forked from mandliya/algorithms_and_data_structures
-
Notifications
You must be signed in to change notification settings - Fork 0
/
list.h
314 lines (257 loc) · 8.37 KB
/
list.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
#ifndef LIST_H
#define LIST_H
#include "generic.h"
namespace algo {
template <typename Object>
class List {
private:
class ListNode {
public:
ListNode( const Object & obj = Object{ },
ListNode *pNext = nullptr,
ListNode *pPrev = nullptr )
: element{ obj }, next { pNext }, prev { pPrev } { }
ListNode( const Object && obj,
ListNode *pNext = nullptr,
ListNode *pPrev = nullptr )
: element( std::move( obj ) ), next ( pNext ), prev ( pPrev ) { }
private:
Object element;
ListNode* next;
ListNode* prev;
friend class List<Object>;
}; //end of class ListNode
public:
class const_iterator {
public:
const_iterator( ) : current{ nullptr }
{ }
const Object& operator* ( ) const
{
return retrieve( );
}
const_iterator& operator++ ( )
{
current = current->next;
return *this;
}
const_iterator operator++ ( int )
{
const_iterator old = *this;
++ ( *this );
return old;
}
const_iterator & operator-- ( )
{
current = current->prev;
return *this;
}
const_iterator operator-- ( int )
{
const_iterator old = *this;
--( *this );
return old;
}
bool operator== ( const const_iterator& rhs ) const
{
return ( current == rhs.current );
}
bool operator!= ( const const_iterator& rhs ) const
{
return ( current != rhs.current );
}
protected:
ListNode *current;
Object& retrieve ( ) const
{
return current->element;
}
const_iterator( ListNode *p )
: current{ p } { }
friend class List<Object>;
}; //end of class const_iterator
class iterator : public const_iterator {
public:
iterator( ) { }
Object & operator*( )
{
return const_iterator::retrieve( );
}
const Object & operator*( ) const
{
return const_iterator::operator*( );
}
iterator & operator++( )
{
this->current = this->current->next;
return *this;
}
iterator operator++ ( int )
{
iterator old = *this;
++ ( *this );
return old;
}
iterator & operator--( )
{
this->current = this->current->prev;
return *this;
}
iterator operator-- ( int )
{
iterator old = *this;
-- ( *this );
return old;
}
protected:
iterator( ListNode* node ) : const_iterator { node }
{ }
friend class List<Object>;
}; //end of class iterator
public:
List( )
{
initialize( );
}
~List( )
{
clear( );
delete _head;
delete _tail;
}
List( const List& rhs )
{
initialize( );
for (auto & elem : rhs ) {
push_back( elem );
}
}
List ( List && rhs )
: _size( rhs._size ), _head( rhs._head ), _tail( rhs._tail )
{
rhs._size = 0;
rhs._head = rhs._tail = nullptr;
}
List& operator= ( const List & rhs )
{
List copy = rhs;
algo::swap( copy, *this );
return *this;
}
List& operator= ( List && rhs )
{
algo::swap( _size, rhs._size );
algo::swap( _head, rhs._head );
algo::swap( _tail, rhs._tail );
return *this;
}
iterator begin( )
{
return iterator( _head->next );
}
const_iterator begin( ) const
{
return const_iterator( _head->next );
}
iterator end( )
{
return iterator( _tail );
}
const_iterator end( ) const
{
return const_iterator( _tail );
}
int size( ) const
{
return _size;
}
bool empty( ) const
{
return ( _size == 0 );
}
void clear( )
{
while ( !empty( ) )
pop_front( );
}
Object& front( )
{
return (*begin( ) );
}
const Object& front( ) const
{
return (*begin( ) );
}
Object& back( )
{
return (*--end( ) );
}
const Object& back( ) const
{
return (*--end( ) );
}
void push_front( const Object& obj )
{
insert( obj, begin( ) );
}
void push_front( Object && obj )
{
insert( std::move( obj ), begin( ) );
}
void push_back( const Object & obj )
{
insert( obj, end( ) );
}
void push_back ( Object && obj )
{
insert( std::move( obj ), end( ) );
}
void pop_front( )
{
erase( begin( ) );
}
void pop_back( )
{
erase( --end( ) );
}
iterator insert( const Object & obj, iterator it )
{
ListNode *currNode = it.current;
ListNode *newNode = new ListNode{ obj, currNode, currNode->prev };
currNode->prev->next = newNode;
currNode->prev = newNode;
++_size;
return iterator( newNode );
}
iterator erase( iterator it )
{
ListNode* currNode = it.current;
iterator returnItr( currNode->next );
currNode->prev->next = currNode->next;
currNode->next->prev = currNode->prev;
delete currNode;
--_size;
return returnItr;
}
iterator erase( iterator from, iterator to )
{
for( iterator it = from; it != to; ) {
it = erase( it );
}
return to;
}
private:
int _size;
ListNode *_head;
ListNode *_tail;
void initialize( )
{
_size = 0;
_head = new ListNode;
_tail = new ListNode;
_head->next = _tail;
_tail->prev = _head;
}
}; //end of class List
} //end of namespace algo
#endif