Golang package for decoding and encoding ASE (Adobe Swatch Exchange) files.
The ASE specification can be found here.
$ go get github.com/arolek/ase
The ASE package exposes a Decode and Encode method. You simply pass an io.Reader interface to ase.Decode and it will return an ASE struct of the decoded data. For convenience, a DecodeFile method is available to decode an existing ASE file. For encoding, simply initialize an ASE struct and populate it with the appropriate Groups and Colors data.
package main
import (
"log"
"github.com/ARolek/ase"
)
func main() {
// open the file
f, err := os.Open("/path/to/test.ase")
if err != nil {
log.Println(err)
}
// decode can take in any io.Reader
ase, err := ase.Decode(f)
if err != nil {
log.Println(err)
}
log.Printf("%+v\n", ase)
}
package main
import (
"os"
"github.com/ARolek/ase"
)
var testColors = []ase.Color{
ase.Color{
Name: "RGB",
Model: "RGB",
Values: []float32{1, 1, 1},
Type: "Normal",
},
ase.Color{
Name: "Grayscale",
Model: "CMYK",
Values: []float32{0, 0, 0, 0.47},
Type: "Spot",
},
ase.Color{
Name: "cmyk",
Model: "CMYK",
Values: []float32{0, 1, 0, 0},
Type: "Spot",
},
ase.Color{
Name: "LAB",
Model: "RGB",
Values: []float32{0, 0.6063648, 0.524658},
Type: "Global",
},
ase.Color{
Name: "PANTONE P 1-8 C",
Model: "LAB",
Values: []float32{0.9137255, -5, 94},
Type: "Spot",
},
}
var testGroup = ase.Group{
Name: "A Color Group",
Colors: []ase.Color{
ase.Color{
Name: "Red",
Model: "RGB",
Values: []float32{1, 0, 0},
Type: "Global",
},
ase.Color{
Name: "Green",
Model: "RGB",
Values: []float32{0, 1, 0},
Type: "Global",
},
ase.Color{
Name: "Blue",
Model: "RGB",
Values: []float32{0, 0, 1},
Type: "Global",
},
},
}
func main() {
// Initialize a sample ASE
sampleAse := ase.ASE{}
sampleAse.Colors = testColors
sampleAse.Groups = append(sampleAse.Groups, testGroup)
// Create the file to write the encoded ASE
f, err := os.Create("./encoded.ase")
if err != nil {
panic(err)
}
// It’s idiomatic to defer a Close immediately after opening a file.
defer f.Close()
// encode our ASE file
if err = ase.Encode(sampleAse, f){
panic(err)
}
}
Thanks to francistmakes for the killer work on the Encoding part of the package!
See LICENSE file in repository.