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I am creating a weather routing simulation for a boat. With the wind sped and wind angle and bearing of the boat I can create an isochron (points where the boat can be after a given amount of time). the isochron at step 2 is the union of all isochrons of step 2. This problem being an exponential one, by clipping two isochrons I want to keep the outer enveloppe of the isochrons. Unfortunately when clipping points are being added at the intersection of the two polygons. I was wondering if this behaviour could be made an option or if it was possible to know which points are real points and which one are added by the clipping . |
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https://stackoverflow.com/help/minimal-reproducible-example Create a minimal example that demonstrates an undesired behavior and you will probably be helped. |
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With the following Rust program
I got the following output
The first point of |
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Is is possible to clip two polygons without adding an extra point where the two polygons do intersect?
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