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Running Descent 3
Jeod edited this page Apr 21, 2024
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22 revisions
Minimum:
- A 200MHz Pentium processor
- 32MB RAM
- 3D accelerator video card with 4 MB of texture RAM
- 210 MB hard disk space
- DirectX 6 certified sound card
- If you have Windows 95 or Windows 98, DirectX 6.1 software
- If you have Windows NT 4.0, Service Pack 3 or greater
Recommended:
- A Pentium II 300MHz processor
- 64MB RAM
- 500 MB hard disk space
The following command-line options are available in Descent 3. You can set command-line options on the Misc. tab of the Setup section of the Descent 3 launcher. Case is not significant in command-line options.
Display Options:
-
-aspect <value>
: Specifies the screen aspect ratio for non-standard displays, such as wide-screen TVs. -
-height <height>
: Sets the screen resolution to the specified height, if possible. -
-himem
: Forces normal operations even when low memory conditions are detected. -
-lowmem
: Uses scaled-down textures and lower quality (8-bit) sounds to conserve memory. -
-NoRenderWindows
: Causes all windows to be fully transparent. Use this option if your card does not correctly render partially-transparent windows. -
-superlowmem
: Uses the-lowmem
settings and further scales down textures to conserve memory. -
-vsync
: Turns on Vertical Sync. The flag will be enabled in the registry so it will be on when the game is run again. -
-width <width>
: Sets the screen resolution to the specified width, if possible. -
-windowed
: Runs the game in a window. -
-z32bit
: Enables the 32-bit z-buffer on cards that support it, such as the Matrox G400.
Audio Options:
-
-nomusic
: Disables music. -
-nosound
: Disables all sound, including music.
Controls Options:
-
-alternatejoy -directinput
: Causes DirectInput to be used for the joystick or other game controller, instead of standard Windows API. -
-chpro
: Enables a CH Flightstick Pro or compatible joystick. -
-deadzone# <k>
: Specifies the size of the deadzone for a joystick. -
-mlooksens <scale>
: Determines how much the player moves when the mouse is moved. -
-mouseman
: Enables special handling for the Logitech MouseMan. -
-mousesens <scale>
: Adjusts the sensitivity of the mouse when not using mouselook mode.
Network and Multiplayer Options:
-
-autoexec <file>
: Specifies the full path and file name of the multiplayer config file to be loaded and executed when a multiplayer game is initialized. -
-nonetwork
: Disables all network multiplayer functionality.
Other Options:
-
-fastdemo
: Causes a demo to play back at the highest speed your computer is capable of. -
-forcelightmaps
: Forces the use of lightmaps, even the Default Detail Level is set to Low in the launcher setup. -
-framecap <fps>
: Limits the framerate to the number of frames per second specified. -
-highvidmem
: Causes 2 MB Voodoo 1 cards to behave as if they had more memory. -
-makemovie
: Causes the demo system to save a screenshot of every frame during playback. -
-mission <name>
: Loads the specified mission file at startup. -
-nocompress
: Turns off S3TC texture compression for cards that support it. -
-nocrashbox
: Disables the error dialog displayed if Descent3 crashes. -
-nopentium3
: Disables detection of the Pentium III processor. -
-nomotionblur
: Disables motion blur on robots (Pentium III only). -
-nosatomega
: Disables alpha saturation on the omega cannon effect. -
-nosparkles
: Disables powerup sparkles (Pentium III only). -
-setdir <path>
: Specifies the working directory for Descent 3. -
-timetest <file>
: Causes Descent 3 to play back the specified demo file upon startup. -
-useexedir
: Tells Descent 3 to use the directory in which the executable is located as the working directory.
You can use git clone https://github.com/DescentDevelopers/Descent3.wiki.git
to download this wiki. You can then modify the files and add new ones. Please upload modified or new files into issues and use the wiki
issue template. For new or modified wiki pages, please use the GitHub Markdown Format.