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Core_BCC.lua
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Core_BCC.lua
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-- LOCALS
local addonName, mod = ...
local frame = CreateFrame("Frame", "CappingFrame", UIParent)
local L = mod.L
local format, type = string.format, type
local db, core
local zoneIds = {}
local activeBars = { }
frame.bars = activeBars
-- LIBRARIES
local candy = LibStub("LibCandyBar-3.0")
local media = LibStub("LibSharedMedia-3.0")
-- API
do
local API = {}
local public = {}
do
local BarOnClick
do
local function ReportBar(bar, channel)
if not activeBars[bar] then return end
if channel == "INSTANCE_CHAT" and not IsInGroup(2) then channel = "RAID" end -- LE_PARTY_CATEGORY_INSTANCE = 2
local custom = bar:Get("capping:customchat")
if not custom then
local colorid = bar:Get("capping:colorid")
local faction = colorid == "colorHorde" and _G.FACTION_HORDE or colorid == "colorAlliance" and _G.FACTION_ALLIANCE or ""
local timeLeft = bar.candyBarDuration:GetText()
if not timeLeft:find("[:%.]") then timeLeft = "0:"..timeLeft end
SendChatMessage(format("Capping: %s - %s %s", bar:GetLabel(), timeLeft, faction == "" and faction or "("..faction..")"), channel)
else
local msg = custom(bar)
if msg then
SendChatMessage(format("Capping: %s", msg), channel)
end
end
end
function BarOnClick(bar)
if IsShiftKeyDown() and db.profile.barOnShift ~= "NONE" then
ReportBar(bar, db.profile.barOnShift)
elseif IsControlKeyDown() and db.profile.barOnControl ~= "NONE" then
ReportBar(bar, db.profile.barOnControl)
elseif IsAltKeyDown() and db.profile.barOnAlt ~= "NONE" then
ReportBar(bar, db.profile.barOnAlt)
end
end
end
local RearrangeBars
do
-- Ripped from BigWigs bar sorter
local function barSorter(a, b)
local idA = a:Get("capping:priority")
local idB = b:Get("capping:priority")
if idA and not idB then
return true
elseif idB and not idA then
return
else
return a.remaining < b.remaining
end
end
RearrangeBars = function()
local tmp = {}
for bar in next, activeBars do
tmp[#tmp + 1] = bar
end
table.sort(tmp, barSorter)
local lastBar = nil
local up = db.profile.growUp
for i = 1, #tmp do
local bar = tmp[i]
local spacing = db.profile.spacing
bar:ClearAllPoints()
if up then
if lastBar then -- Growing from a bar
bar:SetPoint("BOTTOMLEFT", lastBar, "TOPLEFT", 0, spacing)
bar:SetPoint("BOTTOMRIGHT", lastBar, "TOPRIGHT", 0, spacing)
else -- Growing from the anchor
bar:SetPoint("BOTTOM", frame, "TOP")
end
lastBar = bar
else
if lastBar then -- Growing from a bar
bar:SetPoint("TOPLEFT", lastBar, "BOTTOMLEFT", 0, -spacing)
bar:SetPoint("TOPRIGHT", lastBar, "BOTTOMRIGHT", 0, -spacing)
else -- Growing from the anchor
bar:SetPoint("TOP", frame, "BOTTOM")
end
lastBar = bar
end
end
end
frame.RearrangeBars = RearrangeBars
end
function API:StartBar(name, remaining, icon, colorid, priority, maxBarTime)
self:StopBar(name)
local bar = candy:New(media:Fetch("statusbar", db.profile.barTexture), db.profile.width, db.profile.height)
activeBars[bar] = true
bar:Set("capping:colorid", colorid)
if priority then
bar:Set("capping:priority", priority)
end
bar:SetParent(frame)
bar:SetLabel(name)
bar.candyBarLabel:SetJustifyH(db.profile.alignText)
bar.candyBarDuration:SetJustifyH(db.profile.alignTime)
bar:SetDuration(remaining)
bar:SetColor(unpack(db.profile[colorid]))
bar.candyBarBackground:SetVertexColor(unpack(db.profile.colorBarBackground))
bar:SetTextColor(unpack(db.profile.colorText))
if db.profile.icon then
if type(icon) == "table" then
bar:SetIcon(icon[1], icon[2], icon[3], icon[4], icon[5])
else
bar:SetIcon(icon)
end
bar:SetIconPosition(db.profile.alignIcon)
end
bar:SetTimeVisibility(db.profile.timeText)
bar:SetFill(db.profile.fill)
local flags = nil
if db.profile.monochrome and db.profile.outline ~= "NONE" then
flags = "MONOCHROME," .. db.profile.outline
elseif db.profile.monochrome then
flags = "MONOCHROME"
elseif db.profile.outline ~= "NONE" then
flags = db.profile.outline
end
bar.candyBarLabel:SetFont(media:Fetch("font", db.profile.font), db.profile.fontSize, flags)
bar.candyBarDuration:SetFont(media:Fetch("font", db.profile.font), db.profile.fontSize, flags)
bar:SetScript("OnMouseUp", BarOnClick)
if db.profile.barOnShift ~= "NONE" or db.profile.barOnControl ~= "NONE" or db.profile.barOnAlt ~= "NONE" then
bar:EnableMouse(true)
else
bar:EnableMouse(false)
end
bar:Start(maxBarTime)
RearrangeBars()
return bar
end
public.StartBar = API.StartBar
function API:StopBar(text)
local dirty = nil
for bar in next, activeBars do
if bar:GetLabel() == text then
bar:Stop()
dirty = true
end
end
if dirty then RearrangeBars() end
end
public.StopBar = API.StopBar
CappingAPI = public
candy.RegisterCallback(API, "LibCandyBar_Stop", function(_, bar)
if activeBars[bar] then
activeBars[bar] = nil
RearrangeBars()
end
end)
end
function API:StopAllBars()
for bar in next, activeBars do
bar:Stop()
end
end
function API:GetBar(text)
for bar in next, activeBars do
if bar:GetLabel() == text then
return bar
end
end
end
do
local eventMap = {}
frame:SetScript("OnEvent", function(_, event, ...)
