diff --git a/addons/dialogic/Modules/Character/event_character.gd b/addons/dialogic/Modules/Character/event_character.gd index ed2f08235..576c497af 100644 --- a/addons/dialogic/Modules/Character/event_character.gd +++ b/addons/dialogic/Modules/Character/event_character.gd @@ -151,6 +151,10 @@ func _execute() -> void: # TODO: Streamline the process to identify whether an animation # is an action or transition (in/out) animation. + # + # If this is a transition animation, we want to check if its + # targeting the same portrait scene, then discard the + # animation. if animation_name.contains(" in") or animation_name.contains(" out"): var current_portrait: DialogicPortrait = dialogic.Portraits.get_character_portrait(character) var current_portrait_name := current_portrait.portrait