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PolygonArea.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Rhino.Geometry;
namespace KangarooSolver.Goals
{
public class PolygonArea : GoalObject
{
public double Strength;
public double TargetArea;
public PolygonArea()
{
}
public PolygonArea(List<int> V, double Area, double k)
{
int L = V.Count;
PIndex = V.ToArray();
Move = new Vector3d[L];
Weighting = new double[L];
for (int i = 0; i < L; i++)
{
Weighting[i] = k;
}
TargetArea = Area;
Strength = k;
}
public PolygonArea(List<Point3d> V, double Area, double k)
{
int L = V.Count;
PPos = V.ToArray();
Move = new Vector3d[L];
Weighting = new double[L];
for (int i = 0; i < L; i++)
{
Weighting[i] = k;
}
TargetArea = Area;
Strength = k;
}
public override void Calculate(List<KangarooSolver.Particle> p)
{
double CurrentAreaDoubled = 0;
double TotalLength = 0;
int L = PIndex.Length;
for (int i = 0; i < L; i++)
{
CurrentAreaDoubled += Vector3d.CrossProduct(
(Vector3d)p[PIndex[i]].Position,
(Vector3d)p[PIndex[(i + 1) % L]].Position).Z;
//note - points must be ordered CCW
TotalLength += p[PIndex[i]].Position.DistanceTo
(p[PIndex[(i + 1) % L]].Position);
Move[i] = Vector3d.Zero;
}
double AreaShortage = TargetArea - 0.5 * CurrentAreaDoubled;
double Offset = AreaShortage / TotalLength;
for (int i = 0; i < L; i++)
{
int NextVert = (i + 1) % L;
Vector3d Edge = (p[PIndex[(i + 1) % L]].Position - p[PIndex[i]].Position);
Edge.Unitize();
Vector3d Pressure = Offset * Vector3d.CrossProduct(Edge, Vector3d.ZAxis);
Move[i] += Pressure;
Move[NextVert] += Pressure;
Weighting[i] = Strength;
}
}
}
}