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cross conversation overlaps #48

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ChristyKGrnKnght opened this issue Jan 16, 2017 · 3 comments
Open

cross conversation overlaps #48

ChristyKGrnKnght opened this issue Jan 16, 2017 · 3 comments
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@ChristyKGrnKnght
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When an player option references to a different NPC's option, some of the time the NPC's option gets erased and has to be rewritten over and over each time - this happens even if they are in the same package.

@RiledUpCrow
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I can't reproduce it, it's working on every package I have. We can do it this way:

  1. (Remember to update to 0.1.2)
  2. Find a package where this bug appears.
  3. Send it to me via email ([email protected])
  4. Tell me exact steps to make this bug appear with that package.

@RiledUpCrow
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Alright, that happens because the entire package is in en language, and the disappearing options are in default language. For some reason the editor does not load that text and since these options don't have any pointers, events and conditions, nothing is saved.

I'll see why that happens.

@ChristyKGrnKnght
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Thanks for looking at this! I really appreciate it. Knowing now what the issue is, I can work around it by editing the files directly.

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