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This repository has been archived by the owner on Dec 12, 2021. It is now read-only.
When an player option references to a different NPC's option, some of the time the NPC's option gets erased and has to be rewritten over and over each time - this happens even if they are in the same package.
The text was updated successfully, but these errors were encountered:
Alright, that happens because the entire package is in en language, and the disappearing options are in default language. For some reason the editor does not load that text and since these options don't have any pointers, events and conditions, nothing is saved.
When an player option references to a different NPC's option, some of the time the NPC's option gets erased and has to be rewritten over and over each time - this happens even if they are in the same package.
The text was updated successfully, but these errors were encountered: