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When creating new shader files in MacOS, a .DS_Store file is created in the shaders folder, which is added to the shader_inc directory. As a result, the project fails to build in XCode.
The text was updated successfully, but these errors were encountered:
When creating new shader files in MacOS, a
.DS_Store
file is created in the shaders folder, which is added to theshader_inc
directory. As a result, the project fails to build in XCode.The text was updated successfully, but these errors were encountered: