Releases: BigJk/snd
v1.0.0-rc12
- make Nunjucks
random
andshuffle
use the seed of the generator - some error handling for ai
📁 File Explanation
After clicking show all X assets
you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb
: ContainsRaw USB Printing
-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless
: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip
- If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip
- and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon
). If you want to migrate the data from a old version just copy the userdata
folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata
).
v1.0.0-rc11
- added automatic release to itch.io
📁 File Explanation
After clicking show all X assets
you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb
: ContainsRaw USB Printing
-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless
: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip
- If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip
- and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon
). If you want to migrate the data from a old version just copy the userdata
folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata
).
v1.0.0-rc8
fix
image rendering being broken if a local chrome with a recent version is used
📁 File Explanation
After clicking show all X assets
you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-COMMIT_HASH.zip
Tags
Describes which additional features this file contains.
libusb
: ContainsRaw USB Printing
-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless
: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-cae4b33.zip
- If you are using a m2 mac you could use:
snd-macos-m1-cae4b33.zip
- and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon
). If you want to migrate the data from a old version just copy the userdata
folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata
).
v1.0.0-rc7
feat
removespectre
in favour ofshoelace
feat
spotlight buttonfeat
update additional info modalfeat
updated external printingfeat
hide preview
switch on generator pagefix
scrollbar on windowsfix
config not working properly on templatefix
monaco editor breaking in certain cases
📁 File Explanation
After clicking show all X assets
you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-COMMIT_HASH.zip
Tags
Describes which additional features this file contains.
libusb
: ContainsRaw USB Printing
-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless
: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-cae4b33.zip
- If you are using a m2 mac you could use:
snd-macos-m1-cae4b33.zip
- and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon
). If you want to migrate the data from a old version just copy the userdata
folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata
).
v1.0.0-rc6
feat
go up
and being able to addfavorites
in file browserfeat
pass entry name and id to templates viait.snd.id
andit.snd.name
fix
problems with the data skeleton JSON input
📁 File Explanation
After clicking show all X assets
you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-COMMIT_HASH.zip
Tags
Describes which additional features this file contains.
libusb
: ContainsRaw USB Printing
-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless
: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-cae4b33.zip
- If you are using a m2 mac you could use:
snd-macos-m1-cae4b33.zip
- and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon
). If you want to migrate the data from a old version just copy the userdata
folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata
).
v1.0.0-rc5
feat
addthreshold
to ditherfeat
add empty state for pagesfeat
add 'download all' button to workshopfeat
pass the selected data source names to templates via thesources
variablefix
template not updated in creationfix
allow uppercase in author againfix
smaller problems in generator creationfix
seed the random of the nunjucksrandom
filter
📁 File Explanation
After clicking show all X assets
you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-COMMIT_HASH.zip
Tags
Describes which additional features this file contains.
libusb
: ContainsRaw USB Printing
-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless
: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-cae4b33.zip
- If you are using a m2 mac you could use:
snd-macos-m1-cae4b33.zip
- and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon
). If you want to migrate the data from a old version just copy the userdata
folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata
).
v1.0.0-rc4
fix
disable libusb auto-detach on osx to make it work again
📁 File Explanation
After clicking show all X assets
you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-COMMIT_HASH.zip
Tags
Describes which additional features this file contains.
libusb
: ContainsRaw USB Printing
-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless
: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-cae4b33.zip
- If you are using a m2 mac you could use:
snd-macos-m1-cae4b33.zip
- and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon
). If you want to migrate the data from a old version just copy the userdata
folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata
).
v1.0.0-rc3
fix
some printing types not showing in settingsfeat
mac builds as app bundlefeat
m1 libusb version
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon
). If you want to migrate the data from a old version just copy the userdata
folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata
).
v1.0.0-rc2
fix
dither (<img src="" dither="1"></img>
) having problems with dithering images from cross-origin domainsfeat
added support for LLM's with custom endpoint URL (e.g. local llms)
v1.0.0-rc1
Test version for v1.0.0