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Buggy texture coordinate generation for raster overlays #1564

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j9liu opened this issue Dec 3, 2024 · 0 comments
Open

Buggy texture coordinate generation for raster overlays #1564

j9liu opened this issue Dec 3, 2024 · 0 comments
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@j9liu
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j9liu commented Dec 3, 2024

Originally posted on the community forum. The sample data is linked in the initial post.

TL;DR, raster overlays are not being draped correctly over the provided tileset. It was initially observed when using Cesium Polygon Raster Overlay, but I found some weird behavior using Cesium Ion Raster Overlay as well.

I haven't completely pinpointed the source of this bug, but I have a decent guess that it has to do with the texture generation for raster overlays. For instance, take this area of Bing Maps imagery that the tileset will appear over. When it's draped over the tileset, I'd expect the images to line up on the top of the buildings. But it doesn't do that; they only appear green.

Original Draped on Tileset
image image

So something seems off. Not sure if there's something unique about the tileset, or if we're making an assumption during texture coordinate generation that this case isn't meeting.

@j9liu j9liu added the bug Something isn't working label Dec 3, 2024
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