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smooth.py
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smooth.py
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def reward_function(params):
"""
Reward function focused on making the agent to not zigzag by penalize steering,
which helps mitigate zig-zag behaviors
"""
# Read input parameters
distance_from_center = params['distance_from_center']
track_width = params['track_width']
steering = abs(params['steering_angle']) # Only need the absolute steering angle
# Calculate 3 marks that are farther and father away from the center line
marker_1 = 0.1 * track_width
marker_2 = 0.25 * track_width
marker_3 = 0.5 * track_width
# Give higher reward if the car is closer to center line and vice versa
if distance_from_center <= marker_1:
reward = 1.0
elif distance_from_center <= marker_2:
reward = 0.5
elif distance_from_center <= marker_3:
reward = 0.1
else:
reward = 1e-3 # likely crashed/ close to off track
# Steering penality threshold, change the number based on your action space setting
ABS_STEERING_THRESHOLD = 15
# Penalize reward if the car is steering too much
if steering > ABS_STEERING_THRESHOLD:
reward *= 0.8
return float(reward)