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server.js
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var mongoClient = require("mongodb").MongoClient;
var ObjectId = require("mongodb").ObjectId;
var express = require("express");
var app = express();
var http = require("http");
var server = http.Server(app);
var socketIo = require("socket.io");
var io = socketIo(server);
var db;
var sessionDrawing = [];
var players = [];
var gameScores = [];
var sessionScores = [];
var allSockets = [];
var allSocketsLoggedIn = [];
var playerSockets = [];
var threeWords = [];
var words = [];
var votingWordsArr = [];
var votekickCount = 0;
var textString;
var sessionTime = 90;
var roundNumber = 1;
var drawerSessionScore = 0;
var drawerScore = 0;
var setWord;
var leftDrawerIndex;
var startTimersInterval;
var sessionOverInvertal;
var gameRunning = false;
var drawerRemains = false;
var loggedIn = false;
var drawerLeft = false;
var lastInArray = false;
var displayActive = false;
var voteKick = false;
function randomElementIn(theArray) {
var i = Math.floor(theArray.length * Math.random());
return theArray[i].word;
}
function getDrawerIndex(){
for(var i = 0; i < players.length; i++){
if(players[i].drawer === true)
drawerIndex = i;
}
return drawerIndex;
}
function getThreeWords(){
updateWordArrays();
while(threeWords.length > 0)
threeWords.pop();
threeWords.push(randomElementIn(words));
threeWords.push(randomElementIn(words));
while(threeWords[0] === threeWords[1])
threeWords[1] = randomElementIn(words);
threeWords.push(randomElementIn(words));
while(threeWords[2] === threeWords[0] || threeWords[2] === threeWords[1])
threeWords[2] = randomElementIn(words);
return threeWords;
}
function emitWords(socket, clientMessage){
var tempVoting = [];
for (var i = 0; i < votingWordsArr.length; i++) {
tempVoting[i] = votingWordsArr[i];
}
tempVoting.sort(function(a, b){return b.points - a.points});
socket.emit("displayVotingWords", tempVoting);
if(clientMessage) {
socket.emit("submissionFeedback", "Word added! Submit another?");
}
}
function updateWordArrays() {
db.collection("votingWords").find({}).toArray(function(erro, docs){
votingWordsArr.length = 0;
votingWordsArr = docs;
if (erro != null) {
console.log("There was an issue updating the votingWordsArr from the database.");
}
});
db.collection("gameWords").find({}).toArray(function(erro, docs){
words.length = 0;
words = docs;
if (erro != null) {
console.log("There was an issue updating the gameWords from the database.");
}
});
}
function checkWord(socket, err, docs, incOrDec, votingWord) {
var points = docs;
if(err) {
console.log("There was an issue getting the points for " + votingWord + ".");
}
else {
if(incOrDec) {
if(points >= 50) {
db.collection("votingWords").remove({ "word": votingWord}, true, function() { updateWordArrays(); emitWords(socket, false); });
db.collection("gameWords").insertOne({ "word": votingWord, "length": votingWord.length}, function() { updateWordArrays(); emitWords(socket, false); });
}
else {
db.collection("votingWords").findOneAndUpdate(
{ "word": votingWord },
{ "$inc": { "points": 1 } },
function(err, doc){
if (err != null) {
console.log("There was an error when updating points on " + votingWord + ".");
console.log(err);
}
else if (err === null) {
}
}
);
}
updateWordArrays();
}
else if(!incOrDec) {
if(points <= -50) {
db.collection("votingWords").remove({ "word": votingWord}, true, function() { updateWordArrays(); emitWords(socket, false); });
}
else {
