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struct.~h
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struct.~h
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//---------------------------------------------------------------------------
#ifndef structH
#define structH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <Chart.hpp>
#include <ExtCtrls.hpp>
#include <Series.hpp>
#include <TeEngine.hpp>
#include <TeeProcs.hpp>
//---------------------------------------------------------------------------
class TstructForm : public TForm
{
__published: // IDE-managed Components
TEdit *fileNumEdit;
TLabel *Label1;
TEdit *KolConstEdit;
TLabel *Label2;
TChart *Chart1;
TLineSeries *Series1;
TLineSeries *Series2;
TLineSeries *Series3;
TLineSeries *Series4;
TLineSeries *Series5;
TEdit *stepFileEdit;
TLabel *Label3;
TEdit *stepEdit;
TLabel *Label4;
private: // User declarations
public: // User declarations
__fastcall TstructForm(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TstructForm *structForm;
//---------------------------------------------------------------------------
#endif