From 8f430b63bc59f5cf3e126674df6eebc4070b2191 Mon Sep 17 00:00:00 2001 From: Cake Date: Tue, 20 Feb 2024 11:33:34 +0100 Subject: [PATCH] Improve doc clarity. --- addons/dialogic/Modules/Save/subsystem_save.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/dialogic/Modules/Save/subsystem_save.gd b/addons/dialogic/Modules/Save/subsystem_save.gd index d6cc6248c..69cb4545e 100644 --- a/addons/dialogic/Modules/Save/subsystem_save.gd +++ b/addons/dialogic/Modules/Save/subsystem_save.gd @@ -153,7 +153,7 @@ func save_file(slot_name: String, file_name: String, data: Variant) -> void: push_error(FileAccess.get_open_error()) -## Loads a file from a given list and returns the contained info as a variable. +## Loads a file using [param slot_name] and returns the contained info. ## ## This method allows you to build your own save and load system. ## You may be looking for the simple [method load] method to load the game state.