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Flaming material spills #634

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red-kangaroo opened this issue Oct 7, 2021 · 0 comments
Open

Flaming material spills #634

red-kangaroo opened this issue Oct 7, 2021 · 0 comments

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@red-kangaroo
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Allow flammable liquids and gases to catch fire when spilled, coating the given tile in flames.

Possible usage: broken lanterns would spill burning oil rather than making a small explosion, explosive gas that would be harmless until touched by a flame, sulphur golems would be much more interesting.

Could (should?) also replace current FIRE_GAS, which only deals fire damage and does not directly interact with the fire subsystem.

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