diff --git a/NavMesh Example Project/.vsconfig b/NavMesh Example Project/.vsconfig new file mode 100644 index 0000000..d70cd98 --- /dev/null +++ b/NavMesh Example Project/.vsconfig @@ -0,0 +1,6 @@ +{ + "version": "1.0", + "components": [ + "Microsoft.VisualStudio.Workload.ManagedGame" + ] +} diff --git a/NavMesh Example Project/Assets/Example01 - Basics.unity b/NavMesh Example Project/Assets/Example01 - Basics.unity index 008f1c4..fc9c72a 100644 --- a/NavMesh Example Project/Assets/Example01 - Basics.unity +++ b/NavMesh Example Project/Assets/Example01 - Basics.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 8 + serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -38,31 +38,31 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} + m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} + m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 12 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 - m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: - serializedVersion: 9 + serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 - m_TextureWidth: 1024 - m_TextureHeight: 1024 + m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 @@ -77,10 +77,16 @@ LightmapSettings: m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 - m_PVRFilteringMode: 1 + m_PVREnvironmentMIS: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 @@ -88,9 +94,12 @@ LightmapSettings: m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ShowResolutionOverlay: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 1 + m_LightingSettings: {fileID: 4890085278179872738, guid: 309d7a2b6dd53bf41a452c6c06faaa4c, + type: 2} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 @@ -110,15 +119,18 @@ NavMeshSettings: manualTileSize: 0 tileSize: 256 accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &262276909 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 262276911} - component: {fileID: 262276910} @@ -132,16 +144,19 @@ GameObject: --- !u!108 &262276910 Light: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262276909} m_Enabled: 1 - serializedVersion: 8 + serializedVersion: 10 m_Type: 1 + m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 @@ -151,6 +166,24 @@ Light: m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} @@ -158,33 +191,43 @@ Light: m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 + m_RenderingLayerMask: 1 m_Lightmapping: 4 + m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &262276911 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262276909} m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 1 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} --- !u!1001 &730358490 -Prefab: +PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} propertyPath: m_LocalPosition.x value: 0 @@ -197,6 +240,10 @@ Prefab: propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} propertyPath: m_LocalRotation.x value: 0 @@ -209,14 +256,6 @@ Prefab: propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - propertyPath: m_RootOrder - value: 3 - objectReference: {fileID: 0} - target: {fileID: 2300000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} propertyPath: m_Materials.Array.data[0] value: @@ -226,14 +265,36 @@ Prefab: value: objectReference: {fileID: 2100000, guid: 516e6b06e20bb974aa29ea7459753cbe, type: 2} m_RemovedComponents: [] - m_ParentPrefab: {fileID: 100100000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_IsPrefabParent: 0 + m_SourcePrefab: {fileID: 100100000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} +--- !u!1 &730358491 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 100004, guid: 172276cc9c6eac545ac9183214a11a68, + type: 3} + m_PrefabInstance: {fileID: 730358490} + m_PrefabAsset: {fileID: 0} +--- !u!114 &730358492 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 730358491} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6d07ce676d7afda4dabb3b0f7dd5e654, type: 3} + m_Name: + m_EditorClassIdentifier: + m_OverrideArea: 1 + m_Area: 1 + m_IgnoreFromBuild: 0 + m_AffectedAgents: ffffffff --- !u!1 &906444435 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 906444440} - component: {fileID: 906444439} @@ -249,27 +310,36 @@ GameObject: --- !u!81 &906444436 AudioListener: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 --- !u!124 &906444437 Behaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 --- !u!20 &906444439 Camera: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0.05060553, g: 0.8602941, b: 0.7970372, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -299,28 +369,32 @@ Camera: --- !u!4 &906444440 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_LocalRotation: {x: 0.27781588, y: 0.36497167, z: -0.1150751, w: 0.8811196} m_LocalPosition: {x: -11.55, y: 10.92, z: -11.55} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 35, y: 45.000004, z: 0} --- !u!1 &1112826208 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1112826212} - component: {fileID: 1112826211} - component: {fileID: 1112826210} - component: {fileID: 1112826209} - m_Layer: 0 + - component: {fileID: 1112826214} + - component: {fileID: 1112826213} + m_Layer: 6 m_Name: Player m_TagString: Untagged m_Icon: {fileID: 0} @@ -330,8 +404,9 @@ GameObject: --- !u!23 &1112826209 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Enabled: 1 m_CastShadows: 1 @@ -340,6 +415,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98dfaa90a779f3e41818a88ee8ec8cc3, type: 2} m_StaticBatchInfo: @@ -349,6 +428,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -361,11 +441,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!136 &1112826210 CapsuleCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -377,20 +459,118 @@ CapsuleCollider: --- !u!33 &1112826211 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1112826212 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -9.3, y: 1.25, z: -4.94} m_LocalScale: {x: 1, y: 0.75, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1112826213 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112826208} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fb0b4b41aba327f41828f401301ef6c7, type: 3} + m_Name: + m_EditorClassIdentifier: + cam: {fileID: 906444439} + agent: {fileID: 1112826214} +--- !u!195 &1112826214 +NavMeshAgent: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112826208} + m_Enabled: 1 + m_AgentTypeID: 0 + m_Radius: 0.5000001 + m_Speed: 8 + m_Acceleration: 15 + avoidancePriority: 50 + m_AngularSpeed: 180 + m_StoppingDistance: 0.1 + m_AutoTraverseOffMeshLink: 1 + m_AutoBraking: 1 + m_AutoRepath: 1 + m_Height: 2 + m_BaseOffset: 1 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 4 +--- !u!1 &1864951247 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1864951249} + - component: {fileID: 1864951248} + m_Layer: 0 + m_Name: NavMesh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1864951248 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1864951247} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3df27b9289d1e8c4fb82e0df4f4673ba, type: 3} + m_Name: + m_EditorClassIdentifier: + m_AgentTypeID: 0 + m_CollectObjects: 0 + m_Size: {x: 10, y: 10, z: 10} + m_Center: {x: 0, y: 2, z: 0} + m_LayerMask: + serializedVersion: 2 + m_Bits: 55 + m_UseGeometry: 0 + m_DefaultArea: 0 + m_IgnoreNavMeshAgent: 1 + m_IgnoreNavMeshObstacle: 1 + m_OverrideTileSize: 0 + m_TileSize: 256 + m_OverrideVoxelSize: 0 + m_VoxelSize: 0.16666667 + m_BuildHeightMesh: 0 + m_NavMeshData: {fileID: 23800000, guid: 4e93ca6b276cc414aa702844962ed3c7, type: 2} +--- !u!4 &1864951249 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1864951247} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/NavMesh Example Project/Assets/Example01 - Basics/NavMesh-NavMesh.asset b/NavMesh Example Project/Assets/Example01 - Basics/NavMesh-NavMesh.asset new file mode 100644 index 0000000..37a63fb Binary files /dev/null and b/NavMesh Example Project/Assets/Example01 - Basics/NavMesh-NavMesh.asset differ diff --git a/NavMesh Example Project/Assets/Example01 - Basics/NavMesh-NavMesh.asset.meta b/NavMesh Example Project/Assets/Example01 - Basics/NavMesh-NavMesh.asset.meta new file mode 100644 index 0000000..4bacb1e --- /dev/null +++ b/NavMesh Example Project/Assets/Example01 - Basics/NavMesh-NavMesh.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4e93ca6b276cc414aa702844962ed3c7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 23800000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/Example01 - BasicsSettings.lighting b/NavMesh Example Project/Assets/Example01 - BasicsSettings.lighting new file mode 100644 index 0000000..665350b --- /dev/null +++ b/NavMesh Example Project/Assets/Example01 - BasicsSettings.lighting @@ -0,0 +1,63 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!850595691 &4890085278179872738 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Example01 - BasicsSettings + serializedVersion: 3 + m_GIWorkflowMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 1 + m_BakeBackend: 0 + m_LightmapMaxSize: 1024 + m_BakeResolution: 40 + m_Padding: 2 + m_TextureCompression: 1 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 2 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_FinalGather: 0 + m_FinalGatherRayCount: 256 + m_FinalGatherFiltering: 1 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 2 + m_PVREnvironmentMIS: 0 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 diff --git a/NavMesh Example Project/Assets/Example01 - BasicsSettings.lighting.meta b/NavMesh Example Project/Assets/Example01 - BasicsSettings.lighting.meta new file mode 100644 index 0000000..4168dd1 --- /dev/null +++ b/NavMesh Example Project/Assets/Example01 - BasicsSettings.lighting.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 309d7a2b6dd53bf41a452c6c06faaa4c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 4890085278179872738 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/Example02 - Obstacles.unity b/NavMesh Example Project/Assets/Example02 - Obstacles.unity index 05fb6cc..4ceb85f 100644 --- a/NavMesh Example Project/Assets/Example02 - Obstacles.unity +++ b/NavMesh Example Project/Assets/Example02 - Obstacles.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 8 + serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -38,31 +38,31 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 12 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 - m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: - serializedVersion: 9 + serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 - m_TextureWidth: 1024 - m_TextureHeight: 1024 + m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 @@ -77,10 +77,16 @@ LightmapSettings: m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 - m_PVRFilteringMode: 1 + m_PVREnvironmentMIS: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 @@ -88,9 +94,12 @@ LightmapSettings: m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ShowResolutionOverlay: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 1 + m_LightingSettings: {fileID: 4890085278179872738, guid: 2432efed37755444599e5f046ceeb8b4, + type: 2} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 @@ -110,15 +119,19 @@ NavMeshSettings: manualTileSize: 0 tileSize: 256 accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &141808496 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 100000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 100000, guid: 172276cc9c6eac545ac9183214a11a68, + type: 3} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 141808500} - component: {fileID: 141808499} @@ -134,9 +147,10 @@ GameObject: --- !u!23 &141808497 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 2300000, guid: 172276cc9c6eac545ac9183214a11a68, + m_CorrespondingSourceObject: {fileID: 2300000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_PrefabInternal: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141808496} m_Enabled: 1 m_CastShadows: 1 @@ -145,6 +159,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3841a9e2bba08994ca2e9f4427f13318, type: 2} m_StaticBatchInfo: @@ -154,6 +172,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -166,11 +185,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &141808498 BoxCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141808496} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -181,16 +202,19 @@ BoxCollider: --- !u!33 &141808499 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 3300000, guid: 172276cc9c6eac545ac9183214a11a68, + m_CorrespondingSourceObject: {fileID: 3300000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_PrefabInternal: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141808496} m_Mesh: {fileID: 4300002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} --- !u!4 &141808500 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 400000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 400000, guid: 172276cc9c6eac545ac9183214a11a68, + type: 3} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141808496} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.5749999, z: 0} @@ -202,9 +226,10 @@ Transform: --- !u!1 &262276909 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 262276911} - component: {fileID: 262276910} @@ -218,16 +243,19 @@ GameObject: --- !u!108 &262276910 Light: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262276909} m_Enabled: 1 - serializedVersion: 8 + serializedVersion: 10 m_Type: 1 + m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 @@ -237,6 +265,24 @@ Light: m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} @@ -244,18 +290,24 @@ Light: m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 + m_RenderingLayerMask: 1 m_Lightmapping: 4 + m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &262276911 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262276909} m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 0, y: 3, z: 0} @@ -267,9 +319,10 @@ Transform: --- !u!1 &392400645 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 392400650} - component: {fileID: 392400649} @@ -287,8 +340,9 @@ GameObject: --- !u!208 &392400646 NavMeshObstacle: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392400645} m_Enabled: 1 serializedVersion: 3 @@ -302,8 +356,9 @@ NavMeshObstacle: --- !u!23 &392400647 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392400645} m_Enabled: 1 m_CastShadows: 1 @@ -312,6 +367,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7b3b4b9b2f30107469ccfb1934c3e2e3, type: 2} m_StaticBatchInfo: @@ -321,6 +380,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -333,11 +393,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &392400648 BoxCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392400645} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -348,15 +410,17 @@ BoxCollider: --- !u!33 &392400649 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392400645} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &392400650 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392400645} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.28, y: 1, z: 1.18} @@ -368,8 +432,9 @@ Transform: --- !u!114 &392400651 MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392400645} m_Enabled: 1 m_EditorHideFlags: 0 @@ -381,9 +446,10 @@ MonoBehaviour: --- !u!1 &505301153 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 505301159} - component: {fileID: 505301158} @@ -401,8 +467,9 @@ GameObject: --- !u!114 &505301154 MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505301153} m_Enabled: 1 m_EditorHideFlags: 0 @@ -414,8 +481,9 @@ MonoBehaviour: --- !u!208 &505301155 NavMeshObstacle: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505301153} m_Enabled: 1 serializedVersion: 3 @@ -429,8 +497,9 @@ NavMeshObstacle: --- !u!23 &505301156 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505301153} m_Enabled: 1 m_CastShadows: 1 @@ -439,6 +508,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7b3b4b9b2f30107469ccfb1934c3e2e3, type: 2} m_StaticBatchInfo: @@ -448,6 +521,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -460,11 +534,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &505301157 BoxCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505301153} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -475,15 +551,17 @@ BoxCollider: --- !u!33 &505301158 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505301153} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &505301159 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505301153} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.28, y: 1, z: -7.82} @@ -495,9 +573,10 @@ Transform: --- !u!1 &776871794 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 776871800} - component: {fileID: 776871799} @@ -515,8 +594,9 @@ GameObject: --- !u!114 &776871795 MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776871794} m_Enabled: 1 m_EditorHideFlags: 0 @@ -528,8 +608,9 @@ MonoBehaviour: --- !u!208 &776871796 NavMeshObstacle: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776871794} m_Enabled: 1 serializedVersion: 3 @@ -543,8 +624,9 @@ NavMeshObstacle: --- !u!23 &776871797 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776871794} m_Enabled: 1 m_CastShadows: 1 @@ -553,6 +635,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7b3b4b9b2f30107469ccfb1934c3e2e3, type: 2} m_StaticBatchInfo: @@ -562,6 +648,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -574,11 +661,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &776871798 BoxCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776871794} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -589,15 +678,17 @@ BoxCollider: --- !u!33 &776871799 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776871794} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &776871800 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776871794} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.28, y: 1, z: 7.18} @@ -609,9 +700,10 @@ Transform: --- !u!1 &828601972 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 828601973} m_Layer: 0 @@ -624,8 +716,9 @@ GameObject: --- !u!4 &828601973 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828601972} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} @@ -641,9 +734,10 @@ Transform: --- !u!1 &906444435 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 906444440} - component: {fileID: 906444439} @@ -659,27 +753,36 @@ GameObject: --- !u!81 &906444436 AudioListener: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 --- !u!124 &906444437 Behaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 --- !u!20 &906444439 Camera: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0.05060553, g: 0.8602941, b: 0.7970372, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -709,8 +812,9 @@ Camera: --- !u!4 &906444440 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_LocalRotation: {x: 0.27781588, y: 0.36497167, z: -0.1150751, w: 0.8811196} m_LocalPosition: {x: -11.55, y: 10.92, z: -11.55} @@ -722,9 +826,10 @@ Transform: --- !u!1 &1007932015 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1007932017} - component: {fileID: 1007932016} @@ -738,8 +843,9 @@ GameObject: --- !u!114 &1007932016 MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007932015} m_Enabled: 1 m_EditorHideFlags: 0 @@ -762,12 +868,13 @@ MonoBehaviour: m_OverrideVoxelSize: 0 m_VoxelSize: 0.16666667 m_BuildHeightMesh: 0 - m_NavMeshData: {fileID: 0} + m_NavMeshData: {fileID: 23800000, guid: e0462cd44d192df41af2992825ff1349, type: 2} --- !u!4 &1007932017 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007932015} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} @@ -779,9 +886,10 @@ Transform: --- !u!1 &1112826208 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1112826212} - component: {fileID: 1112826211} @@ -798,8 +906,9 @@ GameObject: --- !u!23 &1112826209 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Enabled: 1 m_CastShadows: 1 @@ -808,6 +917,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7ab5b41445aaf9647a5bab173525f3b2, type: 2} m_StaticBatchInfo: @@ -817,6 +930,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -829,11 +943,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!136 &1112826210 CapsuleCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -845,15 +961,17 @@ CapsuleCollider: --- !u!33 &1112826211 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1112826212 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -9.3, y: 1.25, z: -4.94} @@ -865,8 +983,9 @@ Transform: --- !u!195 &1112826214 NavMeshAgent: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Enabled: 1 m_AgentTypeID: 0 @@ -883,12 +1002,125 @@ NavMeshAgent: m_BaseOffset: 1 m_WalkableMask: 4294967295 m_ObstacleAvoidanceType: 4 +--- !u!1 &1894577382 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1894577386} + - component: {fileID: 1894577385} + - component: {fileID: 1894577384} + - component: {fileID: 1894577383} + - component: {fileID: 1894577387} + m_Layer: 0 + m_Name: Obstacle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &1894577383 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1894577382} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1894577384 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1894577382} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b3b4b9b2f30107469ccfb1934c3e2e3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1894577385 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1894577382} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1894577386 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1894577382} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 2, y: 1, z: 2} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!208 &1894577387 +NavMeshObstacle: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1894577382} + m_Enabled: 1 + serializedVersion: 3 + m_Shape: 1 + m_Extents: {x: 0.5, y: 0.5, z: 0.5} + m_MoveThreshold: 0.1 + m_Carve: 0 + m_CarveOnlyStationary: 1 + m_Center: {x: 0, y: 0, z: 0} + m_TimeToStationary: 0.5 --- !u!1 &1995042951 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1995042957} - component: {fileID: 1995042956} @@ -906,8 +1138,9 @@ GameObject: --- !u!114 &1995042952 MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995042951} m_Enabled: 1 m_EditorHideFlags: 0 @@ -919,8 +1152,9 @@ MonoBehaviour: --- !u!208 &1995042953 NavMeshObstacle: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995042951} m_Enabled: 1 serializedVersion: 3 @@ -934,8 +1168,9 @@ NavMeshObstacle: --- !u!23 &1995042954 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995042951} m_Enabled: 1 m_CastShadows: 1 @@ -944,6 +1179,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7b3b4b9b2f30107469ccfb1934c3e2e3, type: 2} m_StaticBatchInfo: @@ -953,6 +1192,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -965,11 +1205,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &1995042955 BoxCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995042951} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -980,15 +1222,17 @@ BoxCollider: --- !u!33 &1995042956 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995042951} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1995042957 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995042951} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.28, y: 1, z: -2.8200002} diff --git a/NavMesh Example Project/Assets/Example02 - Obstacles/NavMesh-NavMesh.asset b/NavMesh Example Project/Assets/Example02 - Obstacles/NavMesh-NavMesh.asset new file mode 100644 index 0000000..bb7c6a4 Binary files /dev/null and b/NavMesh Example Project/Assets/Example02 - Obstacles/NavMesh-NavMesh.asset differ diff --git a/NavMesh Example Project/Assets/Example02 - Obstacles/NavMesh-NavMesh.asset.meta b/NavMesh Example Project/Assets/Example02 - Obstacles/NavMesh-NavMesh.asset.meta new file mode 100644 index 0000000..49beb5c --- /dev/null +++ b/NavMesh Example Project/Assets/Example02 - Obstacles/NavMesh-NavMesh.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e0462cd44d192df41af2992825ff1349 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 23800000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/Example02 - ObstaclesSettings.lighting b/NavMesh Example Project/Assets/Example02 - ObstaclesSettings.lighting new file mode 100644 index 0000000..feaa171 --- /dev/null +++ b/NavMesh Example Project/Assets/Example02 - ObstaclesSettings.lighting @@ -0,0 +1,63 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!850595691 &4890085278179872738 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Example02 - ObstaclesSettings + serializedVersion: 3 + m_GIWorkflowMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 1 + m_BakeBackend: 0 + m_LightmapMaxSize: 1024 + m_BakeResolution: 40 + m_Padding: 2 + m_TextureCompression: 1 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 2 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_FinalGather: 0 + m_FinalGatherRayCount: 256 + m_FinalGatherFiltering: 1 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 2 + m_PVREnvironmentMIS: 0 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 diff --git a/NavMesh Example Project/Assets/Example02 - ObstaclesSettings.lighting.meta b/NavMesh Example Project/Assets/Example02 - ObstaclesSettings.lighting.meta new file mode 100644 index 0000000..5cad468 --- /dev/null +++ b/NavMesh Example Project/Assets/Example02 - ObstaclesSettings.lighting.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2432efed37755444599e5f046ceeb8b4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 4890085278179872738 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/Example03 - Runtime.unity b/NavMesh Example Project/Assets/Example03 - Runtime.unity index f93be5d..4210b37 100644 --- a/NavMesh Example Project/Assets/Example03 - Runtime.unity +++ b/NavMesh Example Project/Assets/Example03 - Runtime.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 8 + serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -38,31 +38,31 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 12 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 - m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: - serializedVersion: 9 + serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 - m_TextureWidth: 1024 - m_TextureHeight: 1024 + m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 @@ -77,10 +77,16 @@ LightmapSettings: m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 - m_PVRFilteringMode: 1 + m_PVREnvironmentMIS: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 @@ -88,9 +94,12 @@ LightmapSettings: m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ShowResolutionOverlay: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 1 + m_LightingSettings: {fileID: 4890085278179872738, guid: 21eb9d931aba2ff41b978f1a6bd4c208, + type: 2} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 @@ -110,15 +119,19 @@ NavMeshSettings: manualTileSize: 0 tileSize: 256 accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &141808496 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 100000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 100000, guid: 172276cc9c6eac545ac9183214a11a68, + type: 3} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 141808500} - component: {fileID: 141808499} @@ -134,9 +147,10 @@ GameObject: --- !u!23 &141808497 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 2300000, guid: 172276cc9c6eac545ac9183214a11a68, + m_CorrespondingSourceObject: {fileID: 2300000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_PrefabInternal: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141808496} m_Enabled: 1 m_CastShadows: 1 @@ -145,6 +159,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: daa68a32eef103b498047437a683799e, type: 2} m_StaticBatchInfo: @@ -154,6 +172,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -166,11 +185,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &141808498 BoxCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141808496} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -181,16 +202,19 @@ BoxCollider: --- !u!33 &141808499 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 3300000, guid: 172276cc9c6eac545ac9183214a11a68, + m_CorrespondingSourceObject: {fileID: 3300000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_PrefabInternal: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141808496} m_Mesh: {fileID: 4300002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} --- !u!4 &141808500 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 400000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 400000, guid: 172276cc9c6eac545ac9183214a11a68, + type: 3} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141808496} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.5749999, z: 0} @@ -202,9 +226,10 @@ Transform: --- !u!1 &262276909 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 262276911} - component: {fileID: 262276910} @@ -218,16 +243,19 @@ GameObject: --- !u!108 &262276910 Light: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262276909} m_Enabled: 1 - serializedVersion: 8 + serializedVersion: 10 m_Type: 1 + m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 @@ -237,6 +265,24 @@ Light: m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} @@ -244,18 +290,24 @@ Light: m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 + m_RenderingLayerMask: 1 m_Lightmapping: 4 + m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &262276911 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262276909} m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 0, y: 3, z: 0} @@ -267,9 +319,10 @@ Transform: --- !u!1 &906444435 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 906444440} - component: {fileID: 906444439} @@ -285,27 +338,36 @@ GameObject: --- !u!81 &906444436 AudioListener: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 --- !u!124 &906444437 Behaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 --- !u!20 &906444439 Camera: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0.05060553, g: 0.8602941, b: 0.7970372, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -335,8 +397,9 @@ Camera: --- !u!4 &906444440 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_LocalRotation: {x: 0.27781588, y: 0.36497167, z: -0.1150751, w: 0.8811196} m_LocalPosition: {x: -11.55, y: 10.92, z: -11.55} @@ -348,9 +411,10 @@ Transform: --- !u!1 &1007932015 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1007932017} - component: {fileID: 1007932016} @@ -364,8 +428,9 @@ GameObject: --- !u!114 &1007932016 MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007932015} m_Enabled: 1 m_EditorHideFlags: 0 @@ -388,12 +453,13 @@ MonoBehaviour: m_OverrideVoxelSize: 0 m_VoxelSize: 0.16666667 m_BuildHeightMesh: 0 - m_NavMeshData: {fileID: 0} + m_NavMeshData: {fileID: 23800000, guid: d19c283bad890144987a17c2d915b5d6, type: 2} --- !u!4 &1007932017 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007932015} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} @@ -405,9 +471,10 @@ Transform: --- !u!1 &1578973043 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1578973044} - component: {fileID: 1578973045} @@ -421,8 +488,9 @@ GameObject: --- !u!4 &1578973044 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578973043} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} @@ -434,15 +502,17 @@ Transform: --- !u!114 &1578973045 MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578973043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9c84d09a7dd944e478b5dff1aca22dca, type: 3} m_Name: m_EditorClassIdentifier: + surface: {fileID: 1007932016} width: 20 height: 20 - wall: {fileID: 1958891013373530, guid: 50c2b0c5c4d64eb499af91a6741150ea, type: 2} - player: {fileID: 1885277800803042, guid: 24a16ae1cdc113a4fbe8be04672f1592, type: 2} + wall: {fileID: 1958891013373530, guid: 50c2b0c5c4d64eb499af91a6741150ea, type: 3} + player: {fileID: 1885277800803042, guid: 24a16ae1cdc113a4fbe8be04672f1592, type: 3} diff --git a/NavMesh Example Project/Assets/Example03 - Runtime/LevelGenerator.cs b/NavMesh Example Project/Assets/Example03 - Runtime/LevelGenerator.cs index 489bf85..03872e1 100644 --- a/NavMesh Example Project/Assets/Example03 - Runtime/LevelGenerator.cs +++ b/NavMesh Example Project/Assets/Example03 - Runtime/LevelGenerator.cs @@ -1,7 +1,10 @@ using UnityEngine; +using UnityEngine.AI; public class LevelGenerator : MonoBehaviour { + public NavMeshSurface surface; + public int width = 10; public int height = 10; @@ -13,6 +16,10 @@ public class LevelGenerator : MonoBehaviour { // Use this for initialization void Start () { GenerateLevel(); + + //update navMesh + surface.BuildNavMesh(); + } // Create a grid based level diff --git a/NavMesh Example Project/Assets/Example03 - Runtime/NavMesh-NavMesh.asset b/NavMesh Example Project/Assets/Example03 - Runtime/NavMesh-NavMesh.asset new file mode 100644 index 0000000..bb7c6a4 Binary files /dev/null and b/NavMesh Example Project/Assets/Example03 - Runtime/NavMesh-NavMesh.asset differ diff --git a/NavMesh Example Project/Assets/Example03 - Runtime/NavMesh-NavMesh.asset.meta b/NavMesh Example Project/Assets/Example03 - Runtime/NavMesh-NavMesh.asset.meta new file mode 100644 index 0000000..f0a107f --- /dev/null +++ b/NavMesh Example Project/Assets/Example03 - Runtime/NavMesh-NavMesh.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d19c283bad890144987a17c2d915b5d6 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 23800000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/Example03 - RuntimeSettings.lighting b/NavMesh Example Project/Assets/Example03 - RuntimeSettings.lighting new file mode 100644 index 0000000..9e15945 --- /dev/null +++ b/NavMesh Example Project/Assets/Example03 - RuntimeSettings.lighting @@ -0,0 +1,63 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!850595691 &4890085278179872738 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Example03 - RuntimeSettings + serializedVersion: 3 + m_GIWorkflowMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 1 + m_BakeBackend: 0 + m_LightmapMaxSize: 1024 + m_BakeResolution: 40 + m_Padding: 2 + m_TextureCompression: 1 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 2 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_FinalGather: 0 + m_FinalGatherRayCount: 256 + m_FinalGatherFiltering: 1 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 2 + m_PVREnvironmentMIS: 0 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 diff --git a/NavMesh Example Project/Assets/Example03 - RuntimeSettings.lighting.meta b/NavMesh Example Project/Assets/Example03 - RuntimeSettings.lighting.meta new file mode 100644 index 0000000..5a2f892 --- /dev/null +++ b/NavMesh Example Project/Assets/Example03 - RuntimeSettings.lighting.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 21eb9d931aba2ff41b978f1a6bd4c208 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 4890085278179872738 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/Example04 - Links.unity b/NavMesh Example Project/Assets/Example04 - Links.unity index 52ba323..83e6888 100644 --- a/NavMesh Example Project/Assets/Example04 - Links.unity +++ b/NavMesh Example Project/Assets/Example04 - Links.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 8 + serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -38,31 +38,31 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 12 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 - m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: - serializedVersion: 9 + serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 - m_TextureWidth: 1024 - m_TextureHeight: 1024 + m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 @@ -77,10 +77,16 @@ LightmapSettings: m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 - m_PVRFilteringMode: 1 + m_PVREnvironmentMIS: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 @@ -88,9 +94,12 @@ LightmapSettings: m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ShowResolutionOverlay: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 1 + m_LightingSettings: {fileID: 4890085278179872738, guid: 8cbb6ece9c87ab5459e3d5061809cbab, + type: 2} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 @@ -110,15 +119,18 @@ NavMeshSettings: manualTileSize: 0 tileSize: 256 accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &262276909 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 262276911} - component: {fileID: 262276910} @@ -132,16 +144,19 @@ GameObject: --- !u!108 &262276910 Light: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262276909} m_Enabled: 1 - serializedVersion: 8 + serializedVersion: 10 m_Type: 1 + m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 @@ -151,6 +166,24 @@ Light: m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} @@ -158,32 +191,99 @@ Light: m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 + m_RenderingLayerMask: 1 m_Lightmapping: 4 + m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &262276911 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262276909} m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &666889315 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 666889317} + - component: {fileID: 666889316} + m_Layer: 0 + m_Name: NavMesh02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &666889316 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 666889315} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3df27b9289d1e8c4fb82e0df4f4673ba, type: 3} + m_Name: + m_EditorClassIdentifier: + m_AgentTypeID: 0 + m_CollectObjects: 0 + m_Size: {x: 10, y: 10, z: 10} + m_Center: {x: 0, y: 2, z: 0} + m_LayerMask: + serializedVersion: 2 + m_Bits: 375 + m_UseGeometry: 0 + m_DefaultArea: 0 + m_IgnoreNavMeshAgent: 1 + m_IgnoreNavMeshObstacle: 1 + m_OverrideTileSize: 0 + m_TileSize: 256 + m_OverrideVoxelSize: 0 + m_VoxelSize: 0.16666667 + m_BuildHeightMesh: 0 + m_NavMeshData: {fileID: 23800000, guid: ef10bd2e3a6aa274ea2ca8361bf867e3, type: 2} +--- !u!4 &666889317 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 666889315} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &906444435 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 906444440} - component: {fileID: 906444439} @@ -199,27 +299,36 @@ GameObject: --- !u!81 &906444436 AudioListener: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 --- !u!124 &906444437 Behaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 --- !u!20 &906444439 Camera: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0.05060553, g: 0.8602941, b: 0.7970372, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -249,28 +358,30 @@ Camera: --- !u!4 &906444440 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_LocalRotation: {x: 0.27781588, y: 0.36497167, z: -0.1150751, w: 0.8811196} m_LocalPosition: {x: -11.55, y: 10.92, z: -11.55} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 1 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 35, y: 45.000004, z: 0} --- !u!1 &1007138978 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1007138982} - component: {fileID: 1007138981} - component: {fileID: 1007138980} - component: {fileID: 1007138979} - m_Layer: 0 + m_Layer: 8 m_Name: Ground02 m_TagString: Untagged m_Icon: {fileID: 0} @@ -280,8 +391,9 @@ GameObject: --- !u!23 &1007138979 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007138978} m_Enabled: 1 m_CastShadows: 1 @@ -290,6 +402,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e81df52f60ce48b4ba15bfd351252c61, type: 2} m_StaticBatchInfo: @@ -299,6 +415,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -311,11 +428,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &1007138980 BoxCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007138978} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -326,29 +445,32 @@ BoxCollider: --- !u!33 &1007138981 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007138978} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1007138982 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007138978} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6, y: -0.13, z: 0} m_LocalScale: {x: 10, y: 1.25, z: 22} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 5 + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1007932015 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1007932017} - component: {fileID: 1007932016} @@ -362,8 +484,9 @@ GameObject: --- !u!114 &1007932016 MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007932015} m_Enabled: 1 m_EditorHideFlags: 0 @@ -386,12 +509,13 @@ MonoBehaviour: m_OverrideVoxelSize: 0 m_VoxelSize: 0.16666667 m_BuildHeightMesh: 0 - m_NavMeshData: {fileID: 0} + m_NavMeshData: {fileID: 23800000, guid: 1a27fbdcbbdcc694b8a9965aa0440664, type: 2} --- !u!4 &1007932017 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007932015} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} @@ -403,9 +527,10 @@ Transform: --- !u!1 &1112826208 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1112826212} - component: {fileID: 1112826211} @@ -422,8 +547,9 @@ GameObject: --- !u!23 &1112826209 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Enabled: 1 m_CastShadows: 1 @@ -432,6 +558,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ee219b6fc3a0c794dbe2f8195b3c7da8, type: 2} m_StaticBatchInfo: @@ -441,6 +571,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -453,11 +584,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!136 &1112826210 CapsuleCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -469,28 +602,31 @@ CapsuleCollider: --- !u!33 &1112826211 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1112826212 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -9.3, y: 1.25, z: -4.94} m_LocalScale: {x: 1, y: 0.75, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 3 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!195 &1112826214 NavMeshAgent: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Enabled: 1 m_AgentTypeID: 0 @@ -510,15 +646,16 @@ NavMeshAgent: --- !u!1 &1358416584 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1358416588} - component: {fileID: 1358416587} - component: {fileID: 1358416586} - component: {fileID: 1358416585} - m_Layer: 0 + m_Layer: 7 m_Name: Ground01 m_TagString: Untagged m_Icon: {fileID: 0} @@ -528,8 +665,9 @@ GameObject: --- !u!23 &1358416585 MeshRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358416584} m_Enabled: 1 m_CastShadows: 1 @@ -538,6 +676,10 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 780df1357ed28f44eb476949ffaa96da, type: 2} m_StaticBatchInfo: @@ -547,6 +689,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -559,11 +702,13 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &1358416586 BoxCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358416584} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -574,20 +719,73 @@ BoxCollider: --- !u!33 &1358416587 MeshFilter: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358416584} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1358416588 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358416584} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -6, y: -0.13, z: 0} m_LocalScale: {x: 10, y: 1.25, z: 22} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 4 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1852778642 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1852778644} + - component: {fileID: 1852778643} + m_Layer: 0 + m_Name: Link + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1852778643 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1852778642} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fd3f0c8df3e6f2f41a45b75127c00b31, type: 3} + m_Name: + m_EditorClassIdentifier: + m_AgentTypeID: 0 + m_StartPoint: {x: 0, y: 0, z: -2.5} + m_EndPoint: {x: 0, y: 0, z: 2.5} + m_Width: 18.88 + m_CostModifier: -1 + m_Bidirectional: 1 + m_AutoUpdatePosition: 0 + m_Area: 0 +--- !u!4 &1852778644 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1852778642} + m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 0.47, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} diff --git a/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh01.asset b/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh01.asset new file mode 100644 index 0000000..d0f118c Binary files /dev/null and b/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh01.asset differ diff --git a/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh01.asset.meta b/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh01.asset.meta new file mode 100644 index 0000000..db3f2d0 --- /dev/null +++ b/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh01.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1a27fbdcbbdcc694b8a9965aa0440664 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 23800000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh02.asset b/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh02.asset new file mode 100644 index 0000000..2ee49dc Binary files /dev/null and b/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh02.asset differ diff --git a/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh02.asset.meta b/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh02.asset.meta new file mode 100644 index 0000000..6bfa0d9 --- /dev/null +++ b/NavMesh Example Project/Assets/Example04 - Links/NavMesh-NavMesh02.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ef10bd2e3a6aa274ea2ca8361bf867e3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 23800000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/Example04 - LinksSettings.lighting b/NavMesh Example Project/Assets/Example04 - LinksSettings.lighting new file mode 100644 index 0000000..9197bc0 --- /dev/null +++ b/NavMesh Example Project/Assets/Example04 - LinksSettings.lighting @@ -0,0 +1,63 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!850595691 &4890085278179872738 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Example04 - LinksSettings + serializedVersion: 3 + m_GIWorkflowMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 1 + m_BakeBackend: 0 + m_LightmapMaxSize: 1024 + m_BakeResolution: 40 + m_Padding: 2 + m_TextureCompression: 1 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 2 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_FinalGather: 0 + m_FinalGatherRayCount: 256 + m_FinalGatherFiltering: 1 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 2 + m_PVREnvironmentMIS: 0 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 diff --git a/NavMesh Example Project/Assets/Example04 - LinksSettings.lighting.meta b/NavMesh Example Project/Assets/Example04 - LinksSettings.lighting.meta new file mode 100644 index 0000000..f68a0af --- /dev/null +++ b/NavMesh Example Project/Assets/Example04 - LinksSettings.lighting.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8cbb6ece9c87ab5459e3d5061809cbab +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 4890085278179872738 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/Example05 - LowMan.unity b/NavMesh Example Project/Assets/Example05 - LowMan.unity index 2db0a0f..7e27f5d 100644 --- a/NavMesh Example Project/Assets/Example05 - LowMan.unity +++ b/NavMesh Example Project/Assets/Example05 - LowMan.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 8 + serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -38,31 +38,31 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1} + m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} + m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 12 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 - m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: - serializedVersion: 9 + serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 - m_TextureWidth: 1024 - m_TextureHeight: 1024 + m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 @@ -77,10 +77,16 @@ LightmapSettings: m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 - m_PVRFilteringMode: 1 + m_PVREnvironmentMIS: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 @@ -88,9 +94,12 @@ LightmapSettings: m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ShowResolutionOverlay: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 1 + m_LightingSettings: {fileID: 4890085278179872738, guid: aacc24f44de25f64ab4abafd63b7fa29, + type: 2} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 @@ -110,18 +119,23 @@ NavMeshSettings: manualTileSize: 0 tileSize: 256 accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &141808496 stripped GameObject: - m_PrefabParentObject: {fileID: 100000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_PrefabInternal: {fileID: 730358490} + m_CorrespondingSourceObject: {fileID: 100000, guid: 172276cc9c6eac545ac9183214a11a68, + type: 3} + m_PrefabInstance: {fileID: 730358490} + m_PrefabAsset: {fileID: 0} --- !u!65 &141808498 BoxCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141808496} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -132,9 +146,10 @@ BoxCollider: --- !u!1 &262276909 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 262276911} - component: {fileID: 262276910} @@ -148,16 +163,19 @@ GameObject: --- !u!108 &262276910 Light: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262276909} m_Enabled: 1 - serializedVersion: 8 + serializedVersion: 10 m_Type: 1 + m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 @@ -167,6 +185,24 @@ Light: m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} @@ -174,18 +210,24 @@ Light: m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 + m_RenderingLayerMask: 1 m_Lightmapping: 4 + m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &262276911 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262276909} m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 0, y: 3, z: 0} @@ -195,12 +237,16 @@ Transform: m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} --- !u!1001 &730358490 -Prefab: +PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} propertyPath: m_LocalPosition.x value: 0 @@ -213,6 +259,10 @@ Prefab: propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} propertyPath: m_LocalRotation.x value: 0 @@ -225,14 +275,6 @@ Prefab: propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 400002, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - propertyPath: m_RootOrder - value: 4 - objectReference: {fileID: 0} - target: {fileID: 2300000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} propertyPath: m_Materials.Array.data[0] value: @@ -242,14 +284,94 @@ Prefab: value: objectReference: {fileID: 2100000, guid: 308b2ce0d6a40ab4aa0cb7e71720fcc4, type: 2} m_RemovedComponents: [] - m_ParentPrefab: {fileID: 100100000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_IsPrefabParent: 0 + m_SourcePrefab: {fileID: 100100000, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} +--- !u!1001 &815978260 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1112826212} + m_Modifications: + - target: {fileID: 100002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_Name + value: LowBody + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalScale.x + value: 1.3083 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalScale.y + value: 1.3083 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalScale.z + value: 1.3083 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 13700000, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 2019ad135fac453488b693f57027201c, type: 2} + m_RemovedComponents: + - {fileID: 9500000, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + m_SourcePrefab: {fileID: 100100000, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} +--- !u!4 &815978261 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 400002, guid: 7e15121f5f042ed46aba81406403f2d2, + type: 3} + m_PrefabInstance: {fileID: 815978260} + m_PrefabAsset: {fileID: 0} --- !u!1 &906444435 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 906444440} - component: {fileID: 906444439} @@ -265,27 +387,36 @@ GameObject: --- !u!81 &906444436 AudioListener: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 --- !u!124 &906444437 Behaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 --- !u!20 &906444439 Camera: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0.05060553, g: 0.8602941, b: 0.7970372, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -315,8 +446,9 @@ Camera: --- !u!4 &906444440 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906444435} m_LocalRotation: {x: 0.27781588, y: 0.36497167, z: -0.1150751, w: 0.8811196} m_LocalPosition: {x: -11.55, y: 10.92, z: -11.55} @@ -328,9 +460,10 @@ Transform: --- !u!1 &1007932015 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1007932017} - component: {fileID: 1007932016} @@ -344,8 +477,9 @@ GameObject: --- !u!114 &1007932016 MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007932015} m_Enabled: 1 m_EditorHideFlags: 0 @@ -368,12 +502,13 @@ MonoBehaviour: m_OverrideVoxelSize: 0 m_VoxelSize: 0.16666667 m_BuildHeightMesh: 0 - m_NavMeshData: {fileID: 0} + m_NavMeshData: {fileID: 23800000, guid: 6d492babaef512d4ab417d323456932a, type: 2} --- !u!4 &1007932017 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007932015} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} @@ -385,15 +520,18 @@ Transform: --- !u!1 &1112826208 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 m_Component: - component: {fileID: 1112826212} + - component: {fileID: 1112826214} + - component: {fileID: 1112826213} - component: {fileID: 1112826211} - - component: {fileID: 1112826209} - component: {fileID: 1112826210} - - component: {fileID: 1112826214} + - component: {fileID: 1112826209} + - component: {fileID: 1112826215} m_Layer: 8 m_Name: Player m_TagString: Untagged @@ -401,45 +539,51 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!23 &1112826209 -MeshRenderer: +--- !u!114 &1112826209 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112826208} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ce7a80d520cacc042b5fe14f373d8173, type: 3} + m_Name: + m_EditorClassIdentifier: + m_MovingTurnSpeed: 360 + m_StationaryTurnSpeed: 180 + m_JumpPower: 6 + m_GravityMultiplier: 2 + m_RunCycleLegOffset: 0.2 + m_MoveSpeedMultiplier: 1 + m_AnimSpeedMultiplier: 1 + m_GroundCheckDistance: 0.2 +--- !u!95 &1112826210 +Animator: + serializedVersion: 3 m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_Materials: - - {fileID: 2100000, guid: 2019ad135fac453488b693f57027201c, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 0 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!136 &1112826210 + m_Avatar: {fileID: 9000000, guid: 7e15121f5f042ed46aba81406403f2d2, type: 3} + m_Controller: {fileID: 9100000, guid: e2cf68ff4b1ffda45a77f7307dd789b9, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!136 &1112826211 CapsuleCollider: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Material: {fileID: 0} m_IsTrigger: 0 @@ -448,36 +592,48 @@ CapsuleCollider: m_Height: 2 m_Direction: 1 m_Center: {x: 0, y: 1, z: 0} ---- !u!33 &1112826211 -MeshFilter: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1112826208} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1112826212 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -9.3, y: 1.54, z: -4.94} + m_LocalPosition: {x: -9.3, y: 0.55, z: -4.94} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] + m_Children: + - {fileID: 815978261} m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!54 &1112826213 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112826208} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 --- !u!195 &1112826214 NavMeshAgent: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112826208} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.5 - m_Speed: 3 + m_Speed: 1 m_Acceleration: 10 avoidancePriority: 50 m_AngularSpeed: 120 @@ -486,18 +642,36 @@ NavMeshAgent: m_AutoBraking: 1 m_AutoRepath: 1 m_Height: 2 - m_BaseOffset: 1 + m_BaseOffset: 0 m_WalkableMask: 4294967295 m_ObstacleAvoidanceType: 4 +--- !u!114 &1112826215 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112826208} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fb0b4b41aba327f41828f401301ef6c7, type: 3} + m_Name: + m_EditorClassIdentifier: + cam: {fileID: 906444439} + agent: {fileID: 1112826214} + character: {fileID: 1112826209} --- !u!1 &1379624012 stripped GameObject: - m_PrefabParentObject: {fileID: 100004, guid: 172276cc9c6eac545ac9183214a11a68, type: 3} - m_PrefabInternal: {fileID: 730358490} + m_CorrespondingSourceObject: {fileID: 100004, guid: 172276cc9c6eac545ac9183214a11a68, + type: 3} + m_PrefabInstance: {fileID: 730358490} + m_PrefabAsset: {fileID: 0} --- !u!114 &1379624014 MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379624012} m_Enabled: 1 m_EditorHideFlags: 0 diff --git a/NavMesh Example Project/Assets/Example05 - LowMan/NavMesh-NavMesh.asset b/NavMesh Example Project/Assets/Example05 - LowMan/NavMesh-NavMesh.asset new file mode 100644 index 0000000..37a63fb Binary files /dev/null and b/NavMesh Example Project/Assets/Example05 - LowMan/NavMesh-NavMesh.asset differ diff --git a/NavMesh Example Project/Assets/Example05 - LowMan/NavMesh-NavMesh.asset.meta b/NavMesh Example Project/Assets/Example05 - LowMan/NavMesh-NavMesh.asset.meta new file mode 100644 index 0000000..a235851 --- /dev/null +++ b/NavMesh Example Project/Assets/Example05 - LowMan/NavMesh-NavMesh.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6d492babaef512d4ab417d323456932a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 23800000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/Example05 - LowManSettings.lighting b/NavMesh Example Project/Assets/Example05 - LowManSettings.lighting new file mode 100644 index 0000000..f5df114 --- /dev/null +++ b/NavMesh Example Project/Assets/Example05 - LowManSettings.lighting @@ -0,0 +1,63 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!850595691 &4890085278179872738 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Example05 - LowManSettings + serializedVersion: 3 + m_GIWorkflowMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 1 + m_BakeBackend: 0 + m_LightmapMaxSize: 1024 + m_BakeResolution: 40 + m_Padding: 2 + m_TextureCompression: 1 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 2 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_FinalGather: 0 + m_FinalGatherRayCount: 256 + m_FinalGatherFiltering: 1 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 2 + m_PVREnvironmentMIS: 0 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 diff --git a/NavMesh Example Project/Assets/Example05 - LowManSettings.lighting.meta b/NavMesh Example Project/Assets/Example05 - LowManSettings.lighting.meta new file mode 100644 index 0000000..6104a4e --- /dev/null +++ b/NavMesh Example Project/Assets/Example05 - LowManSettings.lighting.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: aacc24f44de25f64ab4abafd63b7fa29 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 4890085278179872738 + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Assets/PlayerController.cs b/NavMesh Example Project/Assets/PlayerController.cs new file mode 100644 index 0000000..5e791a5 --- /dev/null +++ b/NavMesh Example Project/Assets/PlayerController.cs @@ -0,0 +1,44 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.AI; +using UnityStandardAssets.Characters.ThirdPerson; + +public class PlayerController : MonoBehaviour +{ + public Camera cam; + + public NavMeshAgent agent; + + public ThirdPersonCharacter character; + + + void Start() + { + agent.updateRotation = false; + } + + // Update is called once per frame + void Update() + { + if (Input.GetMouseButtonDown(0)) + { + Ray ray = cam.ScreenPointToRay(Input.mousePosition); + RaycastHit hit; + + if (Physics.Raycast(ray, out hit)) + { + //move our agent + agent.SetDestination(hit.point); + } + } + if (agent.remainingDistance > agent.stoppingDistance) + { + character.Move(agent.desiredVelocity, false, false); + } + else + { + character.Move(Vector3.zero, false, false); + } + } +} diff --git a/NavMesh Example Project/Assets/PlayerController.cs.meta b/NavMesh Example Project/Assets/PlayerController.cs.meta new file mode 100644 index 0000000..9c2639f --- /dev/null +++ b/NavMesh Example Project/Assets/PlayerController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fb0b4b41aba327f41828f401301ef6c7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/NavMesh Example Project/Logs/AssetImportWorker0.log b/NavMesh Example Project/Logs/AssetImportWorker0.log new file mode 100644 index 0000000..a0fcfdd --- /dev/null +++ b/NavMesh Example Project/Logs/AssetImportWorker0.log @@ -0,0 +1,589 @@ +Using pre-set license +Built from '2020.3/staging' branch; Version is '2020.3.25f1 (9b9180224418) revision 10195328'; Using compiler version '192528614'; Build Type 'Release' +OS: 'Windows 10 (10.0.19043) 64bit Core' Language: 'en' Physical Memory: 16240 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 + +COMMAND LINE ARGUMENTS: +C:\Program Files\Unity\Hub\Editor\2020.3.25f1\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker0 +-projectPath +C:/Users/Esmej/Documents/GitHub/NavMesh-Tutorial/NavMesh Example Project +-logFile +Logs/AssetImportWorker0.log +-srvPort +53894 +Successfully changed project path to: C:/Users/Esmej/Documents/GitHub/NavMesh-Tutorial/NavMesh Example Project +C:/Users/Esmej/Documents/GitHub/NavMesh-Tutorial/NavMesh Example Project +Using Asset Import Pipeline V2. +Refreshing native plugins compatible for Editor in 95.58 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 2020.3.25f1 (9b9180224418) +[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path C:/Users/Esmej/Documents/GitHub/NavMesh-Tutorial/NavMesh Example Project/Assets +GfxDevice: creating device client; threaded=0 +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce MX150 (ID=0x1d12) + Vendor: + VRAM: 1983 MB + Driver: 27.21.14.5191 +Initialize mono +Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/Managed' +Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' +Mono config path = 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56044 +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.006071 seconds. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 96.34 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\devenv.exe +Mono: successfully reloaded assembly +- Completed reload, in 1.942 seconds +Domain Reload Profiling: + ReloadAssembly (1943ms) + BeginReloadAssembly (184ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + EndReloadAssembly (1522ms) + LoadAssemblies (183ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (548ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (114ms) + SetupLoadedEditorAssemblies (491ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (12ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (96ms) + BeforeProcessingInitializeOnLoad (40ms) + ProcessInitializeOnLoadAttributes (249ms) + ProcessInitializeOnLoadMethodAttributes (93ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +Platform modules already initialized, skipping +Registering precompiled user dll's ... +Registered in 0.021180 seconds. +Begin MonoManager ReloadAssembly +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 3.307 seconds +Domain Reload Profiling: + ReloadAssembly (3310ms) + BeginReloadAssembly (506ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (13ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + EndReloadAssembly (2577ms) + LoadAssemblies (254ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (931ms) + ReleaseScriptCaches (1ms) + RebuildScriptCaches (92ms) + SetupLoadedEditorAssemblies (999ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (15ms) + SetLoadedEditorAssemblies (2ms) + RefreshPlugins (2ms) + BeforeProcessingInitializeOnLoad (271ms) + ProcessInitializeOnLoadAttributes (654ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (26ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (21ms) +Platform modules already initialized, skipping +======================================================================== +Worker process is ready to serve import requests +Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds +Refreshing native plugins compatible for Editor in 0.59 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1512 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 68.9 MB. +System memory in use after: 69.0 MB. + +Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 1944. +Total: 8.093100 ms (FindLiveObjects: 0.260800 ms CreateObjectMapping: 0.105600 ms MarkObjects: 7.560200 ms DeleteObjects: 0.163700 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + path: Assets/Example01 - Basics.unity + artifactKey: Guid(d027fe1a77511c544ad7d118a03fcb22) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example01 - Basics.unity using Guid(d027fe1a77511c544ad7d118a03fcb22) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'adc1a364c9ce594550d52b5df93f4a79') in 0.046753 seconds + Import took 0.052717 seconds . + +======================================================================== +Received Import Request. + Time since last request: 22.917962 seconds. + path: ProjectSettings/TagManager.asset + artifactKey: Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing ProjectSettings/TagManager.asset using Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '95df672b4aaba54310d34c83eef51bb8') in 0.055487 seconds + Import took 0.060436 seconds . + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.007120 seconds. +Begin MonoManager ReloadAssembly +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.68 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.795 seconds +Domain Reload Profiling: + ReloadAssembly (1796ms) + BeginReloadAssembly (142ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + EndReloadAssembly (1564ms) + LoadAssemblies (120ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (468ms) + ReleaseScriptCaches (2ms) + RebuildScriptCaches (93ms) + SetupLoadedEditorAssemblies (661ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (12ms) + SetLoadedEditorAssemblies (1ms) + RefreshPlugins (1ms) + BeforeProcessingInitializeOnLoad (179ms) + ProcessInitializeOnLoadAttributes (424ms) + ProcessInitializeOnLoadMethodAttributes (22ms) + AfterProcessingInitializeOnLoad (21ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.71 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1507 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 68.8 MB. +System memory in use after: 68.9 MB. + +Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 1947. +Total: 5.071600 ms (FindLiveObjects: 0.242400 ms CreateObjectMapping: 0.074400 ms MarkObjects: 4.721000 ms DeleteObjects: 0.032000 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.007450 seconds. +Begin MonoManager ReloadAssembly +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.68 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.813 seconds +Domain Reload Profiling: + ReloadAssembly (1814ms) + BeginReloadAssembly (149ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + EndReloadAssembly (1582ms) + LoadAssemblies (115ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (478ms) + ReleaseScriptCaches (1ms) + RebuildScriptCaches (83ms) + SetupLoadedEditorAssemblies (668ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (2ms) + RefreshPlugins (1ms) + BeforeProcessingInitializeOnLoad (183ms) + ProcessInitializeOnLoadAttributes (430ms) + ProcessInitializeOnLoadMethodAttributes (20ms) + AfterProcessingInitializeOnLoad (20ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.74 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1507 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 68.9 MB. +System memory in use after: 69.0 MB. + +Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 1949. +Total: 6.725000 ms (FindLiveObjects: 0.264100 ms CreateObjectMapping: 0.103500 ms MarkObjects: 6.309200 ms DeleteObjects: 0.045900 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 886.782753 seconds. + path: Assets/Example02 - Obstacles.unity + artifactKey: Guid(15808f7fbd554c14d8971512aec98bef) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example02 - Obstacles.unity using Guid(15808f7fbd554c14d8971512aec98bef) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '055555d622e7a47ce046d16507749f06') in 0.031571 seconds + Import took 0.035727 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.648515 seconds. + path: Assets/Example01 - BasicsSettings.lighting + artifactKey: Guid(309d7a2b6dd53bf41a452c6c06faaa4c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example01 - BasicsSettings.lighting using Guid(309d7a2b6dd53bf41a452c6c06faaa4c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) LightingSettings: switching bake backend from 1 to 0. + -> (artifact id: '0e58c70cf2e507e702eec7febe32658b') in 0.020937 seconds + Import took 0.026670 seconds . + +======================================================================== +Received Import Request. + Time since last request: 225.488988 seconds. + path: Assets/Example05 - LowMan/Materials + artifactKey: Guid(19d1cbcd4d4380e4db0c15c39f312731) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example05 - LowMan/Materials using Guid(19d1cbcd4d4380e4db0c15c39f312731) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'acf4a7142966d0ee616c72cc58524d36') in 0.015961 seconds + Import took 0.020467 seconds . + +======================================================================== +Received Import Request. + Time since last request: 6.649929 seconds. + path: Assets/Example05 - LowMan/LowMan/Materials + artifactKey: Guid(f4a73430305585e45bccbaba70b9fcdb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example05 - LowMan/LowMan/Materials using Guid(f4a73430305585e45bccbaba70b9fcdb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '02625079a138c4ace8a97edd79b458c9') in 0.016421 seconds + Import took 0.023465 seconds . + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.008336 seconds. +Begin MonoManager ReloadAssembly +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.47 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.876 seconds +Domain Reload Profiling: + ReloadAssembly (1877ms) + BeginReloadAssembly (152ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (41ms) + EndReloadAssembly (1641ms) + LoadAssemblies (128ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (519ms) + ReleaseScriptCaches (1ms) + RebuildScriptCaches (86ms) + SetupLoadedEditorAssemblies (647ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (1ms) + RefreshPlugins (1ms) + BeforeProcessingInitializeOnLoad (195ms) + ProcessInitializeOnLoadAttributes (398ms) + ProcessInitializeOnLoadMethodAttributes (19ms) + AfterProcessingInitializeOnLoad (24ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (17ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.51 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1507 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 68.9 MB. +System memory in use after: 69.0 MB. + +Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 1951. +Total: 3.614000 ms (FindLiveObjects: 0.171800 ms CreateObjectMapping: 0.069700 ms MarkObjects: 3.349300 ms DeleteObjects: 0.021800 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 869.893084 seconds. + path: ProjectSettings/TagManager.asset + artifactKey: Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing ProjectSettings/TagManager.asset using Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c90964220377cb3e1b3c76bda1ef9314') in 0.024597 seconds + Import took 0.029223 seconds . + +======================================================================== +Received Import Request. + Time since last request: 103.733265 seconds. + path: Assets/Example05 - LowMan.unity + artifactKey: Guid(75e05c5681f54c84d92c7fcf306ce093) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example05 - LowMan.unity using Guid(75e05c5681f54c84d92c7fcf306ce093) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1e195ddd20886aafd3461eaae857c37d') in 0.018726 seconds + Import took 0.024135 seconds . + +======================================================================== +Received Import Request. + Time since last request: 110.596102 seconds. + path: Assets/Example05 - LowMan/LowMan + artifactKey: Guid(03295b9f51019ef458e67a8651e2f109) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example05 - LowMan/LowMan using Guid(03295b9f51019ef458e67a8651e2f109) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '70905b98fe24c6432fa96b3c02ddec2d') in 0.021524 seconds + Import took 0.026600 seconds . + +======================================================================== +Received Import Request. + Time since last request: 3.669450 seconds. + path: Assets/Example05 - LowMan/LowMan/Models + artifactKey: Guid(a158c1021221ed04ca132b4ab09d94c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example05 - LowMan/LowMan/Models using Guid(a158c1021221ed04ca132b4ab09d94c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6576b63f5eb7b6cb0afe0858c520a904') in 0.015019 seconds + Import took 0.019371 seconds . + +======================================================================== +Received Import Request. + Time since last request: 6.451559 seconds. + path: Assets/Example05 - LowMan/LowMan/Models/LowBody.fbx + artifactKey: Guid(7e15121f5f042ed46aba81406403f2d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example05 - LowMan/LowMan/Models/LowBody.fbx using Guid(7e15121f5f042ed46aba81406403f2d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a542f8f7e18eb08b8dbe53fcacf7780b') in 0.468277 seconds + Import took 0.475625 seconds . + +======================================================================== +Received Import Request. + Time since last request: 433.938579 seconds. + path: Assets/Example05 - LowMan/LowMan/Scripts + artifactKey: Guid(5f81fdd78263e384985e9d227e202bb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example05 - LowMan/LowMan/Scripts using Guid(5f81fdd78263e384985e9d227e202bb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e403832fe80bb1bedf2b6d2ead1c7dfb') in 0.023026 seconds + Import took 0.032299 seconds . + +======================================================================== +Received Import Request. + Time since last request: 267.830506 seconds. + path: Assets/Example05 - LowMan/LowMan/Animation + artifactKey: Guid(5cda2461169b54a4ea0d475fda129d73) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example05 - LowMan/LowMan/Animation using Guid(5cda2461169b54a4ea0d475fda129d73) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '17046838f96e29d6d157b9fdf801d054') in 0.021424 seconds + Import took 0.028617 seconds . + +======================================================================== +Received Import Request. + Time since last request: 3.418863 seconds. + path: Assets/Example05 - LowMan/NavMesh-NavMesh.asset + artifactKey: Guid(6d492babaef512d4ab417d323456932a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example05 - LowMan/NavMesh-NavMesh.asset using Guid(6d492babaef512d4ab417d323456932a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '698a5feac16deefb0653e8eb37f8f836') in 0.024591 seconds + Import took 0.030711 seconds . + +======================================================================== +Received Import Request. + Time since last request: 14.925354 seconds. + path: Assets/Example04 - Links/Materials + artifactKey: Guid(74f2050bafd19a842b3f99e018c51cdb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Example04 - Links/Materials using Guid(74f2050bafd19a842b3f99e018c51cdb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '288e5e33bf62ba2a78d53cb93732cdbd') in 0.010913 seconds + Import took 0.016700 seconds . + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.007655 seconds. +Begin MonoManager ReloadAssembly +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.52 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.729 seconds +Domain Reload Profiling: + ReloadAssembly (1729ms) + BeginReloadAssembly (147ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + EndReloadAssembly (1501ms) + LoadAssemblies (119ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (434ms) + ReleaseScriptCaches (2ms) + RebuildScriptCaches (81ms) + SetupLoadedEditorAssemblies (634ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (1ms) + RefreshPlugins (1ms) + BeforeProcessingInitializeOnLoad (169ms) + ProcessInitializeOnLoadAttributes (410ms) + ProcessInitializeOnLoadMethodAttributes (20ms) + AfterProcessingInitializeOnLoad (22ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.71 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1507 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 72.2 MB. +System memory in use after: 72.3 MB. + +Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 1963. +Total: 5.849900 ms (FindLiveObjects: 0.241200 ms CreateObjectMapping: 0.118400 ms MarkObjects: 5.440800 ms DeleteObjects: 0.047200 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.015978 seconds. +Begin MonoManager ReloadAssembly +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.65 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 2.420 seconds +Domain Reload Profiling: + ReloadAssembly (2421ms) + BeginReloadAssembly (325ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (17ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (87ms) + EndReloadAssembly (1935ms) + LoadAssemblies (244ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (728ms) + ReleaseScriptCaches (2ms) + RebuildScriptCaches (95ms) + SetupLoadedEditorAssemblies (636ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (1ms) + RefreshPlugins (1ms) + BeforeProcessingInitializeOnLoad (169ms) + ProcessInitializeOnLoadAttributes (422ms) + ProcessInitializeOnLoadMethodAttributes (12ms) + AfterProcessingInitializeOnLoad (19ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.72 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1507 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 72.2 MB. +System memory in use after: 72.3 MB. + +Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 1965. +Total: 6.176300 ms (FindLiveObjects: 0.272200 ms CreateObjectMapping: 0.109700 ms MarkObjects: 5.761000 ms DeleteObjects: 0.031800 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.018861 seconds. +Begin MonoManager ReloadAssembly +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.58 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 2.240 seconds +Domain Reload Profiling: + ReloadAssembly (2241ms) + BeginReloadAssembly (171ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (45ms) + EndReloadAssembly (1873ms) + LoadAssemblies (189ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (702ms) + ReleaseScriptCaches (2ms) + RebuildScriptCaches (86ms) + SetupLoadedEditorAssemblies (668ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (1ms) + RefreshPlugins (1ms) + BeforeProcessingInitializeOnLoad (202ms) + ProcessInitializeOnLoadAttributes (400ms) + ProcessInitializeOnLoadMethodAttributes (34ms) + AfterProcessingInitializeOnLoad (23ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.49 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1507 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 72.2 MB. +System memory in use after: 72.3 MB. + +Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 1967. +Total: 4.627700 ms (FindLiveObjects: 0.219800 ms CreateObjectMapping: 0.062000 ms MarkObjects: 4.320800 ms DeleteObjects: 0.023500 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +AssetImportWorkerClient::OnTransportError - code=2 error=End of file diff --git a/NavMesh Example Project/Logs/Packages-Update.log b/NavMesh Example Project/Logs/Packages-Update.log new file mode 100644 index 0000000..ba91ee4 --- /dev/null +++ b/NavMesh Example Project/Logs/Packages-Update.log @@ -0,0 +1,46 @@ + +=== Thu Feb 3 20:19:49 2022 + +Packages were changed. +Update Mode: resetToDefaultDependencies + +The following packages were added: + com.unity.collab-proxy@1.15.4 + com.unity.ide.rider@2.0.7 + com.unity.ide.visualstudio@2.0.12 + com.unity.ide.vscode@1.2.4 + com.unity.modules.ai@1.0.0 + com.unity.modules.androidjni@1.0.0 + com.unity.modules.animation@1.0.0 + com.unity.modules.assetbundle@1.0.0 + com.unity.modules.audio@1.0.0 + com.unity.modules.cloth@1.0.0 + com.unity.modules.director@1.0.0 + com.unity.modules.imageconversion@1.0.0 + com.unity.modules.imgui@1.0.0 + com.unity.modules.jsonserialize@1.0.0 + com.unity.modules.particlesystem@1.0.0 + com.unity.modules.physics@1.0.0 + com.unity.modules.physics2d@1.0.0 + com.unity.modules.screencapture@1.0.0 + com.unity.modules.terrain@1.0.0 + com.unity.modules.terrainphysics@1.0.0 + com.unity.modules.tilemap@1.0.0 + com.unity.modules.ui@1.0.0 + com.unity.modules.uielements@1.0.0 + com.unity.modules.umbra@1.0.0 + com.unity.modules.unityanalytics@1.0.0 + com.unity.modules.unitywebrequest@1.0.0 + com.unity.modules.unitywebrequestassetbundle@1.0.0 + com.unity.modules.unitywebrequestaudio@1.0.0 + com.unity.modules.unitywebrequesttexture@1.0.0 + com.unity.modules.unitywebrequestwww@1.0.0 + com.unity.modules.vehicles@1.0.0 + com.unity.modules.video@1.0.0 + com.unity.modules.vr@1.0.0 + com.unity.modules.wind@1.0.0 + com.unity.modules.xr@1.0.0 + com.unity.test-framework@1.1.29 + com.unity.textmeshpro@3.0.6 + com.unity.timeline@1.4.8 + com.unity.ugui@1.0.0 diff --git a/NavMesh Example Project/Logs/shadercompiler-AssetImportWorker0.log b/NavMesh Example Project/Logs/shadercompiler-AssetImportWorker0.log new file mode 100644 index 0000000..79c1470 --- /dev/null +++ b/NavMesh Example Project/Logs/shadercompiler-AssetImportWorker0.log @@ -0,0 +1,6 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4) + +Quitting shader compiler process diff --git a/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe0.log new file mode 100644 index 0000000..b5b03bf --- /dev/null +++ b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe0.log @@ -0,0 +1,115 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: preprocess + insize=2414 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Editor.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2035 + +Cmd: compileSnippet + insize=1582 file=Assets/DefaultResourcesExtra/Hidden/BlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 + +Cmd: compileSnippet + insize=1582 file=Assets/DefaultResourcesExtra/Hidden/BlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=386 + +Cmd: compileSnippet + insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=1170 + +Cmd: compileSnippet + insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=3566 + +Cmd: compileSnippet + insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=1170 + +Cmd: compileSnippet + insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=3566 + +Cmd: compileSnippet + insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=1170 + +Cmd: compileSnippet + insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=4802 + +Cmd: compileSnippet + insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=1170 + +Cmd: compileSnippet + insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=4802 + +Cmd: compileSnippet + insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=822 + +Cmd: compileSnippet + insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=434 + +Cmd: compileSnippet + insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=822 + +Cmd: compileSnippet + insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=434 + +Cmd: compileSnippet + insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=1114 + +Cmd: compileSnippet + insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=810 + +Cmd: compileSnippet + insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=1114 + +Cmd: compileSnippet + insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=810 + +Cmd: compileSnippet + insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=1114 + +Cmd: compileSnippet + insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=830 + +Cmd: compileSnippet + insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=1114 + +Cmd: compileSnippet + insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=830 + +Cmd: compileSnippet + insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=1126 + +Cmd: compileSnippet + insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=554 + +Cmd: compileSnippet + insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=1126 + +Cmd: compileSnippet + insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=554 + +Cmd: compileSnippet + insize=4140 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRAtlasBlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1374 + +Cmd: compileSnippet + insize=4140 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRAtlasBlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1058 + +Cmd: compileSnippet + insize=806 file=Assets/DefaultResourcesExtra/UIElements/Hidden/UIElements/EditorUIE pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=4075 mask=6 start=70 ok=1 outsize=4102 + +Cmd: compileSnippet + insize=806 file=Assets/DefaultResourcesExtra/UIElements/Hidden/UIElements/EditorUIE pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=70 ok=1 outsize=4146 + +Cmd: compileSnippet + insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=_SUNDISK_NONE dKW=_SUNDISK_SIMPLE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5414 + +Cmd: compileSnippet + insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=_SUNDISK_NONE dKW=_SUNDISK_SIMPLE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=474 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=1926 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _DETAIL_MULX2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=6846 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=1722 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=3410 + +Cmd: shutdown diff --git a/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe1.log b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe1.log new file mode 100644 index 0000000..56bf846 --- /dev/null +++ b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe1.log @@ -0,0 +1,10 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=817 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/Hidden/TMP/Internal/Editor/Distance Field SSD pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=58 ok=1 outsize=2006 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _DETAIL_MULX2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=7222 + +Cmd: shutdown diff --git a/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe2.log b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe2.log new file mode 100644 index 0000000..67c73f9 --- /dev/null +++ b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe2.log @@ -0,0 +1,13 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=817 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/Hidden/TMP/Internal/Editor/Distance Field SSD pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=58 ok=1 outsize=938 + +Cmd: compileSnippet + insize=1311 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=250 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=3966 + +Cmd: shutdown diff --git a/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe3.log b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe3.log new file mode 100644 index 0000000..ae7a9ca --- /dev/null +++ b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe3.log @@ -0,0 +1,13 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5698 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=2034 + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=380 ok=1 outsize=4570 + +Cmd: shutdown diff --git a/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe4.log b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe4.log new file mode 100644 index 0000000..67190e3 --- /dev/null +++ b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe4.log @@ -0,0 +1,13 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=934 + +Cmd: compileSnippet + insize=1311 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=1446 + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=380 ok=1 outsize=1290 + +Cmd: shutdown diff --git a/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe5.log b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe5.log new file mode 100644 index 0000000..f6a8cb8 --- /dev/null +++ b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe5.log @@ -0,0 +1,7 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=380 ok=1 outsize=1290 + +Cmd: shutdown diff --git a/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe6.log b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe6.log new file mode 100644 index 0000000..44f5ffb --- /dev/null +++ b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe6.log @@ -0,0 +1,7 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=380 ok=1 outsize=5738 + +Cmd: shutdown diff --git a/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe7.log b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe7.log new file mode 100644 index 0000000..8ab62dd --- /dev/null +++ b/NavMesh Example Project/Logs/shadercompiler-UnityShaderCompiler.exe7.log @@ -0,0 +1,7 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.25f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=1830 + +Cmd: shutdown diff --git a/NavMesh Example Project/Packages/manifest.json b/NavMesh Example Project/Packages/manifest.json new file mode 100644 index 0000000..da71cd4 --- /dev/null +++ b/NavMesh Example Project/Packages/manifest.json @@ -0,0 +1,43 @@ +{ + "dependencies": { + "com.unity.collab-proxy": "1.15.4", + "com.unity.ide.rider": "2.0.7", + "com.unity.ide.visualstudio": "2.0.12", + "com.unity.ide.vscode": "1.2.4", + "com.unity.test-framework": "1.1.29", + "com.unity.textmeshpro": "3.0.6", + "com.unity.timeline": "1.4.8", + "com.unity.ugui": "1.0.0", + "com.unity.modules.ai": "1.0.0", + "com.unity.modules.androidjni": "1.0.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.cloth": "1.0.0", + "com.unity.modules.director": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.particlesystem": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.physics2d": "1.0.0", + "com.unity.modules.screencapture": "1.0.0", + "com.unity.modules.terrain": "1.0.0", + "com.unity.modules.terrainphysics": "1.0.0", + "com.unity.modules.tilemap": "1.0.0", + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.uielements": "1.0.0", + "com.unity.modules.umbra": "1.0.0", + "com.unity.modules.unityanalytics": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.unitywebrequestassetbundle": "1.0.0", + "com.unity.modules.unitywebrequestaudio": "1.0.0", + "com.unity.modules.unitywebrequesttexture": "1.0.0", + "com.unity.modules.unitywebrequestwww": "1.0.0", + "com.unity.modules.vehicles": "1.0.0", + "com.unity.modules.video": "1.0.0", + "com.unity.modules.vr": "1.0.0", + "com.unity.modules.wind": "1.0.0", + "com.unity.modules.xr": "1.0.0" + } +} diff --git a/NavMesh Example Project/Packages/packages-lock.json b/NavMesh Example Project/Packages/packages-lock.json new file mode 100644 index 0000000..8413f10 --- /dev/null +++ b/NavMesh Example Project/Packages/packages-lock.json @@ -0,0 +1,357 @@ +{ + "dependencies": { + "com.unity.collab-proxy": { + "version": "1.15.4", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.nuget.newtonsoft-json": "2.0.0", + "com.unity.services.core": "1.0.1" + }, + "url": "https://packages.unity.com" + }, + "com.unity.ext.nunit": { + "version": "1.0.6", + "depth": 1, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.ide.rider": { + "version": "2.0.7", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.test-framework": "1.1.1" + }, + "url": "https://packages.unity.com" + }, + "com.unity.ide.visualstudio": { + "version": "2.0.12", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.test-framework": "1.1.9" + }, + "url": "https://packages.unity.com" + }, + "com.unity.ide.vscode": { + "version": "1.2.4", + "depth": 0, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.nuget.newtonsoft-json": { + "version": "2.0.0", + "depth": 1, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.services.core": { + "version": "1.0.1", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.test-framework": { + "version": "1.1.29", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.ext.nunit": "1.0.6", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.textmeshpro": { + "version": "3.0.6", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.ugui": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.timeline": { + "version": "1.4.8", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.director": "1.0.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.particlesystem": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.ugui": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.imgui": "1.0.0" + } + }, + "com.unity.modules.ai": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.androidjni": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.animation": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.assetbundle": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.audio": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.cloth": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics": "1.0.0" + } + }, + "com.unity.modules.director": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.animation": "1.0.0" + } + }, + "com.unity.modules.imageconversion": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.imgui": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.jsonserialize": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.particlesystem": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.physics": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.physics2d": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.screencapture": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.imageconversion": "1.0.0" + } + }, + "com.unity.modules.subsystems": { + "version": "1.0.0", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.modules.jsonserialize": "1.0.0" + } + }, + "com.unity.modules.terrain": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.terrainphysics": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.terrain": "1.0.0" + } + }, + "com.unity.modules.tilemap": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics2d": "1.0.0" + } + }, + "com.unity.modules.ui": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.uielements": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.uielementsnative": "1.0.0" + } + }, + "com.unity.modules.uielementsnative": { + "version": "1.0.0", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + } + }, + "com.unity.modules.umbra": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.unityanalytics": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + } + }, + "com.unity.modules.unitywebrequest": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.unitywebrequestassetbundle": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0" + } + }, + "com.unity.modules.unitywebrequestaudio": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.audio": "1.0.0" + } + }, + "com.unity.modules.unitywebrequesttexture": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0" + } + }, + "com.unity.modules.unitywebrequestwww": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.unitywebrequestassetbundle": "1.0.0", + "com.unity.modules.unitywebrequestaudio": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0" + } + }, + "com.unity.modules.vehicles": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics": "1.0.0" + } + }, + "com.unity.modules.video": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0" + } + }, + "com.unity.modules.vr": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.xr": "1.0.0" + } + }, + "com.unity.modules.wind": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.xr": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.subsystems": "1.0.0" + } + } + } +} diff --git a/NavMesh Example Project/ProjectSettings/PackageManagerSettings.asset b/NavMesh Example Project/ProjectSettings/PackageManagerSettings.asset new file mode 100644 index 0000000..be4a797 --- /dev/null +++ b/NavMesh Example Project/ProjectSettings/PackageManagerSettings.asset @@ -0,0 +1,43 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_EnablePreviewPackages: 0 + m_EnablePackageDependencies: 0 + m_AdvancedSettingsExpanded: 1 + m_ScopedRegistriesSettingsExpanded: 1 + oneTimeWarningShown: 0 + m_Registries: + - m_Id: main + m_Name: + m_Url: https://packages.unity.com + m_Scopes: [] + m_IsDefault: 1 + m_Capabilities: 7 + m_UserSelectedRegistryName: + m_UserAddingNewScopedRegistry: 0 + m_RegistryInfoDraft: + m_ErrorMessage: + m_Original: + m_Id: + m_Name: + m_Url: + m_Scopes: [] + m_IsDefault: 0 + m_Capabilities: 0 + m_Modified: 0 + m_Name: + m_Url: + m_Scopes: + - + m_SelectedScopeIndex: 0 diff --git a/NavMesh Example Project/ProjectSettings/PresetManager.asset b/NavMesh Example Project/ProjectSettings/PresetManager.asset new file mode 100644 index 0000000..67a94da --- /dev/null +++ b/NavMesh Example Project/ProjectSettings/PresetManager.asset @@ -0,0 +1,7 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1386491679 &1 +PresetManager: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_DefaultPresets: {} diff --git a/NavMesh Example Project/ProjectSettings/ProjectVersion.txt b/NavMesh Example Project/ProjectSettings/ProjectVersion.txt index e6cd1f9..4c9401b 100644 --- a/NavMesh Example Project/ProjectSettings/ProjectVersion.txt +++ b/NavMesh Example Project/ProjectSettings/ProjectVersion.txt @@ -1 +1,2 @@ -m_EditorVersion: 2017.3.0f3 +m_EditorVersion: 2020.3.25f1 +m_EditorVersionWithRevision: 2020.3.25f1 (9b9180224418) diff --git a/NavMesh Example Project/ProjectSettings/TagManager.asset b/NavMesh Example Project/ProjectSettings/TagManager.asset index 1c92a78..820bf20 100644 --- a/NavMesh Example Project/ProjectSettings/TagManager.asset +++ b/NavMesh Example Project/ProjectSettings/TagManager.asset @@ -11,9 +11,9 @@ TagManager: - - Water - UI - - - - - - + - Player + - Ground01 + - Ground02 - - - diff --git a/NavMesh Example Project/ProjectSettings/VFXManager.asset b/NavMesh Example Project/ProjectSettings/VFXManager.asset new file mode 100644 index 0000000..46f38e1 --- /dev/null +++ b/NavMesh Example Project/ProjectSettings/VFXManager.asset @@ -0,0 +1,14 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!937362698 &1 +VFXManager: + m_ObjectHideFlags: 0 + m_IndirectShader: {fileID: 0} + m_CopyBufferShader: {fileID: 0} + m_SortShader: {fileID: 0} + m_StripUpdateShader: {fileID: 0} + m_RenderPipeSettingsPath: + m_FixedTimeStep: 0.016666668 + m_MaxDeltaTime: 0.05 + m_CompiledVersion: 0 + m_RuntimeVersion: 0 diff --git a/NavMesh Example Project/ProjectSettings/VersionControlSettings.asset b/NavMesh Example Project/ProjectSettings/VersionControlSettings.asset new file mode 100644 index 0000000..dca2881 --- /dev/null +++ b/NavMesh Example Project/ProjectSettings/VersionControlSettings.asset @@ -0,0 +1,8 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!890905787 &1 +VersionControlSettings: + m_ObjectHideFlags: 0 + m_Mode: Visible Meta Files + m_CollabEditorSettings: + inProgressEnabled: 1 diff --git a/NavMesh Example Project/UpgradeLog.htm b/NavMesh Example Project/UpgradeLog.htm new file mode 100644 index 0000000..2a22f85 Binary files /dev/null and b/NavMesh Example Project/UpgradeLog.htm differ diff --git a/NavMesh Example Project/UserSettings/EditorUserSettings.asset b/NavMesh Example Project/UserSettings/EditorUserSettings.asset new file mode 100644 index 0000000..6188390 --- /dev/null +++ b/NavMesh Example Project/UserSettings/EditorUserSettings.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!162 &1 +EditorUserSettings: + m_ObjectHideFlags: 0 + serializedVersion: 4 + m_ConfigSettings: + RecentlyUsedScenePath-0: + value: 224247031146467e150f01321c260f45565a5806233f0b312367083debf42d + flags: 0 + vcSharedLogLevel: + value: 0d5e400f0650 + flags: 0 + m_VCAutomaticAdd: 1 + m_VCDebugCom: 0 + m_VCDebugCmd: 0 + m_VCDebugOut: 0 + m_SemanticMergeMode: 2 + m_VCShowFailedCheckout: 1 + m_VCOverwriteFailedCheckoutAssets: 1 + m_VCProjectOverlayIcons: 1 + m_VCHierarchyOverlayIcons: 1 + m_VCOtherOverlayIcons: 1 + m_VCAllowAsyncUpdate: 1