diff --git a/src/game/AI/ScriptDevAI/scripts/kalimdor/darkshore.cpp b/src/game/AI/ScriptDevAI/scripts/kalimdor/darkshore.cpp index 3054b43c8f..04b213c58f 100755 --- a/src/game/AI/ScriptDevAI/scripts/kalimdor/darkshore.cpp +++ b/src/game/AI/ScriptDevAI/scripts/kalimdor/darkshore.cpp @@ -336,7 +336,7 @@ bool QuestAccept_npc_prospector_remtravel(Player* pPlayer, Creature* pCreature, { if (pQuest->GetQuestId() == QUEST_ABSENT_MINDED_PT2) { - pCreature->SetFactionTemporary(FACTION_ESCORT_A_NEUTRAL_PASSIVE, TEMPFACTION_RESTORE_RESPAWN | TEMPFACTION_TOGGLE_IMMUNE_TO_NPC); + pCreature->SetFactionTemporary(FACTION_ESCORT_A_PASSIVE, TEMPFACTION_RESTORE_RESPAWN | TEMPFACTION_TOGGLE_IMMUNE_TO_NPC); if (npc_prospector_remtravelAI* pEscortAI = dynamic_cast(pCreature->AI())) pEscortAI->Start(false, pPlayer, pQuest, true);