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Improve teleportation parabolic ray #10591

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RaananW opened this issue Jun 29, 2021 · 1 comment
Open

Improve teleportation parabolic ray #10591

RaananW opened this issue Jun 29, 2021 · 1 comment

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@RaananW
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RaananW commented Jun 29, 2021

The XR parabolic ray's distance calculation is not accurate under certain conditions.
It is currently constructed from 2 points that are calculated based on the provided radius.
The praabolic radius should be the max distance between the user and the end point, but it is right now the distance between the user and the first point in the air (from which another ray is sent until it hits the ground).

@RaananW RaananW added this to the 5.0 milestone Jun 29, 2021
@RaananW RaananW self-assigned this Jun 29, 2021
@RaananW RaananW modified the milestones: 5.0, Future Oct 19, 2021
@thomlucc thomlucc modified the milestones: Future, 6.0 Apr 12, 2022
@thomlucc thomlucc modified the milestones: 6.0, Future Oct 12, 2022
@thomlucc thomlucc changed the title [XR] improve teleportation parabolic ray Improve teleportation parabolic ray Oct 27, 2022
@thomlucc thomlucc modified the milestones: Future, 8.0 Mar 12, 2024
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This issue has been automatically staled because it has been inactive for more than 14 days. Please update to "unstale".

@github-actions github-actions bot added the stale label Mar 28, 2024
@thomlucc thomlucc modified the milestones: 8.0, Future Jan 21, 2025
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