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i am use VS2022 debug current project.
but i find filefakeclient.dll can not be load.
so connectnamedpipe return false.
if i run from local the filefakeclient.dll can be load correctly. and i can debug filefakeclient.dll code by attach to notepad.exe
so how to do debug current project by VS2022
and another question
i just find code
extern HANDLE(*CreateFileA_Original)(LPCSTR, DWORD, DWORD, LPSECURITY_ATTRIBUTES, DWORD, DWORD, HANDLE);
is declare
it do not have implement.
but i find this function call. why? can we call a function without implement?
Thank you very much for your reply。
The text was updated successfully, but these errors were encountered:
@GuBuChang
Regarding #1, I don't have enough info to reproduce it. Please provide more detailed steps to reproduce this issue.
Regarding #2, those are not function declarations. That are variables, pointers to functions. That are just pointers which store addresses of the original I/O functions before that are hooked.
regarding #1 i maybe find why.
use GetFullPathName in debug model can not fetch full path of FileFakerClient.dll correctly.
GetFullPath use dir is VS project dir
i am use VS2022 debug current project.
but i find filefakeclient.dll can not be load.
so connectnamedpipe return false.
if i run from local the filefakeclient.dll can be load correctly. and i can debug filefakeclient.dll code by attach to notepad.exe
so how to do debug current project by VS2022
and another question
i just find codeextern HANDLE(*CreateFileA_Original)(LPCSTR, DWORD, DWORD, LPSECURITY_ATTRIBUTES, DWORD, DWORD, HANDLE);
is declare
it do not have implement.
but i find this function call. why? can we call a function without implement?
Thank you very much for your reply。
The text was updated successfully, but these errors were encountered: