diff --git a/Graphics Mods/PTLE Sharp load animation/GPH.txt b/Graphics Mods/PTLE Sharp load animation/GPH.txt new file mode 100644 index 0000000..e69de29 diff --git a/Graphics Mods/PTLE Sharp load animation/RPF.txt b/Graphics Mods/PTLE Sharp load animation/RPF.txt new file mode 100644 index 0000000..e69de29 diff --git a/Graphics Mods/PTLE Sharp load animation/metadata.json b/Graphics Mods/PTLE Sharp load animation/metadata.json new file mode 100644 index 0000000..f8cc8d7 --- /dev/null +++ b/Graphics Mods/PTLE Sharp load animation/metadata.json @@ -0,0 +1,74 @@ +{ + "meta": { + "title": "Sharp load animation", + "description": "Renders the load animation pixel art using Force Nearest.", + "author": "Avasam" + }, + "groups": [ + { + "name": "Textures", + "targets": [ + { + "type": "load_texture", + "prettyname": "harry_run_01", + "texture_filename": "tex1_32x32_9c34e129c32715d3_ed33768f2818534e_9" + }, + { + "type": "load_texture", + "prettyname": "harry_run_02", + "texture_filename": "tex1_32x32_6d066cd3588eb33c_52636a5d5e5975f6_9" + }, + { + "type": "load_texture", + "prettyname": "harry_run_03", + "texture_filename": "tex1_32x32_62ef270bc4a9afc1_2e23e74471c73050_9" + }, + { + "type": "load_texture", + "prettyname": "harry_run_04", + "texture_filename": "tex1_32x32_cb59516e19d109f8_52636a5d5e5975f6_9" + }, + { + "type": "load_texture", + "prettyname": "harry_run_05", + "texture_filename": "tex1_32x32_4130408174cebbef_2e23e74471c73050_9" + }, + { + "type": "load_texture", + "prettyname": "harry_run_06", + "texture_filename": "tex1_32x32_6a7ec037e869872b_5dbb709af0585d96_9" + }, + { + "type": "load_texture", + "prettyname": "harry_run_07", + "texture_filename": "tex1_32x32_309f3e07cfda7b75_7076d4a00c05131b_9" + }, + { + "type": "load_texture", + "prettyname": "harry_run_08", + "texture_filename": "tex1_32x32_a0a28397e56a66e6_ed33768f2818534e_9" + }, + { + "type": "load_texture", + "prettyname": "harry_run_09", + "texture_filename": "tex1_32x32_744700800b16808b_2e23e74471c73050_9" + }, + { + "type": "load_texture", + "prettyname": "harry_run_10", + "texture_filename": "tex1_32x32_7241b51e0ae58f08_2e23e74471c73050_9" + } + ] + } + ], + "features": [ + { + "group": "Textures", + "action": "set_texture_properties", + "action_data": { + "min_filter": "near", + "mag_filter": "near" + } + } + ] +} diff --git a/Graphics Mods/README.md b/Graphics Mods/README.md index 34655af..9385fd4 100644 --- a/Graphics Mods/README.md +++ b/Graphics Mods/README.md @@ -20,3 +20,12 @@ This includes: - Canteen' UI ![Clear HUD demo](./Clear%20HUD%20demo.png) + +## Sharp load animation + +Renders the load animation pixel art using Force Nearest. By Avasam. + +Notice the blurry art and white outline. +|16x Anisotropic|Force Nearest| +|-|-| +|![Load Anisotropic 16x](./Sharp%20load%20animation%20demo%2016x%20Anisotropic.png)|![Load Force Nearest](./Sharp%20load%20animation%20demo%20Force%20Nearest.png)| diff --git a/Graphics Mods/Sharp load animation demo 16x Anisotropic.png b/Graphics Mods/Sharp load animation demo 16x Anisotropic.png new file mode 100644 index 0000000..91f7dde Binary files /dev/null and b/Graphics Mods/Sharp load animation demo 16x Anisotropic.png differ diff --git a/Graphics Mods/Sharp load animation demo Force Nearest.png b/Graphics Mods/Sharp load animation demo Force Nearest.png new file mode 100644 index 0000000..b2c3110 Binary files /dev/null and b/Graphics Mods/Sharp load animation demo Force Nearest.png differ diff --git a/README.md b/README.md index 7233c0d..85f52b7 100644 --- a/README.md +++ b/README.md @@ -25,6 +25,7 @@ Watch and modify useful memory regions. Basically practice tools. Various graphical modifications and post-processing effects using [Dolphin's Graphics Mods](https://wiki.dolphin-emu.org/index.php?title=Graphics_Mods) - [Clear HUD](/Graphics%20Mods#clear-hud) +- [Sharp load animation](/Graphics%20Mods#sharp-load-animation) ### Texture Packs & Resource Packs