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Copy path154.find-minimum-in-rotated-sorted-array-ii.cpp
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154.find-minimum-in-rotated-sorted-array-ii.cpp
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/*
* @lc app=leetcode id=154 lang=cpp
*
* [154] Find Minimum in Rotated Sorted Array II
*
* https://leetcode.com/problems/find-minimum-in-rotated-sorted-array-ii/description/
*
* algorithms
* Hard (41.88%)
* Likes: 1470
* Dislikes: 271
* Total Accepted: 238.5K
* Total Submissions: 567K
* Testcase Example: '[1,3,5]'
*
* Suppose an array of length n sorted in ascending order is rotated between 1
* and n times. For example, the array nums = [0,1,4,4,5,6,7] might
* become:
*
*
* [4,5,6,7,0,1,4] if it was rotated 4 times.
* [0,1,4,4,5,6,7] if it was rotated 7 times.
*
*
* Notice that rotating an array [a[0], a[1], a[2], ..., a[n-1]] 1 time results
* in the array [a[n-1], a[0], a[1], a[2], ..., a[n-2]].
*
* Given the sorted rotated array nums that may contain duplicates, return the
* minimum element of this array.
*
*
* Example 1:
* Input: nums = [1,3,5]
* Output: 1
* Example 2:
* Input: nums = [2,2,2,0,1]
* Output: 0
*
*
* Constraints:
*
*
* n == nums.length
* 1 <= n <= 5000
* -5000 <= nums[i] <= 5000
* nums is sorted and rotated between 1 and n times.
*
*
*
* Follow up: This is the same as Find Minimum in Rotated Sorted Array but with
* duplicates. Would allow duplicates affect the run-time complexity? How and
* why?
*/
// @lc code=start
class Solution {
public:
int findMin(vector<int>& nums) {
int left = 0, right = nums.size() - 1;
while (left < right) {
int mid = left + (right - left) / 2;
if (nums[mid] < nums[right])
right = mid;
else if (nums[mid] > nums[right])
left = mid + 1;
else
right--;
}
return nums[left];
}
int binarySearch(vector<int>& nums, int left, int right) {
if (left >= right) {
return nums[left];
}
int mid = left + (right - left) / 2;
if (nums[left] >= nums[right]) {
if (nums[left] > nums[mid])
return binarySearch(nums, left, mid);
else {
int lv = binarySearch(nums, left, mid - 1);
int rv = binarySearch(nums, mid + 1, right);
return min(lv, rv);
}
}
return binarySearch(nums, left, mid - 1);
}
};
// @lc code=end