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Makefile
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#############################################################################
# Makefile for building: rollercoaster
# Generated by qmake (2.01a) (Qt 4.6.3) on: Sat Dec 17 22:53:09 2011
# Project: rollercoaster.pro
# Template: app
# Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ -unix CONFIG+=debug -o Makefile rollercoaster.pro
#############################################################################
####### Compiler, tools and options
CC = gcc
CXX = g++
DEFINES = -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED
CFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES)
CXXFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES)
INCPATH = -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4 -Ilab -Ilib -Imath -Isupport -Igame -Isweepprune -I/usr/X11R6/include -I. -I.
LINK = g++
LFLAGS =
LIBS = $(SUBLIBS) -L/usr/lib -L/usr/X11R6/lib -lQtOpenGL -lQtGui -lQtCore -lGLU -lGL -lpthread
AR = ar cqs
RANLIB =
QMAKE = /usr/bin/qmake-qt4
TAR = tar -cf
COMPRESS = gzip -9f
COPY = cp -f
SED = sed
COPY_FILE = $(COPY)
COPY_DIR = $(COPY) -r
STRIP = strip
INSTALL_FILE = install -m 644 -p
INSTALL_DIR = $(COPY_DIR)
INSTALL_PROGRAM = install -m 755 -p
DEL_FILE = rm -f
SYMLINK = ln -f -s
DEL_DIR = rmdir
MOVE = mv -f
CHK_DIR_EXISTS= test -d
MKDIR = mkdir -p
####### Output directory
OBJECTS_DIR = ./
####### Files
SOURCES = lab/glwidget.cpp \
lib/targa.cpp \
lib/glm.cpp \
support/resourceloader.cpp \
support/mainwindow.cpp \
support/main.cpp \
support/camera.cpp \
sweepprune/SweepPruner.cpp \
sweepprune/CollisionPair.cpp \
sweepprune/BoundingBox.cpp \
game/gameengine.cpp \
game/gameobject.cpp \
game/beziercurve.cpp \
game/particleemitter.cpp \
game/projectile.cpp \
game/explosion.cpp \
game/projectiletrail.cpp moc_glwidget.cpp \
moc_mainwindow.cpp
OBJECTS = glwidget.o \
targa.o \
glm.o \
resourceloader.o \
mainwindow.o \
main.o \
camera.o \
SweepPruner.o \
CollisionPair.o \
BoundingBox.o \
gameengine.o \
gameobject.o \
beziercurve.o \
particleemitter.o \
projectile.o \
explosion.o \
projectiletrail.o \
moc_glwidget.o \
moc_mainwindow.o
DIST = /usr/share/qt4/mkspecs/common/g++.conf \
/usr/share/qt4/mkspecs/common/unix.conf \
/usr/share/qt4/mkspecs/common/linux.conf \
/usr/share/qt4/mkspecs/qconfig.pri \
/usr/share/qt4/mkspecs/features/qt_functions.prf \
/usr/share/qt4/mkspecs/features/qt_config.prf \
/usr/share/qt4/mkspecs/features/exclusive_builds.prf \
/usr/share/qt4/mkspecs/features/default_pre.prf \
/usr/share/qt4/mkspecs/features/debug.prf \
/usr/share/qt4/mkspecs/features/default_post.prf \
/usr/share/qt4/mkspecs/features/warn_on.prf \
/usr/share/qt4/mkspecs/features/qt.prf \
/usr/share/qt4/mkspecs/features/unix/opengl.prf \
/usr/share/qt4/mkspecs/features/unix/thread.prf \
/usr/share/qt4/mkspecs/features/moc.prf \
/usr/share/qt4/mkspecs/features/resources.prf \
/usr/share/qt4/mkspecs/features/uic.prf \
/usr/share/qt4/mkspecs/features/yacc.prf \
/usr/share/qt4/mkspecs/features/lex.prf \
/usr/share/qt4/mkspecs/features/include_source_dir.prf \
rollercoaster.pro
QMAKE_TARGET = rollercoaster
DESTDIR =
TARGET = rollercoaster
first: all
####### Implicit rules
.SUFFIXES: .o .c .cpp .cc .cxx .C
.cpp.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.cc.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.cxx.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.C.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.c.o:
$(CC) -c $(CFLAGS) $(INCPATH) -o "$@" "$<"
####### Build rules
all: Makefile $(TARGET)
$(TARGET): ui_mainwindow.h $(OBJECTS)
$(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS)
Makefile: rollercoaster.pro /usr/share/qt4/mkspecs/linux-g++/qmake.conf /usr/share/qt4/mkspecs/common/g++.conf \
/usr/share/qt4/mkspecs/common/unix.conf \
/usr/share/qt4/mkspecs/common/linux.conf \
/usr/share/qt4/mkspecs/qconfig.pri \
/usr/share/qt4/mkspecs/features/qt_functions.prf \
/usr/share/qt4/mkspecs/features/qt_config.prf \
/usr/share/qt4/mkspecs/features/exclusive_builds.prf \
/usr/share/qt4/mkspecs/features/default_pre.prf \
/usr/share/qt4/mkspecs/features/debug.prf \
/usr/share/qt4/mkspecs/features/default_post.prf \
/usr/share/qt4/mkspecs/features/warn_on.prf \
/usr/share/qt4/mkspecs/features/qt.prf \
/usr/share/qt4/mkspecs/features/unix/opengl.prf \
/usr/share/qt4/mkspecs/features/unix/thread.prf \
/usr/share/qt4/mkspecs/features/moc.prf \
/usr/share/qt4/mkspecs/features/resources.prf \
/usr/share/qt4/mkspecs/features/uic.prf \
/usr/share/qt4/mkspecs/features/yacc.prf \
/usr/share/qt4/mkspecs/features/lex.prf \
/usr/share/qt4/mkspecs/features/include_source_dir.prf \
/usr/lib/libQtOpenGL.prl \
/usr/lib/libQtGui.prl \
/usr/lib/libQtCore.prl
$(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ -unix CONFIG+=debug -o Makefile rollercoaster.pro
/usr/share/qt4/mkspecs/common/g++.conf:
/usr/share/qt4/mkspecs/common/unix.conf:
/usr/share/qt4/mkspecs/common/linux.conf:
/usr/share/qt4/mkspecs/qconfig.pri:
/usr/share/qt4/mkspecs/features/qt_functions.prf:
/usr/share/qt4/mkspecs/features/qt_config.prf:
/usr/share/qt4/mkspecs/features/exclusive_builds.prf:
/usr/share/qt4/mkspecs/features/default_pre.prf:
/usr/share/qt4/mkspecs/features/debug.prf:
/usr/share/qt4/mkspecs/features/default_post.prf:
/usr/share/qt4/mkspecs/features/warn_on.prf:
/usr/share/qt4/mkspecs/features/qt.prf:
/usr/share/qt4/mkspecs/features/unix/opengl.prf:
/usr/share/qt4/mkspecs/features/unix/thread.prf:
/usr/share/qt4/mkspecs/features/moc.prf:
/usr/share/qt4/mkspecs/features/resources.prf:
/usr/share/qt4/mkspecs/features/uic.prf:
/usr/share/qt4/mkspecs/features/yacc.prf:
/usr/share/qt4/mkspecs/features/lex.prf:
/usr/share/qt4/mkspecs/features/include_source_dir.prf:
/usr/lib/libQtOpenGL.prl:
/usr/lib/libQtGui.prl:
/usr/lib/libQtCore.prl:
qmake: FORCE
@$(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ -unix CONFIG+=debug -o Makefile rollercoaster.pro
dist:
@$(CHK_DIR_EXISTS) .tmp/rollercoaster1.0.0 || $(MKDIR) .tmp/rollercoaster1.0.0
$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/rollercoaster1.0.0/ && $(COPY_FILE) --parents lab/glwidget.h lib/targa.h lib/glm.h support/resourceloader.h support/mainwindow.h support/camera.h lib/targa.h sweepprune/SweepPruner.h sweepprune/CollisionPair.h sweepprune/BoundingBox.h game/gameengine.h game/gameobject.h game/beziercurve.h sweepprune/dimensionpoint.h game/particleemitter.h game/projectile.h game/explosion.h game/projectiletrail.h math/vector.h math/matrix3x3.h sweepprune/paircomparator.h .tmp/rollercoaster1.0.0/ && $(COPY_FILE) --parents lab/glwidget.cpp lib/targa.cpp lib/glm.cpp support/resourceloader.cpp support/mainwindow.cpp support/main.cpp support/camera.cpp sweepprune/SweepPruner.cpp sweepprune/CollisionPair.cpp sweepprune/BoundingBox.cpp game/gameengine.cpp game/gameobject.cpp game/beziercurve.cpp game/particleemitter.cpp game/projectile.cpp game/explosion.cpp game/projectiletrail.cpp .tmp/rollercoaster1.0.0/ && $(COPY_FILE) --parents support/mainwindow.ui support/mainwindow.ui .tmp/rollercoaster1.0.0/ && (cd `dirname .tmp/rollercoaster1.0.0` && $(TAR) rollercoaster1.0.0.tar rollercoaster1.0.0 && $(COMPRESS) rollercoaster1.0.0.tar) && $(MOVE) `dirname .tmp/rollercoaster1.0.0`/rollercoaster1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/rollercoaster1.0.0
clean:compiler_clean
-$(DEL_FILE) $(OBJECTS)
-$(DEL_FILE) *~ core *.core
####### Sub-libraries
distclean: clean
-$(DEL_FILE) $(TARGET)
-$(DEL_FILE) Makefile
check: first
mocclean: compiler_moc_header_clean compiler_moc_source_clean
mocables: compiler_moc_header_make_all compiler_moc_source_make_all
compiler_moc_header_make_all: moc_glwidget.cpp moc_mainwindow.cpp
compiler_moc_header_clean:
-$(DEL_FILE) moc_glwidget.cpp moc_mainwindow.cpp
moc_glwidget.cpp: support/camera.h \
math/vector.h \
support/resourceloader.h \
lib/glm.h \
lab/glwidget.h
/usr/bin/moc-qt4 $(DEFINES) $(INCPATH) lab/glwidget.h -o moc_glwidget.cpp
moc_mainwindow.cpp: support/mainwindow.h
/usr/bin/moc-qt4 $(DEFINES) $(INCPATH) support/mainwindow.h -o moc_mainwindow.cpp
compiler_rcc_make_all:
compiler_rcc_clean:
compiler_image_collection_make_all: qmake_image_collection.cpp
compiler_image_collection_clean:
-$(DEL_FILE) qmake_image_collection.cpp
compiler_moc_source_make_all:
compiler_moc_source_clean:
compiler_uic_make_all: ui_mainwindow.h ui_mainwindow.h
compiler_uic_clean:
-$(DEL_FILE) ui_mainwindow.h ui_mainwindow.h
ui_mainwindow.h: support/mainwindow.ui \
lab/glwidget.h \
support/camera.h \
math/vector.h \
support/resourceloader.h \
lib/glm.h
/usr/bin/uic-qt4 support/mainwindow.ui -o ui_mainwindow.h
ui_mainwindow.h: support/mainwindow.ui \
lab/glwidget.h \
support/camera.h \
math/vector.h \
support/resourceloader.h \
lib/glm.h
/usr/bin/uic-qt4 support/mainwindow.ui -o ui_mainwindow.h
compiler_yacc_decl_make_all:
compiler_yacc_decl_clean:
compiler_yacc_impl_make_all:
compiler_yacc_impl_clean:
compiler_lex_make_all:
compiler_lex_clean:
compiler_clean: compiler_moc_header_clean compiler_uic_clean
####### Compile
glwidget.o: lab/glwidget.cpp lab/glwidget.h \
support/camera.h \
math/vector.h \
support/resourceloader.h \
lib/glm.h \
game/gameengine.h \
game/gameobject.h \
sweepprune/BoundingBox.h \
sweepprune/SweepPruner.h \
sweepprune/CollisionPair.h \
sweepprune/dimensionpoint.h \
sweepprune/paircomparator.h \
game/projectile.h \
game/particleemitter.h \
game/beziercurve.h \
game/projectiletrail.h \
game/explosion.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o glwidget.o lab/glwidget.cpp
targa.o: lib/targa.cpp lib/targa.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o targa.o lib/targa.cpp
glm.o: lib/glm.cpp lib/glm.h \
lib/targa.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o glm.o lib/glm.cpp
resourceloader.o: support/resourceloader.cpp support/resourceloader.h \
lib/glm.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o resourceloader.o support/resourceloader.cpp
mainwindow.o: support/mainwindow.cpp support/mainwindow.h \
ui_mainwindow.h \
lab/glwidget.h \
support/camera.h \
math/vector.h \
support/resourceloader.h \
lib/glm.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o mainwindow.o support/mainwindow.cpp
main.o: support/main.cpp support/mainwindow.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o support/main.cpp
camera.o: support/camera.cpp support/camera.h \
math/vector.h \
math/matrix3x3.h \
math/matrix3x3.inl
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o camera.o support/camera.cpp
SweepPruner.o: sweepprune/SweepPruner.cpp sweepprune/SweepPruner.h \
sweepprune/BoundingBox.h \
math/vector.h \
sweepprune/dimensionpoint.h \
sweepprune/CollisionPair.h \
sweepprune/paircomparator.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o SweepPruner.o sweepprune/SweepPruner.cpp
CollisionPair.o: sweepprune/CollisionPair.cpp sweepprune/CollisionPair.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o CollisionPair.o sweepprune/CollisionPair.cpp
BoundingBox.o: sweepprune/BoundingBox.cpp sweepprune/BoundingBox.h \
sweepprune/SweepPruner.h \
sweepprune/CollisionPair.h \
sweepprune/dimensionpoint.h \
sweepprune/paircomparator.h \
math/vector.h \
math/matrix3x3.h \
math/matrix3x3.inl
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o BoundingBox.o sweepprune/BoundingBox.cpp
gameengine.o: game/gameengine.cpp game/gameengine.h \
game/gameobject.h \
support/resourceloader.h \
lib/glm.h \
math/vector.h \
sweepprune/BoundingBox.h \
sweepprune/SweepPruner.h \
sweepprune/CollisionPair.h \
sweepprune/dimensionpoint.h \
sweepprune/paircomparator.h \
game/projectile.h \
game/particleemitter.h \
support/camera.h \
game/beziercurve.h \
game/projectiletrail.h \
game/explosion.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o gameengine.o game/gameengine.cpp
gameobject.o: game/gameobject.cpp game/gameobject.h \
support/resourceloader.h \
lib/glm.h \
math/vector.h \
sweepprune/BoundingBox.h \
sweepprune/SweepPruner.h \
sweepprune/CollisionPair.h \
sweepprune/dimensionpoint.h \
sweepprune/paircomparator.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o gameobject.o game/gameobject.cpp
beziercurve.o: game/beziercurve.cpp game/beziercurve.h \
math/vector.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o beziercurve.o game/beziercurve.cpp
particleemitter.o: game/particleemitter.cpp game/particleemitter.h \
sweepprune/BoundingBox.h \
sweepprune/SweepPruner.h \
sweepprune/CollisionPair.h \
sweepprune/dimensionpoint.h \
sweepprune/paircomparator.h \
math/vector.h \
support/camera.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o particleemitter.o game/particleemitter.cpp
projectile.o: game/projectile.cpp game/projectile.h \
game/gameobject.h \
support/resourceloader.h \
lib/glm.h \
math/vector.h \
sweepprune/BoundingBox.h \
sweepprune/SweepPruner.h \
sweepprune/CollisionPair.h \
sweepprune/dimensionpoint.h \
sweepprune/paircomparator.h \
game/particleemitter.h \
support/camera.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o projectile.o game/projectile.cpp
explosion.o: game/explosion.cpp game/explosion.h \
game/particleemitter.h \
sweepprune/BoundingBox.h \
sweepprune/SweepPruner.h \
sweepprune/CollisionPair.h \
sweepprune/dimensionpoint.h \
sweepprune/paircomparator.h \
math/vector.h \
support/camera.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o explosion.o game/explosion.cpp
projectiletrail.o: game/projectiletrail.cpp game/projectiletrail.h \
game/particleemitter.h \
sweepprune/BoundingBox.h \
sweepprune/SweepPruner.h \
sweepprune/CollisionPair.h \
sweepprune/dimensionpoint.h \
sweepprune/paircomparator.h \
math/vector.h \
support/camera.h \
game/gameobject.h \
support/resourceloader.h \
lib/glm.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o projectiletrail.o game/projectiletrail.cpp
moc_glwidget.o: moc_glwidget.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_glwidget.o moc_glwidget.cpp
moc_mainwindow.o: moc_mainwindow.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_mainwindow.o moc_mainwindow.cpp
####### Install
install: FORCE
uninstall: FORCE
FORCE: