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Some remaining issues after porting to GDExtension:
Camera3D
ProjectSettings
MultiMesh
bindv
The text was updated successfully, but these errors were encountered:
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Some remaining issues after porting to GDExtension:
Camera3D
does not take into account the window size fromProjectSettings
godotengine/godot#70362MultiMesh
incorrectly sets the color godotengine/godot#71897bindv
)The text was updated successfully, but these errors were encountered: