The Superstar Game Suite ultimately aims to be an intuitive, data-driven, and scalable, tool that can be integrated into another Game Maker Studio 2 project with reasonable convenience. Ideal contributions reflect this goal.
Issue tracking is a high priority task. This project has, thus far, been developed almost entirely by a single programmer. As it is rather ambitious in scope, sufficient time to polish and fix bugs has not yet been alloted. There are undoubtedly many bugs yet undiscovered.
Feature requests, particularly with regards to the user interface and user experience, are also greatly appreciated. They are currently a secondary priority to bug fixes, but it is intended for the interface to eventually improve significantly in some (yet undetermined) ways.
Almost all content, excepting that otherwise labeled, has so far been created by a single developer. Sufficient time has not yet been alloted to bring the codebase to a high standard of quality, and much improvement is possible for optimization, intuitiveness, and comment clarity.