for k,v in next, eventMap[event] do
if type(v) == "function" then
v(...)
else
k[v](k, ...)
end
end
end)
function API:RegisterEvent(event, func)
if not eventMap[event] then eventMap[event] = {} end
eventMap[event][self] = func or event
frame:RegisterEvent(event)
end
function API:UnregisterEvent(event)
if not eventMap[event] then return end
eventMap[event][self] = nil
if not next(eventMap[event]) then
frame:UnregisterEvent(event)
eventMap[event] = nil
end
end
end
function API:RegisterZone(id)
zoneIds[id] = self
end
local Timer = C_Timer.After
function API:Timer(duration, func)
Timer(duration, func)
end
do
local unitTable1 = {
"target", "targettarget",
"mouseover", "mouseovertarget",
"focus", "focustarget",
"nameplate1", "nameplate2", "nameplate3", "nameplate4", "nameplate5", "nameplate6", "nameplate7", "nameplate8", "nameplate9", "nameplate10",
"nameplate11", "nameplate12", "nameplate13", "nameplate14", "nameplate15", "nameplate16", "nameplate17", "nameplate18", "nameplate19", "nameplate20",
"nameplate21", "nameplate22", "nameplate23", "nameplate24", "nameplate25", "nameplate26", "nameplate27", "nameplate28", "nameplate29", "nameplate30",
"nameplate31", "nameplate32", "nameplate33", "nameplate34", "nameplate35", "nameplate36", "nameplate37", "nameplate38", "nameplate39", "nameplate40",
}
local unitTable2 = {
"nameplate1target", "nameplate2target", "nameplate3target", "nameplate4target", "nameplate5target",
"nameplate6target", "nameplate7target", "nameplate8target", "nameplate9target", "nameplate10target",
"nameplate11target", "nameplate12target", "nameplate13target", "nameplate14target", "nameplate15target",
"nameplate16target", "nameplate17target", "nameplate18target", "nameplate19target", "nameplate20target",
"nameplate21target", "nameplate22target", "nameplate23target", "nameplate24target", "nameplate25target",
"nameplate26target", "nameplate27target", "nameplate28target", "nameplate29target", "nameplate30target",
"nameplate31target", "nameplate32target", "nameplate33target", "nameplate34target", "nameplate35target",
"nameplate36target", "nameplate37target", "nameplate38target", "nameplate39target", "nameplate40target",
}
local unitTable3 = {
"raid1target", "raid2target", "raid3target", "raid4target", "raid5target",
"raid6target", "raid7target", "raid8target", "raid9target", "raid10target",
"raid11target", "raid12target", "raid13target", "raid14target", "raid15target",
"raid16target", "raid17target", "raid18target", "raid19target", "raid20target",
"raid21target", "raid22target", "raid23target", "raid24target", "raid25target",
"raid26target", "raid27target", "raid28target", "raid29target", "raid30target",
"raid31target", "raid32target", "raid33target", "raid34target", "raid35target",
"raid36target", "raid37target", "raid38target", "raid39target", "raid40target"
}
local collection, reset, blocked, started = {}, {}, {}, false
local count1, count2, count3 = #unitTable1, #unitTable2, #unitTable3
local UnitGUID, strsplit = UnitGUID, strsplit
local UnitHealth, UnitHealthMax = UnitHealth, UnitHealthMax
local SendAddonMessage = C_ChatInfo.SendAddonMessage
local curMod = nil
local function parse2()
if started then
for i = 1, count2 do
local unit = unitTable2[i]
local guid = UnitGUID(unit)
if guid then
local _, _, _, _, _, strid = strsplit("-", guid)
if strid and collection[strid] and not blocked[strid] then
local maxHP = UnitHealthMax(unit)
if maxHP > 0 then
blocked[strid] = true
local hp = UnitHealth(unit) / maxHP * 100
SendAddonMessage("Capping", format("%s:%.1f", strid, hp), "INSTANCE_CHAT")
end
end
end
end
end
end
local function parse3()
if started then
for i = 1, count3 do
local unit = unitTable3[i]
local guid = UnitGUID(unit)
if guid then
local _, _, _, _, _, strid = strsplit("-", guid)
if strid and collection[strid] and not blocked[strid] then
local maxHP = UnitHealthMax(unit)
if maxHP > 0 then
blocked[strid] = true
local hp = UnitHealth(unit) / maxHP * 100
SendAddonMessage("Capping", format("%s:%.1f", strid, hp), "INSTANCE_CHAT")
end
end
end
end
end
end
local function HealthScan()
if started then
Timer(1, HealthScan)
Timer(0.01, parse2) -- Break up parsing
Timer(0.02, parse3)
for id, counter in next, reset do
reset[id] = counter + 1
if counter > 20 then
local tbl = collection[id]:Get("capping:hpdata")
collection[id]:Stop()
reset[id] = nil
collection[id] = tbl
end
end
for k in next, blocked do
blocked[k] = nil
end
for i = 1, count1 do
local unit = unitTable1[i]
local guid = UnitGUID(unit)
if guid then
local _, _, _, _, _, strid = strsplit("-", guid)
if strid and collection[strid] and not blocked[strid] then
local maxHP = UnitHealthMax(unit)
if maxHP > 0 then
blocked[strid] = true
local hp = UnitHealth(unit) / maxHP * 100
SendAddonMessage("Capping", format("%s:%.1f", strid, hp), "INSTANCE_CHAT")
end
end
end
end
end
end
local function HealthUpdate(prefix, msg, channel)
if prefix == "Capping" and channel == "INSTANCE_CHAT" then
local strid, strhp = strsplit(":", msg)
local hp = tonumber(strhp)
if strid and hp and collection[strid] and hp <= 100 and hp >= 0 and (hp < 0) ~= (hp >= 0) then -- Check hp is 0-100 and isn't NaN
if collection[strid].candyBarBar then
if hp < 100 then
reset[strid] = 0
end
collection[strid].candyBarBar:SetValue(hp)
collection[strid].candyBarDuration:SetFormattedText("%.1f%%", hp)
elseif hp < 100 then
local tbl = collection[strid]
local bar = curMod:StartBar(tbl[1], 100, tbl[3], tbl[4], true)
bar:Pause()
bar.candyBarBar:SetValue(hp)
bar.candyBarDuration:SetFormattedText("%.1f%%", hp)
bar:Set("capping:customchat", function(candyBar)
if tbl[1] ~= tbl[2] then
return tbl[2] .."/".. tbl[1] .." - ".. candyBar.candyBarDuration:GetText()
else
return tbl[1] .." - ".. candyBar.candyBarDuration:GetText()
end
end)
bar:Set("capping:hpdata", tbl)
reset[strid] = 0
collection[strid] = bar
end
end
end
end
function API:SetupHealthCheck(npcId, npcName, englishName, icon, color)
curMod = self
collection[npcId] = {npcName, englishName, icon, color}
if not started then
started = true
C_ChatInfo.RegisterAddonMessagePrefix("Capping")
core:RegisterEvent("CHAT_MSG_ADDON", HealthUpdate)
Timer(1, HealthScan)
end
end
function API:StopHealthCheck()
started = false
collection, reset, blocked = {}, {}, {}
core:UnregisterEvent("CHAT_MSG_ADDON")
end
end
do
local prevText = ""
local prevTime, prevAScore, prevHScore, prevAIncrease, prevHIncrease = 0, 0, 0, 0, 0
local timeBetweenEachTick, prevTick, prevTimeToWin = 0, 0, 0
local maxscore, ascore, hscore, aIncrease, hIncrease = 0, 0, 0, 0, 0
local aRemain, hRemain, aTicksToWin, hTicksToWin = 0, 0, 0, 0
local aBases, hBases = 0, 0
local aTime, hTime = 0, 0
local prevfinalAScore, prevfinalHScore = 0, 0
local curMod = nil
local function UpdatePredictor()
if aIncrease ~= prevAIncrease or hIncrease ~= prevHIncrease or timeBetweenEachTick ~= prevTick then
if aIncrease > 60 or hIncrease > 60 --[[or aIncrease < 0 or hIncrease < 0]] then -- Scores can reduce in DG
curMod:StopBar(prevText) -- >60 increase means captured a flag/cart in EotS/DG
prevAIncrease, prevHIncrease = -1, -1
return
end
prevAIncrease, prevHIncrease, prevTick = aIncrease, hIncrease, timeBetweenEachTick
if hTicksToWin < aTicksToWin then -- Horde is winning
local timeToWin = hTicksToWin * timeBetweenEachTick
local finalAScore = ascore + (hTicksToWin * aIncrease)
local txt = format(L.finalScore, finalAScore, maxscore)
if txt ~= prevText or timeToWin ~= prevTimeToWin then
prevTimeToWin = timeToWin
curMod:StopBar(prevText)
curMod:StartBar(txt, timeToWin-0.5, 132485, "colorHorde") -- 132485 = Interface/Icons/INV_BannerPVP_01
prevText = txt
end
elseif aTicksToWin < hTicksToWin then -- Alliance is winning
local timeToWin = aTicksToWin * timeBetweenEachTick
local finalHScore = hscore + (aTicksToWin * hIncrease)
local txt = format(L.finalScore, maxscore, finalHScore)
if txt ~= prevText or timeToWin ~= prevTimeToWin then
prevTimeToWin = timeToWin
curMod:StopBar(prevText)
curMod:StartBar(txt, timeToWin-0.5, 132486, "colorAlliance") -- 132486 = Interface/Icons/INV_BannerPVP_02
prevText = txt
end
end
end
end
local GetIconAndTextWidgetVisualizationInfo = C_UIWidgetManager.GetIconAndTextWidgetVisualizationInfo
local ceil, floor = math.ceil, math.floor
local function ScorePredictor(widgetInfo)
if widgetInfo and (widgetInfo.widgetID == 3116 or widgetInfo.widgetID == 3117) then
local dataTbl = GetIconAndTextWidgetVisualizationInfo(widgetInfo.widgetID)
if not dataTbl or not dataTbl.text then return end
if prevTime == 0 then
prevTime = GetTime()
local allianceTbl = GetIconAndTextWidgetVisualizationInfo(3116)
prevAScore = tonumber(string.match(allianceTbl.text, "(%d+)/%d+")) or 0
local hordeTbl = GetIconAndTextWidgetVisualizationInfo(3117)
prevHScore = tonumber(string.match(hordeTbl.text, "(%d+)/%d+")) or 0
return
end
local t = GetTime()
local elapsed = t - prevTime
prevTime = t
if elapsed > 0.5 then
-- If there's only 1 update, it could be either alliance or horde, so we update both stats in this one
local allianceTbl = GetIconAndTextWidgetVisualizationInfo(3116)
ascore = tonumber(string.match(allianceTbl.text, "(%d+)/%d+")) or 0
local hordeTbl = GetIconAndTextWidgetVisualizationInfo(3117)
hscore = tonumber(string.match(hordeTbl.text, "(%d+)/%d+")) or 0
aIncrease = ascore - prevAScore
hIncrease = hscore - prevHScore
aRemain = maxscore - ascore
hRemain = maxscore - hscore
-- Always round ticks upwards. 1.2 ticks will always be 2 ticks to end.
-- If ticks are 0 (no bases) then set to a random huge number (10,000)
aTicksToWin = ceil(aIncrease == 0 and 10000 or aRemain / aIncrease)
hTicksToWin = ceil(hIncrease == 0 and 10000 or hRemain / hIncrease)
-- Round to the closest time
timeBetweenEachTick = elapsed % 1 >= 0.5 and ceil(elapsed) or floor(elapsed)
prevAScore, prevHScore = ascore, hscore
Timer(0.5, UpdatePredictor)
else
-- If elapsed < 0.5 then the event fired twice because both alliance and horde have bases.
-- 1st update = horde, 2nd update = alliance
-- If only one faction has bases, the event only fires once.
-- Unfortunately we need to wait for the 2nd event to fire (the alliance update) to know the true alliance stats.
-- In this one where we have 2 updates, we overwrite the alliance stats from the 1st update.
local allianceTbl = GetIconAndTextWidgetVisualizationInfo(3116)
ascore = tonumber(string.match(allianceTbl.text, "(%d+)/%d+")) or 0
aIncrease = ascore - prevAScore
aRemain = maxscore - ascore
-- Always round ticks upwards. 1.2 ticks will always be 2 ticks to end.
-- If ticks are 0 (no bases) then set to a random huge number (10,000)
aTicksToWin = ceil(aIncrease == 0 and 10000 or aRemain / aIncrease)
prevAScore = ascore
end
end
end
local abTable = {0.8333, 1.1111, 1.6667, 3.3333, 30}
local function ScorePredictorAB(widgetInfo)
if widgetInfo and (widgetInfo.widgetID == 1893 or widgetInfo.widgetID == 1894) then
local dataTbl = GetIconAndTextWidgetVisualizationInfo(widgetInfo.widgetID)
if not dataTbl or not dataTbl.text then return end
local curTime = GetTime()
local allianceTbl = GetIconAndTextWidgetVisualizationInfo(1893)
local aBasesStr, ascoreStr = string.match(allianceTbl.text, "(%d)[^%d]+(%d+)/%d+")
aBases, ascore = tonumber(aBasesStr), tonumber(ascoreStr)
local hordeTbl = GetIconAndTextWidgetVisualizationInfo(1894)
local hBasesStr, hscoreStr = string.match(hordeTbl.text, "(%d)[^%d]+(%d+)/%d+")
hBases, hscore = tonumber(hBasesStr), tonumber(hscoreStr)
-- Hackjob backport of original code
local allowUpdate = false
if ascore and ascore ~= prevAScore then
prevAScore, aTime, allowUpdate = ascore, curTime, true
end
if hscore and hscore ~= prevHScore then
prevHScore, hTime, allowUpdate = hscore, curTime, true
end
if not allowUpdate then return end
local apps, hpps = abTable[aBases] or 0, abTable[hBases] or 0
local ATimeRemain = ((maxscore - ascore) / apps) - (curTime - aTime)
if ATimeRemain > 10000 then ATimeRemain = 10000 end
local HTimeRemain = ((maxscore - hscore) / hpps) - (curTime - hTime)
if HTimeRemain > 10000 then HTimeRemain = 10000 end
if HTimeRemain < ATimeRemain then -- Horde is winning
local finalAScore = 10 * math.floor((HTimeRemain * apps + ascore + 5) * 0.1)
finalAScore = (finalAScore < 0 and 0) or (finalAScore < maxscore and finalAScore) or (maxscore - 10)
local txt = format(L.finalScore, finalAScore, maxscore)
if txt ~= prevText and finalAScore ~= (prevfinalAScore+10) then
curMod:StopBar(prevText)
curMod:StartBar(txt, HTimeRemain, 132485, "colorHorde") -- 132485 = Interface/Icons/INV_BannerPVP_01
prevText = txt
prevfinalAScore = finalAScore
end
else -- Alliance is winning
local finalHScore = 10 * math.floor((ATimeRemain * hpps + hscore + 5) * 0.1)
finalHScore = (finalHScore < 0 and 0) or (finalHScore < maxscore and finalHScore) or (maxscore - 10)
local txt = format(L.finalScore, maxscore, finalHScore)
if txt ~= prevText and finalHScore ~= (prevfinalHScore+10) then
curMod:StopBar(prevText)
curMod:StartBar(txt, ATimeRemain, 132486, "colorAlliance") -- 132486 = Interface/Icons/INV_BannerPVP_02
prevText = txt
prevfinalHScore = finalHScore
end
end
end
end
function API:StartScoreEstimator()
prevText = ""
curMod = self
prevTime, prevAScore, prevHScore, prevAIncrease, prevHIncrease = 0, 0, 0, 0, 0
timeBetweenEachTick, prevTick, prevTimeToWin = 0, 0, 0
maxscore, ascore, hscore, aIncrease, hIncrease = 2000, 0, 0, 0, 0
aRemain, hRemain, aTicksToWin, hTicksToWin = 0, 0, 0, 0
self:RegisterEvent("UPDATE_UI_WIDGET", ScorePredictor)
end
function API:StartScoreEstimatorAB()
prevText = ""
curMod = self
prevTime, prevAScore, prevHScore, prevAIncrease, prevHIncrease = 0, 0, 0, 0, 0
timeBetweenEachTick, prevTick, prevTimeToWin = 0, 0, 0
maxscore, ascore, hscore, aIncrease, hIncrease = 2000, 0, 0, 0, 0
aRemain, hRemain, aTicksToWin, hTicksToWin = 0, 0, 0, 0
aTime, hTime = 0, 0
prevfinalAScore, prevfinalHScore = 0, 0
self:RegisterEvent("UPDATE_UI_WIDGET", ScorePredictorAB)
end
function API:StopScoreEstimator()
self:UnregisterEvent("UPDATE_UI_WIDGET")
end
end
do
local GetPOITextureCoords = C_Minimap.GetPOITextureCoords
-- Easy world map icon checker
--local start = function(self) self:StartMoving() end
--local stop = function(self) self:StopMovingOrSizing() end
--local frames = {}
--do
-- local f = CreateFrame("Frame", nil, UIParent)
-- f:SetPoint("CENTER")
-- f:SetSize(24,24)
-- f:EnableMouse(true)
-- f:SetMovable(true)
-- f:RegisterForDrag("LeftButton")
-- f:SetScript("OnDragStart", start)
-- f:SetScript("OnDragStop", stop)
-- frames[1] = f
-- local tx = f:CreateTexture()
-- tx:SetAllPoints(f)
-- tx:SetTexture(136441) -- Interface\\Minimap\\POIIcons
-- tx:SetTexCoord(GetPOITextureCoords(1))
-- local n = f:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge")
-- n:SetPoint("BOTTOM", f, "TOP")
-- n:SetText(1)
--end
--for i = 2, 50 do
-- local f = CreateFrame("Frame", nil, UIParent)
-- f:SetPoint("LEFT", frames[i-1], "RIGHT", 10, 0)
-- f:SetSize(24,24)
-- f:EnableMouse(true)
-- f:SetMovable(true)
-- f:RegisterForDrag("LeftButton")
-- f:SetScript("OnDragStart", start)
-- f:SetScript("OnDragStop", stop)
-- frames[i] = f
-- local tx = f:CreateTexture()
-- tx:SetAllPoints(f)
-- tx:SetTexture(136441) -- Interface\\Minimap\\POIIcons
-- tx:SetTexCoord(GetPOITextureCoords(i))
-- local n = f:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge")
-- n:SetPoint("BOTTOM", f, "TOP")
-- n:SetText(i)
--end
local iconDataConflict = {
-- Graveyard
[3] = "colorAlliance",
[13] = "colorHorde",
-- Tower
[8] = "colorAlliance",
[11] = "colorHorde",
-- Mine/Stone
[17] = "colorAlliance",
[19] = "colorHorde",
-- Lumber/Wood
[22] = "colorAlliance",
[24] = "colorHorde",
-- Blacksmith/Anvil
[27] = "colorAlliance",
[29] = "colorHorde",
-- Farm/House
[32] = "colorAlliance",
[34] = "colorHorde",
-- Stables/Horse
[37] = "colorAlliance",
[39] = "colorHorde",
-- Workshop/Tent
[137] = "colorAlliance",
[139] = "colorHorde",
-- Hangar/Mushroom
[142] = "colorAlliance",
[144] = "colorHorde",
-- Docks/Anchor
[147] = "colorAlliance",
[149] = "colorHorde",
-- Oil/Refinery
[152] = "colorAlliance",
[154] = "colorHorde",
-- Market
[208] = "colorAlliance",
[209] = "colorHorde",
-- Ruins
[213] = "colorAlliance",
[214] = "colorHorde",
-- Shrine
[218] = "colorAlliance",
[219] = "colorHorde",
}
local atlasColors = nil
local capTime = 0
local curMapID = 0
local curMod = nil
local path = {136441}
local GetIconData = function(icon)
path[2], path[3], path[4], path[5] = GetPOITextureCoords(icon)
return path
end
local landmarkCache = {}
local GetAreaPOIForMap = C_AreaPoiInfo.GetAreaPOIForMap
local GetAreaPOIInfo = C_AreaPoiInfo.GetAreaPOIInfo
local GetAtlasInfo = C_Texture.GetAtlasInfo
local GetSpellName = C_Spell and C_Spell.GetSpellName or GetSpellInfo
local function UpdatePOI()
local pois = GetAreaPOIForMap(curMapID)
for i = 1, #pois do
local tbl = GetAreaPOIInfo(curMapID, pois[i])
local name, icon, atlasName, areaPoiID = tbl.name, tbl.textureIndex, tbl.atlasName, tbl.areaPoiID
if icon then
if landmarkCache[name] ~= icon then
landmarkCache[name] = icon
if iconDataConflict[icon] then
local bar = curMod:StartBar(name, capTime, GetIconData(icon), iconDataConflict[icon])
bar:Set("capping:poiid", areaPoiID)
if icon == 137 or icon == 139 then -- Workshop in IoC
curMod:StopBar((GetSpellName(56661))) -- Build Siege Engine
end
else
curMod:StopBar(name)
if icon == 136 or icon == 138 then -- Workshop in IoC
curMod:StartBar(GetSpellName(56661), 181, 252187, icon == 136 and "colorAlliance" or "colorHorde") -- Build Siege Engine, 252187 = ability_vehicle_siegeengineram
elseif icon == 1 or icon == 2 then
-- Horde mine, Alliance mine
local _, _, _, id = UnitPosition("player")
if id == 30 or id == 628 or id == 2197 then -- Alterac Valley, IoC, Korrak's Revenge (WoW 15th)
local bar = curMod:StartBar(name, 3600, GetIconData(icon), icon == 2 and "colorAlliance" or "colorHorde", true) -- Paused bar for mine status
bar:Pause()
bar:SetTimeVisibility(false)
bar:Set("capping:customchat", function() end)
end
end
end
end
elseif atlasName then
local atlasTbl = GetAtlasInfo(atlasName)
if landmarkCache[name] ~= atlasName then
--print(name, atlasName)
landmarkCache[name] = atlasName
if atlasColors[atlasName] then
local bar = curMod:StartBar(
name,
capTime,
{ -- Begin Icon Texture
atlasTbl.file,
atlasTbl.leftTexCoord,
atlasTbl.rightTexCoord,
atlasTbl.topTexCoord,
atlasTbl.bottomTexCoord,
}, -- End Icon Texture
atlasColors[atlasName] -- Color
)
bar:Set("capping:poiid", areaPoiID)
--if atlasName == WORKSHOPHORDE or atlasName == WORKSHOPALLIANCE then -- Workshop in IoC
-- curMod:StopBar((GetSpellName(56661))) -- Build Siege Engine
--end
else
curMod:StopBar(name)
--if icon == 136 or icon == 138 then -- Workshop in IoC
-- curMod:StartBar(GetSpellName(56661), 181, 252187, icon == 136 and "colorAlliance" or "colorHorde") -- Build Siege Engine, 252187 = ability_vehicle_siegeengineram
--elseif icon == 2 or icon == 3 or icon == 151 or icon == 153 or icon == 18 or icon == 20 then
-- -- Horde mine, Alliance mine, Alliance Refinery, Horde Refinery, Alliance Quarry, Horde Quarry
-- local _, _, _, id = UnitPosition("player")
-- if id == 30 or id == 628 then -- Alterac Valley, IoC
-- local bar = curMod:StartBar(name, 3600, GetIconData(icon), (icon == 3 or icon == 151 or icon == 18) and "colorAlliance" or "colorHorde", true) -- Paused bar for mine status
-- bar:Pause()
-- bar:SetTimeVisibility(false)
-- bar:Set("capping:customchat", function() end)
-- end
--end
end
end
end
end
end
function API:StartFlagCaptures(bgcaptime, uiMapID, colors)
atlasColors = colors
capTime = bgcaptime -- cap time
curMapID = uiMapID -- current map
landmarkCache = {}
curMod = self
local pois = GetAreaPOIForMap(uiMapID)
for i = 1, #pois do
local tbl = GetAreaPOIInfo(uiMapID, pois[i])
local icon = tbl.textureIndex
local atlasName = tbl.atlasName
if icon then
landmarkCache[tbl.name] = icon
if icon == 1 or icon == 2 then
-- Horde mine, Alliance mine, Alliance Refinery, Horde Refinery, Alliance Quarry, Horde Quarry
local _, _, _, id = UnitPosition("player")
if id == 30 or id == 628 or id == 2197 then -- Alterac Valley, IoC, Korrak's Revenge (WoW 15th)
local bar = self:StartBar(tbl.name, 3600, GetIconData(icon), icon == 2 and "colorAlliance" or "colorHorde", true) -- Paused bar for mine status
bar:Pause()
bar:SetTimeVisibility(false)
bar:Set("capping:customchat", function() end)
end
end
elseif atlasName then
--local atlasTbl = GetAtlasInfo(atlasName)
landmarkCache[tbl.name] = atlasName
-- This can stay commented out until the day IoC/AV is converted to atlasNames
--if atlasName == 2 or atlasName == 3 or atlasName == 151 or atlasName == 153 or atlasName == 18 or atlasName == 20 then
-- -- Horde mine, Alliance mine, Alliance Refinery, Horde Refinery, Alliance Quarry, Horde Quarry
-- local _, _, _, id = UnitPosition("player")
-- if id == 30 or id == 628 then -- Alterac Valley, IoC
-- local bar = self:StartBar(tbl.name, 3600, GetIconData(icon), (icon == 3 or icon == 151 or icon == 18) and "colorAlliance" or "colorHorde", true) -- Paused bar for mine status
-- bar:Pause()
-- bar:SetTimeVisibility(false)
-- bar:Set("capping:customchat", function() end)
-- end
--end
end
end
self:RegisterEvent("AREA_POIS_UPDATED", UpdatePOI)
end
function API:StopFlagCaptures()
self:UnregisterEvent("AREA_POIS_UPDATED")
end
function API:RestoreFlagCaptures(uiMapID, inProgressDataTbl, maxBarTime)
local pois = GetAreaPOIForMap(uiMapID)
for i = 1, #pois do
local tbl = GetAreaPOIInfo(uiMapID, pois[i])
local name, icon, areaPoiID = tbl.name, tbl.textureIndex, tbl.areaPoiID
local timer = inProgressDataTbl[areaPoiID]
if timer and iconDataConflict[icon] then
self:StartBar(name, timer, GetIconData(icon), iconDataConflict[icon], nil, maxBarTime)
end
end
end
end
do
local GetOptions = C_GossipInfo.GetOptions
local SelectOption = C_GossipInfo.SelectOption
function API:GetGossipNumOptions()
local gossipOptions = GetOptions()
return #gossipOptions
end
function API:GetGossipID(id)
local gossipOptions = GetOptions()
for i = 1, #gossipOptions do
local gossipTable = gossipOptions[i]
if gossipTable.gossipOptionID == id then
return true
end
end
end
function API:SelectGossipID(id)
SelectOption(id)
end
end
do
local GetAvailableQuests = C_GossipInfo.GetAvailableQuests
local SelectAvailableQuest = C_GossipInfo.SelectAvailableQuest
function API:GetGossipAvailableQuestID(id)
local gossipOptions = GetAvailableQuests()
for i = 1, #gossipOptions do
local gossipTable = gossipOptions[i]
if gossipTable.questID == id then
return true
end
end
end
function API:SelectGossipAvailableQuestID(id)
SelectAvailableQuest(id)
end
end
function mod:NewMod()
local t = {}
for k,v in next, API do
t[k] = v
end
return t, L, frame
end
end
-- CORE
core = mod:NewMod()
function core:ADDON_LOADED(addon)
if addon == addonName then
self:UnregisterEvent("ADDON_LOADED")
-- saved variables database setup
local defaults = {
profile = {
lock = false,
position = {"CENTER", "CENTER", 0, 0},
fontSize = 10,
barTexture = "Blizzard Raid Bar",
outline = "NONE",
monochrome = false,
font = media:GetDefault("font"),
width = 200,