db.collection("votingWords").findOneAndUpdate(
{ "word": votingWord },
{ "$inc": { "points": -1 } },
{upsert: true},
function(err, doc){
if (err != null) {
console.log("There was an error when updating points on " + votingWord + ".");
console.log(err);
}
else if (err === null) {
updateWordArrays();
}
}
);
}
}
updateWordArrays();
var displayVW = setTimeout(function() { emitWords(socket, false); }, 100);
}
}
function reset(){
displayActive = false;
var newDrawer = 0;
//update gamescores and gamesranks
updateGameScores();
//if roundNumber === 10 then all gameranks set to 1 and scores to 0
if(roundNumber === 10){
for(var i = 0; i < players.length; i++){
players[i].score = 0;
}
}
updateGameRanks();
//zero out sessionScores
while(sessionScores.length > 0)
sessionScores.pop();
drawerSessionScore = 0;
//sessionScores.length = 0;
for(var i = 0; i < players.length; i++){
players[i].guessed = false;
if(io.sockets.adapter.sids[players[i].socketID]["guessedWord"]){
let socket = io.sockets.connected[players[i].socketID];
socket.leave("guessedWord");
}
}
if(drawerRemains || lastInArray)
newDrawer = 0;
else if(drawerLeft && !lastInArray)
newDrawer = leftDrawerIndex;
else{
drawerIndex = getDrawerIndex();
if(drawerIndex === players.length - 1)
newDrawer = 0;
else
newDrawer = (drawerIndex+1);
//change drawer status of drawer to false
players[drawerIndex].drawer = false;
//remove drawer from room and put into guessers
let socket = io.sockets.connected[players[drawerIndex].socketID];
socket.leave('drawer');
socket.join('guessers');
}
drawerRemains = false;
lastInArray = false;
drawerLeft = false;
//assign new drawer and put in room
if(gameRunning){
players[newDrawer].drawer = true;
players[newDrawer].guessed = true;
}
let socket = io.sockets.connected[players[newDrawer].socketID];
socket.join('drawer');
socket.leave('guessers');
//update users
io.emit("updateUsers", players);
//enable votekick button
io.emit("toggleVoteKick");
//reset drawing session timer
sessionTime = 90;
io.emit("startSessionTimer", sessionTime);
//update round number if every player has drawn
if(newDrawer === 0){
if(roundNumber === 10)
roundNumber = 0;
else
roundNumber++;
io.emit("updateRound", roundNumber);
}
//clear canvas
clearCanv();
//hide toolbar for all
io.emit("hideToolBar");
io.emit("disableCanvas");
io.emit("displayWordToGuessers", "");
if(players.length < 2)
io.emit("needMorePlayers");
else{
io.in('guessers').emit("pickingWord", players[newDrawer].name);
io.in('drawer').emit("displayWords", getThreeWords());
}
}
function ifSessionOver(){
var sessionOver;
var guesserCheck = true;
if(loggedIn){
if(players.length >= 1){
for(var i = 0; i < players.length; i++){
if(players[i].guessed === false)
guesserCheck = false;
}
drawerIndex = getDrawerIndex();
if(guesserCheck)
sessionOver = true;
if(sessionTime === 0)
sessionOver = true;
if(sessionOver){
gameRunning = false;
clearInterval(startTimersInterval);
clearInterval(sessionOverInterval);
displayCanvasScores(drawerIndex);
}
}
}
}
function displayDrawerHasLeft(){
io.emit("displayCompleteWord", setWord);
while(sessionScores.length > 0)
sessionScores.pop;
io.emit("displayOverlayToggle", true, "flex", "absolute");
displayActive = true;
io.emit("drawerHasLeft");
voteKick = false;
var timeOut = setTimeout(reset, 10000);
}
function displayEveryoneLeftGame(){
while(sessionScores.length > 0)
sessionScores.pop;
io.emit("displayOverlayToggle", true, "flex", "absolute");
io.emit("everyoneLeftGame");
var timeOut = setTimeout(reset, 10000);
}
function displayCanvasScores(drawerIndex){
io.emit("displayCompleteWord", setWord);
clearCanv();
for(var i = 0; i < players.length; i++){
if(players[i].guessed === false)
sessionScores.push({name: players[i].name, score: 0});
}
sessionScores.push({name: players[drawerIndex].name, score: drawerSessionScore});
sessionScores.sort(function(a,b){return b.score-a.score});
sessionTime = 0;
io.emit("startSessionTimer", sessionTime);
io.emit("displayOverlayToggle", true, "flex", "absolute");
if(roundNumber === 10 && getDrawerIndex() === players.length-1){
for(var v = 0; i < players.length; v++){
if(players[v].rank === 1)
winner = players[v];
}
io.emit("displayScoreList", players, winner, true);
}
else{
winner = players[0];
io.emit("displayScoreList", sessionScores, winner, false);
}
displayActive = true;
var timeOut = setTimeout(reset, 10000);
}
function startTimers(){
sessionTime--;
io.emit("startSessionTimer", sessionTime);
}
function updateGameScores(){
for(var i = 0; i < players.length; i++){
for(var j = 0; j < sessionScores.length; j++){
if(players[i].name === sessionScores[j].name)
players[i].score += sessionScores[j].score;
}
}
}
function updateGameRanks(){
while(gameScores.length > 0)
gameScores.pop();
for(var i = 0; i < players.length; i++)
gameScores.push(players[i]);
if(gameScores.length > 0)
gameScores.sort(function(a,b){return b.score-a.score});
for(var n = 0; i < players.length; n++){
for(var j = 0; j < gameScores.length; j++){
if(players[n].name === gameScores[j].name){
if(i > 0 && j > 0 && gameScores[j].score === gameScores[j-1].score)
players[n].rank = players[n-1].rank;
else
players[n].rank = (j + 1);
}
}
}
}
function sessionCutOff(){
clearInterval(startTimersInterval);
clearInterval(sessionOverInterval);
clearCanv();
sessionTime = 90;
io.emit("startSessionTimer", sessionTime);
while(sessionScores.length > 0)
sessionScores.pop();
}
function clearCanv() {
console.log("clear!");
io.emit("clearCanvas");
sessionDrawing.length = 0;
}
app.use(express.static("pub"));
io.on("connection", function(socket) {
console.log("Connection made");
allSockets.push(socket);
allSocketsLoggedIn.push(false);
loggedIn = false;
updateWordArrays();
socket.on("disconnect", function() {
console.log("disconnection made");
var m = allSockets.indexOf(socket);
if(loggedIn){
if(allSocketsLoggedIn[m] === true){
var k = playerSockets.indexOf(socket);
if(k === getDrawerIndex()){
drawerLeft = true;
leftDrawerIndex = k;
socket.leave('drawer');
socket.leave('guessedWord');
if(k === players.length - 1){
lastInArray = true;
}
}
socket.leave('loggedIn');
playerSockets.splice(k,1);
players.splice(k,1);
updateGameRanks();
io.emit("updateUsers", players);
if(drawerLeft){
sessionCutOff();
gameRunning = false;
if(players.length > 1)
displayDrawerHasLeft();
else if(players.length === 1){
gameRunning = false;
roundNumber = 10;
leftDrawerIndex = 0;
displayEveryoneLeftGame();
}
}
else if(!drawerLeft && players.length === 1){
sessionCutOff();
drawerRemains = true;
gameRunning = false;
roundNumber = 10;
displayEveryoneLeftGame();
}
else if(players.length === 0){
sessionCutOff();
gameRunning = false;
loggedIn = false;
}
}
}
allSockets.splice(m,1);
});
socket.on("login", function(username) {
if (username === "") {
socket.emit("loginBad", "Please enter a username.");
return;
}
if(username.length > 8){
socket.emit("loginBad", "Please choose a username that is 8 characters or less.");
return;
}
for(var i = 0; i < players.length; i++) {
if (username.toUpperCase() === players[i].name.toUpperCase()) {
socket.emit("loginBad", "Username already taken, please try another.");
return;
}
}
loggedIn = true;
var m = allSockets.indexOf(socket);
allSocketsLoggedIn[m] = true;
var socketNum = playerSockets.indexOf(socket);
playerSockets.push(socket);
var sessionid = socket.id;
socket.join("loggedIn");
if(playerSockets.length === 1){
players.push({name: username, score: 0, drawer: true, guessed: true, rank: 1, socketID: sessionid});
socket.join('drawer');
socket.join('guessedWord');
}
else{
players.push({name: username, score: 0, drawer: false, guessed: false, rank: 1, socketID: sessionid});
socket.join('guessers');
}
socket.emit("loginOk");
updateGameRanks();
io.emit("updateUsers", players);
if(players.length === 1){
socket.emit("displayOverlayToggle", true, "flex", "absolute");
socket.emit("needMorePlayers");
}
else if(players.length === 2){
socket.emit("displayOverlayToggle", true, "flex", "absolute");
socket.emit("pickingWord", players[0].name);
io.in('drawer').emit("displayWords", getThreeWords());
}
else{
if(gameRunning === false){
if(displayActive){
socket.emit("displayOverlayToggle", true, "flex", "absolute");
socket.emit("displayActive");
}
else{
socket.emit("displayOverlayToggle", true, "flex", "absolute");
socket.emit("pickingWord", players[0].name);
}
}
else
socket.emit("displayWordToGuessers", setWord);
}
for (var i = 0; i < sessionDrawing.length; i++) {
if (sessionDrawing[i].t === "brush" || sessionDrawing[i].t === "eraser") {
socket.emit("drawBrush", sessionDrawing[i].t, sessionDrawing[i].w, sessionDrawing[i].col, sessionDrawing[i].cl, sessionDrawing[i].prevX, sessionDrawing[i].prevY, sessionDrawing[i].currX, sessionDrawing[i].currY, sessionDrawing[i].fl);
}
else if (sessionDrawing[i].t === "rect") {
socket.emit("drawRect", sessionDrawing[i].col, sessionDrawing[i].prevX, sessionDrawing[i].prevY, sessionDrawing[i].currX, sessionDrawing[i].currY);
}
else if (sessionDrawing[i].t === "circle") {
socket.emit("drawCircle", sessionDrawing[i].col, sessionDrawing[i].prevX, sessionDrawing[i].prevY, sessionDrawing[i].currX, sessionDrawing[i].currY);
}
}
});
socket.on("chat", function(textInput) {
var i = playerSockets.indexOf(socket);
if(players[i].guessed === true || players[i].drawer === true){
textString = "**" + players[i].name + "**: " + textInput;
io.in('guessedWord').emit("sayAll", textString);
}
else{
if(textInput.toLowerCase() === setWord.toLowerCase()){
sessionScores.push({name: players[i].name, score: (5 * sessionTime)});
drawerSessionScore += (10 + sessionTime);
players[i].guessed = true;
socket.join('guessedWord');
textString = "****" + players[i].name + " has guessed the word!****";
io.emit("sayAll", textString);
io.emit("updateUsers", players);
}
else{
textString = players[i].name + ": " + textInput;
io.emit("sayAll", textString);
}
}
});
socket.on("votekick", function(){
//var kickerIndex = allSockets.indexOf(socket);
votekickCount++;
if(players.length % 2 === 0){
if(players.length === 2){
textString = "";
if(votekickCount === 1)
votekick = true;
}
else{
textString = "**Vote kicking the drawer at " + votekickCount + "/" + (players.length/2 + 1) + " votes**";
if(votekickCount === (players.length/2 + 1))
votekick = true;
}
}
else{
textString = "**Vote kicking the drawer at " + votekickCount + "/" + ((players.length + 1)/2) + " votes**";
if(votekickCount === ((players.length + 1)/2))
votekick = true;
}
io.emit("sayAll", textString);
if(votekick){
drawerIndex = getDrawerIndex();
clearInterval(startTimersInterval);
sessionTime = 90;
io.emit("startSessionTimer", sessionTime);
var errorMessage = "Sorry you've been kicked from the game.";
let socket = io.sockets.connected[players[drawerIndex].socketID];
socket.emit('playerKicked', errorMessage);
socket.leave('drawer');
socket.leave('guessedWord');
players[drawerIndex].drawer = false;
sessionCutOff();
playerSockets.splice(drawerIndex,1);
players.splice(drawerIndex,1);
drawerLeft = true;
leftDrawerIndex = drawerIndex;
updateGameRanks();
io.emit("updateUsers", players);
displayDrawerHasLeft();
//reset();
}
});
socket.on("getChosenWord", function(chosenWord){
setWord = chosenWord;
io.in('loggedIn').emit("displayOverlayToggle", true, "none", "relative");
socket.emit("displayCompleteWord", chosenWord);
socket.broadcast.to('guessers').emit("displayWordToGuessers", chosenWord);
startTimersInterval = setInterval(startTimers, 1000);
sessionOverInterval = setInterval(ifSessionOver, 1000);
gameRunning = true;
});
socket.on("brushDraw", function(type, width, color, click, pX, pY, cX, cY, flag) {
io.emit("drawBrush", type, width, color, click, pX, pY, cX, cY, flag);
sessionDrawing.push({ t: type, w: width, col: color, cl: click, prevX: pX, prevY: pY, currX: cX, currY: cY, fl: flag});
});
socket.on("rectDraw", function(color, sX, sY, mX, mY) {
io.emit("drawRect", color, sX, sY, mX, mY);
sessionDrawing.push({ t: "rect", w: 0, col: color, cl: 0, prevX: sX, prevY: sY, currX: mX, currY: mY, fl: 0});
});
socket.on("circleDraw", function(color, sX, sY, mX, mY) {
io.emit("drawCircle", color, sX, sY, mX, mY);
sessionDrawing.push({ t: "circle", w: 0, col: color, cl: 0, prevX: sX, prevY: sY, currX: mX, currY: mY, fl: 0});
});
socket.on("clearDraw", function(color, sX, sY, mX, mY) {
clearCanv();
});
socket.on("getVotingWords", function(){
updateWordArrays();
var tempVoting = [];
for (var i = 0; i < votingWordsArr.length; i++) {
tempVoting[i] = votingWordsArr[i];
}
tempVoting.sort(function(a, b){return b.points - a.points});
socket.emit("displayVotingWords", tempVoting);
});
socket.on("voteWord", function(votingWord, incOrDec) {
updateWordArrays();
db.collection("votingWords").distinct("points", { "word": votingWord }, function(err, docs){ checkWord(socket, err, docs, incOrDec, votingWord); });
});
socket.on("submitWord", function(newWord){
var isNumeric = (!isNaN(parseFloat(newWord)) && isFinite(newWord));
var hasSpaces = (newWord.indexOf(' ') >= 0);
var inVotingorGame = false;
for (var i = 0; i < votingWordsArr.length; i++) {
if (votingWordsArr[i].word === newWord){
inVotingorGame = true;
}
}
for (var i = 0; i < words.length; i++) {
if (words[i] === newWord){
inVotingorGame = true;
}
}
if (isNumeric) {
socket.emit("submissionFeedback", "No numbers please! Try another?");
}
else if (hasSpaces) {
socket.emit("submissionFeedback", "No spaces please! Try another?");
}
else if (inVotingorGame) {
socket.emit("submissionFeedback", "We've already got that one! Try another?");
}
else {
db.collection("votingWords").insertOne({ "word": newWord, "length": newWord.length, "points": 1}, function() { updateWordArrays(); });
var displayV = setTimeout(function() { emitWords(socket, true); }, 100);
}
});
});
server.listen(80, function() {
console.log("Server is listening");
mongoClient.connect("mongodb://localhost:27017/scribbleDoodleDoo", function(err, database){
if(err) {
console.log("There was an issue connecting to the database.");
}
else {
console.log("Connected to Mongo!");
db = database;
updateWordArrays();
}
})
});