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build.gradle
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build.gradle
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//this file tells the project how to turn our code into a working game
//This is our core project
//don't worry about this stuff down here
buildscript {
repositories {
mavenLocal()
mavenCentral()
gradlePluginPortal()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
google()
}
dependencies {
classpath 'org.wisepersist:gwt-gradle-plugin:1.1.16'
classpath 'org.gretty:gretty:3.0.7'
}
}
allprojects {
version = '1.0.0'
ext {
appName = "TutorialPuzzleGame"
gdxVersion = '1.11.0'
roboVMVersion = '2.3.16'
box2DLightsVersion = '1.5'
ashleyVersion = '1.7.4'
aiVersion = '1.8.2'
gdxControllersVersion = '2.2.1'
}
repositories {
mavenLocal()
mavenCentral()
google()
gradlePluginPortal()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
maven { url "https://jitpack.io" }
}
}
project(":core") {
apply plugin: "java-library"
dependencies {
api "com.badlogicgames.gdx:gdx:$gdxVersion"
}
}
project(":desktop") {
apply plugin: "java-library"
dependencies {
implementation project(":core")
api "com.badlogicgames.gdx:gdx-backend-lwjgl3:$gdxVersion"
api "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
}
}