height = 20,
icon = true,
timeText = true,
fill = false,
growUp = false,
spacing = 0,
alignText = "LEFT",
alignTime = "RIGHT",
alignIcon = "LEFT",
colorText = {1,1,1,1},
colorAlliance = {0,0,1,1},
colorHorde = {1,0,0,1},
colorQueue = {0.6,0.6,0.6,1},
colorOther = {1,1,0,1},
colorBarBackground = {0,0,0,0.75},
queueBars = true,
useMasterForQueue = true,
barOnShift = "SAY",
barOnControl = "INSTANCE_CHAT",
barOnAlt = "NONE",
autoTurnIn = true,
},
}
db = LibStub("AceDB-3.0"):New("CappingSettings", defaults, true)
frame.db = db
do
local rl = function() ReloadUI() end
db.RegisterCallback(self, "OnProfileChanged", rl)
db.RegisterCallback(self, "OnProfileCopied", rl)
db.RegisterCallback(self, "OnProfileReset", rl)
end
frame:ClearAllPoints()
frame:SetPoint(db.profile.position[1], UIParent, db.profile.position[2], db.profile.position[3], db.profile.position[4])
local bg = frame:CreateTexture()
bg:SetAllPoints(frame)
bg:SetColorTexture(0, 1, 0, 0.3)
frame.bg = bg
local header = frame:CreateFontString(nil, "OVERLAY", "TextStatusBarText")
header:SetAllPoints(frame)
header:SetText(addon)
frame.header = header
if db.profile.lock then
frame:EnableMouse(false)
frame:SetMovable(false)
frame.bg:Hide()
frame.header:Hide()
end
-- Fix flag carriers for some people
C_CVar.SetCVar("showArenaEnemyCastbar", "1")
C_CVar.SetCVar("showArenaEnemyFrames", "1")
C_CVar.SetCVar("showArenaEnemyPets", "1")
self:RegisterEvent("PLAYER_ENTERING_WORLD")
end
end
core:RegisterEvent("ADDON_LOADED")
do
local loc = GetLocale()
local needsLocale = {
--esMX = "Spanish MX",
--itIT = "Italian",
--koKR = "Korean",
--zhTW = "zhTW",
}
if needsLocale[loc] then
function core:LOADING_SCREEN_DISABLED()
self:UnregisterEvent("LOADING_SCREEN_DISABLED")
self:Timer(0, function() -- Timers aren't fully functional until 1 frame after loading is done
self:Timer(15, function()
print("|cFF33FF99Capping|r is missing locale for", needsLocale[loc], "and needs your help! Please visit the project page on GitHub for more info.")
end)
end)
end
core:RegisterEvent("LOADING_SCREEN_DISABLED")
end
end
do
local prevZone = 0
local GetInstanceInfo = GetInstanceInfo
function core:PLAYER_ENTERING_WORLD()
local _, _, _, _, _, _, _, id = GetInstanceInfo()
if zoneIds[id] then
prevZone = id
self:RegisterEvent("PLAYER_LEAVING_WORLD")
zoneIds[id]:EnterZone(id)
end
end
function core:PLAYER_LEAVING_WORLD()
self:UnregisterEvent("PLAYER_LEAVING_WORLD")
self:StopAllBars()
zoneIds[prevZone]:ExitZone()
end
end
function core:Test(locale)
core:StartBar(locale.queueBars, 100, 136106, "colorQueue") -- Interface/Icons/Spell_nature_timestop
core:StartBar(locale.otherBars, 75, 132333, "colorOther") -- Interface/Icons/Ability_warrior_battleshout
core:StartBar(locale.allianceBars, 45, 132486, "colorAlliance") -- Interface/Icons/INV_BannerPVP_02
core:StartBar(locale.hordeBars, 25, 132485, "colorHorde") -- Interface/Icons/INV_BannerPVP_01
end
frame.Test = core.Test
-- OPTIONS
do
frame:SetPoint("CENTER", UIParent, "CENTER")
frame:SetWidth(180)
frame:SetHeight(15)
frame:SetMovable(true)
frame:EnableMouse(true)
frame:RegisterForDrag("LeftButton")
frame:SetClampedToScreen(true)
frame:Show()
local tooltip = CreateFrame("GameTooltip", "CappingTooltip", UIParent, "GameTooltipTemplate")
frame:SetScript("OnEnter", function(f)
tooltip:ClearLines()
tooltip:SetOwner(f, db.profile.growUp and "ANCHOR_TOP" or "ANCHOR_BOTTOM")
tooltip:AddLine(L.anchorTooltip, 0.2, 1, 0.2, 1)
tooltip:AddLine(L.anchorTooltipNote, 1, 1, 1, 1)
tooltip:Show()
end)
frame:SetScript("OnLeave", function() tooltip:Hide() end)
frame:SetScript("OnDragStart", function(f) f:StartMoving() end)
frame:SetScript("OnDragStop", function(f)
f:StopMovingOrSizing()
local a, _, b, c, d = f:GetPoint()
db.profile.position[1] = a
db.profile.position[2] = b
db.profile.position[3] = c
db.profile.position[4] = d
end)
local function openOpts()
C_AddOns.EnableAddOn("Capping_Options") -- Make sure it wasn't left disabled for whatever reason
C_AddOns.LoadAddOn("Capping_Options")
LibStub("AceConfigDialog-3.0"):Open(addonName)
end
SlashCmdList.Capping = openOpts
SLASH_Capping1 = "/capping"
frame:SetScript("OnMouseUp", function(_, btn)
if btn == "RightButton" then