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PhysicsSim.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="ExternalLib\glad\src\glad.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\DynamicObj.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Engine.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\NewtonRigid.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Objects.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\PhysicsSim.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\StaticObj.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\World.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\visualisation.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\GraphicsEngine.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ExternalLib\external\stb\igl_stb_image.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Collision.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\StressFEM.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="README.md" />
<None Include="configs\object.json">
<Filter>Resource Files</Filter>
</None>
<None Include="configs\output.json">
<Filter>Resource Files</Filter>
</None>
<None Include="configs\test.json">
<Filter>Resource Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<Xml Include="configs\currentconfig.xml.xml">
<Filter>Resource Files</Filter>
</Xml>
<Xml Include="configs\objects.xml">
<Filter>Resource Files</Filter>
</Xml>
</ItemGroup>
<ItemGroup>
<ClInclude Include="inc\Coords.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\DynamicObj.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\Engine.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\json.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\NewtonRigid.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\Objects.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\StaticObj.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\test.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\World.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\visualisation.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\GraphicsEngine.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\Collision.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\StressFEM.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>