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When I set the text color to anything, such as red
debug->DebugTextOut(message, sc2::Colors::Red)
It still prints the text (without a background) in white unless I also set the virtual 2d position. In that case, it prints the text in red (with black background).
Also no matter what I do, it ignores any text size I set for the message. It always prints the text either in 8pt if I set the virtual 2d position or as a large text if I don't set the virtual 2d position.
The text was updated successfully, but these errors were encountered:
When I set the text color to anything, such as red
debug->DebugTextOut(message, sc2::Colors::Red)
It still prints the text (without a background) in white unless I also set the virtual 2d position. In that case, it prints the text in red (with black background).
Also no matter what I do, it ignores any text size I set for the message. It always prints the text either in 8pt if I set the virtual 2d position or as a large text if I don't set the virtual 2d position.
The text was updated successfully, but these errors were encountered: