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SceneEditor.rc
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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#ifndef APSTUDIO_INVOKED
#include "targetver.h"
#endif
#include "afxres.h"
#include "verrsrc.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// 中文(简体,中国) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#ifndef APSTUDIO_INVOKED\r\n"
"#include ""targetver.h""\r\n"
"#endif\r\n"
"#include ""afxres.h""\r\n"
"#include ""verrsrc.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
"LANGUAGE 4, 2\r\n"
"#include ""res\\SceneEditor.rc2"" // 非 Microsoft Visual C++ 编辑的资源\r\n"
"#include ""l.CHS\\afxres.rc"" // 标准组件\r\n"
"#include ""l.CHS\\afxprint.rc"" // 打印/打印预览资源\r\n"
"#if !defined(_AFXDLL)\r\n"
"#include ""l.CHS\\afxribbon.rc"" // MFC 功能区和控件条资源\r\n"
"#endif\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON "res\\SceneEditor.ico"
IDR_SceneEditorTYPE ICON "res\\SceneEditorDoc.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDR_MAINFRAME BITMAP "res\\Toolbar.bmp"
IDR_MAINFRAME_256 BITMAP "res\\Toolbar256.bmp"
IDR_SORT BITMAP "res\\sort.bmp"
IDB_SORT_24 BITMAP "res\\sort_hc.bmp"
IDB_FILE_VIEW BITMAP "res\\fileview.bmp"
IDB_FILE_VIEW_24 BITMAP "res\\fileview_hc.bmp"
IDB_CLASS_VIEW BITMAP "res\\classview.bmp"
IDB_CLASS_VIEW_24 BITMAP "res\\classview_hc.bmp"
IDB_EXPLORER_24 BITMAP "res\\explorer_hc.bmp"
IDR_MENU_IMAGES BITMAP "res\\menuimages.bmp"
IDB_MENU_IMAGES_24 BITMAP "res\\menuimages_hc.bmp"
IDB_PROPERTIES_HC BITMAP "res\\properties_hc.bmp"
IDR_EXPLORER BITMAP "res\\explorer.bmp"
IDR_TOOLBAR_SCENEOBJ BITMAP "res\\toolbar1.bmp"
IDR_TOOLBAR_VIEWEDIT BITMAP "res\\toolbar2.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Toolbar
//
IDR_MAINFRAME TOOLBAR 16, 15
BEGIN
BUTTON ID_FILE_NEW
BUTTON ID_FILE_OPEN
BUTTON ID_FILE_SAVE
SEPARATOR
BUTTON ID_EDIT_CUT
BUTTON ID_EDIT_COPY
BUTTON ID_EDIT_PASTE
SEPARATOR
BUTTON ID_FILE_PRINT
BUTTON ID_APP_ABOUT
END
IDR_MAINFRAME_256 TOOLBAR 26, 25
BEGIN
BUTTON ID_SCENE_NEW
BUTTON ID_SCENE_OPEN
BUTTON ID_SCENE_SAVE
SEPARATOR
BUTTON ID_EDIT_CUT
BUTTON ID_EDIT_COPY
BUTTON ID_EDIT_PASTE
SEPARATOR
BUTTON ID_APP_ABOUT
END
IDR_SORT TOOLBAR 16, 15
BEGIN
BUTTON ID_SORT_MENU
BUTTON ID_NEW_FOLDER
END
IDR_MENU_IMAGES TOOLBAR 16, 15
BEGIN
BUTTON ID_WINDOW_MANAGER
SEPARATOR
BUTTON ID_WINDOW_CASCADE
BUTTON ID_WINDOW_TILE_HORZ
BUTTON ID_TOOLS_MACRO
BUTTON ID_SORTING_SORTALPHABETIC
BUTTON ID_SORTING_SORTBYTYPE
BUTTON ID_SORTING_SORTBYACCESS
BUTTON ID_SORTING_GROUPBYTYPE
END
IDR_EXPLORER TOOLBAR 16, 15
BEGIN
BUTTON ID_PROPERTIES
END
IDR_TOOLBAR_SCENEOBJ TOOLBAR 26, 25
BEGIN
BUTTON ID_SELECT_OBJ
BUTTON ID_MOVE_OBJ
BUTTON ID_ROTATE_OBJ
BUTTON ID_SCALE_OBJ
BUTTON ID_COPY_OBJ
BUTTON ID_DELETE_OBJ
BUTTON ID_FIND_OBJ
END
IDR_TOOLBAR_VIEWEDIT TOOLBAR 26, 25
BEGIN
BUTTON ID_HIDE_CURRENT
BUTTON ID_SHOW_HIDE
BUTTON ID_HIDE_OTHER
BUTTON ID_SHOW_ALLHIDE
SEPARATOR
BUTTON ID_SELECT_BOX
BUTTON ID_SELECT_MESH
SEPARATOR
BUTTON ID_PHX_ON
BUTTON ID_PHX_OFF
SEPARATOR
BUTTON ID_PLAY_MODE
BUTTON ID_EDIT_MODE
END
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_MAINFRAME MENUEX
BEGIN
POPUP "文件(&F)", 65535,MFT_STRING,MFS_ENABLED
BEGIN
MENUITEM "新建场景(&N)\tCtrl+N", ID_SCENE_NEW,MFT_STRING,MFS_ENABLED
MENUITEM "打开场景(&O)...\tCtrl+O", ID_SCENE_OPEN,MFT_STRING,MFS_ENABLED
MENUITEM "创建地形(&T)", ID_Terrain_New,MFT_STRING,MFS_ENABLED
MENUITEM "销毁地形(&D)", ID_Destroy_Terrain,MFT_STRING,MFS_ENABLED
MENUITEM "添加资源路径(&A)...", ID_ADD_RES,MFT_STRING,MFS_ENABLED
MENUITEM "保存场景(&S)\tCtrl+S", ID_SCENE_SAVE,MFT_STRING,MFS_ENABLED
MENUITEM MFT_SEPARATOR
MENUITEM "退出(&X)", ID_APP_EXIT,MFT_STRING,MFS_ENABLED
END
POPUP "视图(&V)", 65535,MFT_STRING,MFS_ENABLED
BEGIN
MENUITEM "属性", ID_VIEW_PRO_SHOW,MFT_STRING,MFS_ENABLED
MENUITEM "文件视图", ID_VIEW_FILE_SHOW,MFT_STRING,MFS_ENABLED
MENUITEM "场景视图", ID_VIEW_SCENE_SHOW,MFT_STRING,MFS_ENABLED
MENUITEM "地形面板", ID_VIEW_TERRAIN_SHOW,MFT_STRING,MFS_ENABLED
MENUITEM "场景设置", ID_VIEW_SCENESET,MFT_STRING,MFS_ENABLED
MENUITEM "菜单工具栏", ID_VIEW_TOOLBAR,MFT_STRING,MFS_ENABLED
MENUITEM "编辑工具栏", ID_VIEW_EDIT_BAR,MFT_STRING,MFS_ENABLED
MENUITEM "设置工具栏", ID_VIEW_SET_BAR,MFT_STRING,MFS_ENABLED
MENUITEM "状态栏(&S)", ID_VIEW_STATUS_BAR,MFT_STRING,MFS_ENABLED
MENUITEM "小地图", ID_VIEW_MINIMAP_SHOW,MFT_STRING,MFS_ENABLED
POPUP "应用程序外观(&A)", 65535,MFT_STRING,MFS_ENABLED
BEGIN
MENUITEM "Windows 2000(&2)", ID_VIEW_APPLOOK_WIN_2000,MFT_STRING,MFS_ENABLED
MENUITEM "Office XP(&X)", ID_VIEW_APPLOOK_OFF_XP,MFT_STRING,MFS_ENABLED
MENUITEM "Windows XP(&W)", ID_VIEW_APPLOOK_WIN_XP,MFT_STRING,MFS_ENABLED
MENUITEM "Office 2003(&3)", ID_VIEW_APPLOOK_OFF_2003,MFT_STRING,MFS_ENABLED
MENUITEM "Visual Studio 200&5", ID_VIEW_APPLOOK_VS_2005,MFT_STRING,MFS_ENABLED
MENUITEM "Visual Studio 200&8", ID_VIEW_APPLOOK_VS_2008,MFT_STRING,MFS_ENABLED
POPUP "Office 2007(&7)", 65535,MFT_STRING,MFS_ENABLED
BEGIN
MENUITEM "蓝色样式(&B)", ID_VIEW_APPLOOK_OFF_2007_BLUE,MFT_STRING,MFS_ENABLED
MENUITEM "黑色样式(&L)", ID_VIEW_APPLOOK_OFF_2007_BLACK,MFT_STRING,MFS_ENABLED
MENUITEM "银色样式(&S)", ID_VIEW_APPLOOK_OFF_2007_SILVER,MFT_STRING,MFS_ENABLED
MENUITEM "水绿色样式(&A)", ID_VIEW_APPLOOK_OFF_2007_AQUA,MFT_STRING,MFS_ENABLED
END
END
END
POPUP "编辑(&T)", 65535,MFT_STRING,MFS_ENABLED
BEGIN
POPUP "地形", 65535,MFT_STRING,MFS_ENABLED
BEGIN
MENUITEM "生成光照图", ID_Light_Map,MFT_STRING,MFS_ENABLED
MENUITEM "更新物理模型", ID_Update_TerrainPhy,MFT_STRING,MFS_ENABLED
END
MENUITEM "选择", ID_SELECT_OBJ,MFT_STRING,MFS_ENABLED
MENUITEM "移动", ID_MOVE_OBJ,MFT_STRING,MFS_ENABLED
MENUITEM "旋转", ID_ROTATE_OBJ,MFT_STRING,MFS_ENABLED
MENUITEM "缩放", ID_SCALE_OBJ,MFT_STRING,MFS_ENABLED
MENUITEM "删除", ID_DELETE_OBJ,MFT_STRING,MFS_ENABLED
MENUITEM "复制", ID_COPY_OBJ,MFT_STRING,MFS_ENABLED
MENUITEM "查找", ID_FIND_OBJ,MFT_STRING,MFS_ENABLED
END
POPUP "显示", 65535,MFT_STRING,MFS_ENABLED
BEGIN
MENUITEM "隐藏所选", ID_HIDE_CURRENT,MFT_STRING,MFS_ENABLED
MENUITEM "显示一个隐藏", ID_SHOW_HIDE,MFT_STRING,MFS_ENABLED
MENUITEM "显示所有隐藏", ID_SHOW_ALLHIDE,MFT_STRING,MFS_ENABLED
MENUITEM "解除人物卡死", ID_Reset_Hero,MFT_STRING,MFS_ENABLED
MENUITEM MFT_SEPARATOR
MENUITEM "线框模式", ID_FRAME_MODE,MFT_STRING,MFS_ENABLED
MENUITEM "实体模式", ID_ENTITY_MODE,MFT_STRING,MFS_ENABLED
MENUITEM MFT_SEPARATOR
MENUITEM "显示所有模型", ID_SHOW_ALL,MFT_STRING,MFS_ENABLED
MENUITEM "显示所有碰撞体", ID_SHOW_ALL_COLLIDE,MFT_STRING,MFS_ENABLED
MENUITEM "显示所有灯光", ID_SHOW_ALL_LIGHT,MFT_STRING,MFS_ENABLED
MENUITEM "显示所有声音", ID_SHOW_ALL_SOUND,MFT_STRING,MFS_ENABLED
MENUITEM "显示所有粒子", ID_SHOW_ALL_PAETICLE,MFT_STRING | MFT_RIGHTJUSTIFY,MFS_ENABLED
END
POPUP "帮助(&H)", 65535,MFT_STRING,MFS_ENABLED
BEGIN
MENUITEM "关于 SceneEditor(&A)...", ID_APP_ABOUT,MFT_STRING,MFS_ENABLED
END
END
IDR_POPUP_EDIT MENU
BEGIN
POPUP "编辑"
BEGIN
MENUITEM "剪切(&T)\tCtrl+X", ID_EDIT_CUT
MENUITEM "复制(&C)\tCtrl+C", ID_EDIT_COPY
MENUITEM "粘贴(&P)\tCtrl+V", ID_EDIT_PASTE
END
END
IDR_POPUP_SORT MENU
BEGIN
POPUP "排序"
BEGIN
MENUITEM "按字母顺序排序(&S)", ID_SORTING_SORTALPHABETIC
MENUITEM "按类型排序(&T)", ID_SORTING_SORTBYTYPE
MENUITEM "按访问排序(&E)", ID_SORTING_SORTBYACCESS
MENUITEM "按类型分组(&Y)", ID_SORTING_GROUPBYTYPE
END
END
IDR_POPUP_EXPLORER MENU
BEGIN
POPUP "资源管理器"
BEGIN
MENUITEM "打开(&O)", ID_OPEN
MENUITEM "打开方式(&W)....", ID_OPEN_WITH
MENUITEM SEPARATOR
MENUITEM "编译(&C)", ID_DUMMY_COMPILE
MENUITEM SEPARATOR
MENUITEM "剪切(&T)\tCtrl+X", ID_EDIT_CUT
MENUITEM "复制(&C)\tCtrl+C", ID_EDIT_COPY
MENUITEM "删除(&R)", ID_EDIT_CLEAR
MENUITEM SEPARATOR
MENUITEM "属性(&P)...", ID_PROPERTIES
END
END
IDR_OUTPUT_POPUP MENU
BEGIN
POPUP "弹出项"
BEGIN
MENUITEM "复制(&C)", ID_EDIT_COPY
MENUITEM "清除(&C)", ID_EDIT_CLEAR
MENUITEM SEPARATOR
MENUITEM "隐藏(&H)", ID_VIEW_OUTPUTWND
END
END
IDR_THEME_MENU MENU
BEGIN
MENUITEM "Office 2007 (蓝色样式)(&B)", ID_VIEW_APPLOOK_OFF_2007_BLUE
MENUITEM "Office 2007 (黑色样式)(&L)", ID_VIEW_APPLOOK_OFF_2007_BLACK
MENUITEM "Office 2007 (银色样式)(&S)", ID_VIEW_APPLOOK_OFF_2007_SILVER
MENUITEM "Office 2007 (水绿色样式)(&A)", ID_VIEW_APPLOOK_OFF_2007_AQUA
MENUITEM "Windows 7(&D)", ID_VIEW_APPLOOK_WINDOWS_7
END
/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//
IDR_MAINFRAME ACCELERATORS
BEGIN
"N", ID_FILE_NEW, VIRTKEY, CONTROL
"O", ID_FILE_OPEN, VIRTKEY, CONTROL
"S", ID_FILE_SAVE, VIRTKEY, CONTROL
"P", ID_FILE_PRINT, VIRTKEY, CONTROL
"Z", ID_EDIT_UNDO, VIRTKEY, CONTROL
"X", ID_EDIT_CUT, VIRTKEY, CONTROL
"C", ID_EDIT_COPY, VIRTKEY, CONTROL
"V", ID_EDIT_PASTE, VIRTKEY, CONTROL
VK_BACK, ID_EDIT_UNDO, VIRTKEY, ALT
VK_DELETE, ID_EDIT_CUT, VIRTKEY, SHIFT
VK_INSERT, ID_EDIT_COPY, VIRTKEY, CONTROL
VK_INSERT, ID_EDIT_PASTE, VIRTKEY, SHIFT
VK_F6, ID_NEXT_PANE, VIRTKEY
VK_F6, ID_PREV_PANE, VIRTKEY, SHIFT
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUTBOX DIALOGEX 0, 0, 366, 126
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "关于 SceneEditor"
FONT 9, "MS Shell Dlg", 0, 0, 0x1
BEGIN
ICON IDR_MAINFRAME,IDC_STATIC,16,94,18,16
LTEXT "SceneEditor,beta版",IDC_STATIC,42,99,76,12,SS_NOPREFIX
LTEXT "Copyright (C) 2016-1-30",IDC_STATIC,143,98,114,8
DEFPUSHBUTTON "确定",IDOK,296,98,50,14,WS_GROUP
LTEXT "目前尚不稳定,如果您遇到bug,可以将问题反馈给我,我一定会尽可能快的改进",IDC_STATIC,19,43,292,8
LTEXT "程序员哥哥的邮箱:[email protected]",IDC_STATIC,21,58,145,8
LTEXT "请尽可能的描述再现bug的方法,或者不人性化的地方",IDC_STATIC,18,75,202,8
LTEXT "本编辑器是基于ogre图形引擎开发,可以创建地形和搭建游戏场景",IDC_STATIC,20,28,247,8
END
IDD_NEW_SCENE DIALOGEX 0, 0, 351, 212
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "新建场景"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "确定",IDOK,176,182,50,14
PUSHBUTTON "取消",IDCANCEL,104,183,50,14
EDITTEXT IDC_EDIT1,89,41,37,14,ES_AUTOHSCROLL | ES_NUMBER
LTEXT "正方形地形大小:",IDC_STATIC,36,43,55,8
LTEXT "(米)",IDC_STATIC,130,44,25,8
GROUPBOX "设置地形",IDC_STATIC,18,14,315,164
GROUPBOX "指定基础纹理",IDC_STATIC,25,118,302,60
CONTROL "",IDC_BUTTON1,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,62,130,45,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
CONTROL "",IDC_BUTTON3,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,264,133,45,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
COMBOBOX IDC_COMBO2,49,77,26,30,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "初始高度:",IDC_STATIC,30,103,36,8
LTEXT "(地形初始平面高度)",IDC_STATIC,115,103,76,12
LTEXT "使用高度图:",IDC_STATIC,217,141,44,8
LTEXT "(可不选)",IDC_STATIC,225,153,36,8
GROUPBOX "地形分块数",IDC_STATIC,26,65,278,29
LTEXT "长:",IDC_STATIC,32,79,10,8
LTEXT "×",IDC_STATIC,83,79,8,8
LTEXT "宽:",IDC_STATIC,96,79,9,8
COMBOBOX IDC_COMBO1,114,77,26,30,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "块",IDC_STATIC,146,81,8,8
GROUPBOX "单块地形:",IDC_STATIC,25,30,304,30
LTEXT "总大小:",IDC_STATIC,173,80,24,8
EDITTEXT IDC_EDIT4,198,77,38,14,ES_AUTOHSCROLL | WS_DISABLED
LTEXT "×",IDC_STATIC,238,79,8,8
EDITTEXT IDC_EDIT5,247,77,40,14,ES_AUTOHSCROLL | WS_DISABLED
LTEXT "单边顶点数:",IDC_STATIC,166,43,38,8
COMBOBOX IDC_COMBO4,209,42,37,30,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "漫反射贴图(可不选)",IDC_STATIC,49,166,62,8
CONTROL "",IDC_BUTTON2,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,134,131,45,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
LTEXT "法线贴图(可不选)",IDC_STATIC,129,166,55,8
EDITTEXT IDC_EDIT3,66,100,36,14,ES_AUTOHSCROLL | ES_NUMBER
END
IDD_NEW_SKY DIALOGEX 0, 0, 342, 218
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CLIPCHILDREN | WS_CAPTION | WS_SYSMENU
CAPTION "新建天空盒"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "确定",IDOK,207,190,50,14
PUSHBUTTON "取消",IDCANCEL,86,189,50,14
COMBOBOX IDC_COMBO1,75,20,82,30,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "选择类型:",IDC_STATIC,31,22,36,8
LTEXT "天空高度:",IDC_STATIC,73,137,36,8
EDITTEXT IDC_EDIT1,114,134,40,14,ES_AUTOHSCROLL
LTEXT "弯曲度:",IDC_STATIC,75,162,28,8
EDITTEXT IDC_EDIT2,115,159,40,14,ES_AUTOHSCROLL
PUSHBUTTON "",IDC_BUTTON1,69,61,49,37,BS_BITMAP | BS_FLAT,WS_EX_STATICEDGE
LTEXT "所需纹理:",IDC_STATIC,197,22,41,8
EDITTEXT IDC_EDIT3,242,23,18,14,ES_AUTOHSCROLL | WS_DISABLED | NOT WS_BORDER
LTEXT "张",IDC_STATIC,266,22,9,8
GROUPBOX "选择纹理",IDC_STATIC,16,46,309,70
PUSHBUTTON "",IDC_BUTTON2,119,61,49,37,BS_BITMAP | BS_FLAT,WS_EX_STATICEDGE
PUSHBUTTON "",IDC_BUTTON3,222,61,49,37,BS_BITMAP | BS_FLAT,WS_EX_STATICEDGE
PUSHBUTTON "",IDC_BUTTON9,171,61,49,37,BS_BITMAP | BS_FLAT,WS_EX_STATICEDGE
PUSHBUTTON "",IDC_BUTTON10,21,61,45,37,BS_BITMAP | BS_FLAT,WS_EX_STATICEDGE
PUSHBUTTON "",IDC_BUTTON11,274,61,49,37,BS_BITMAP | BS_FLAT,WS_EX_STATICEDGE
LTEXT "上面",IDC_STATIC,27,103,17,8
LTEXT "左面",IDC_STATIC,79,102,17,8
LTEXT "右面",IDC_STATIC,129,102,17,8
LTEXT "前面",IDC_STATIC,183,103,17,8
LTEXT "后面",IDC_STATIC,235,103,17,8
LTEXT "下面",IDC_STATIC,286,102,17,8
GROUPBOX "参数设置",IDC_STATIC,19,125,299,57
LTEXT "分段数",IDC_STATIC,201,138,25,8
EDITTEXT IDC_EDIT4,240,136,40,14,ES_AUTOHSCROLL
END
IDD_EDIT_TERRAIN DIALOGEX 0, 0, 176, 319
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_SYSMENU
EXSTYLE WS_EX_TRANSPARENT | WS_EX_STATICEDGE
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
LTEXT "大小:",IDC_STATIC,18,26,20,9
LTEXT "强度:",IDC_STATIC,19,41,20,8
CONTROL "平整",IDC_RADIO4,"Button",BS_AUTORADIOBUTTON,21,90,32,10
CONTROL "平滑",IDC_RADIO5,"Button",BS_AUTORADIOBUTTON,67,90,32,10
CONTROL "上升",IDC_RADIO1,"Button",BS_AUTORADIOBUTTON,21,75,32,10
CONTROL "下降",IDC_RADIO2,"Button",BS_AUTORADIOBUTTON,68,74,32,10
LTEXT "选择纹理:",IDC_STATIC,14,121,36,8
CONTROL "",IDC_BUTTON5,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,17,133,33,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
CONTROL "",IDC_BUTTON6,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,91,133,31,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
CONTROL "",IDC_BUTTON12,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,54,133,32,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
GROUPBOX "批量添加物体",IDC_STATIC,1,237,156,76
LTEXT "横:",IDC_STATIC,13,262,17,8
EDITTEXT IDC_EDIT3,34,260,40,14,ES_AUTOHSCROLL
LTEXT "竖:",IDC_STATIC,88,262,17,8
EDITTEXT IDC_EDIT4,102,262,40,14,ES_AUTOHSCROLL
LTEXT "随机旋转:",IDC_STATIC,13,295,35,8
EDITTEXT IDC_EDIT5,48,293,23,14,ES_AUTOHSCROLL
LTEXT "物体数量:",IDC_STATIC,8,250,36,8
LTEXT "间距:",IDC_STATIC,13,279,20,8
EDITTEXT IDC_EDIT7,33,276,40,14,ES_AUTOHSCROLL
CONTROL "",IDC_SLIDER1,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,43,21,86,15
CONTROL "",IDC_SLIDER2,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,43,38,86,15
EDITTEXT IDC_EDIT1,130,22,28,14,ES_CENTER | ES_AUTOHSCROLL | WS_DISABLED
EDITTEXT IDC_EDIT2,130,39,28,14,ES_CENTER | ES_AUTOHSCROLL | WS_DISABLED
CONTROL "添加物体",IDC_RADIO3,"Button",BS_AUTORADIOBUTTON,110,73,48,10
CONTROL "纹理加深",IDC_RADIO7,"Button",BS_AUTORADIOBUTTON,21,106,43,10
GROUPBOX "画刷工具",IDC_STATIC,10,60,155,173
GROUPBOX "地形刷",IDC_STATIC,0,5,169,308
CONTROL "纹理1",IDC_RADIO9,"Button",BS_AUTORADIOBUTTON | NOT WS_VISIBLE | WS_GROUP | WS_TABSTOP,20,167,28,10
CONTROL "纹理2",IDC_RADIO10,"Button",BS_AUTORADIOBUTTON,55,167,29,10
CONTROL "纹理3",IDC_RADIO11,"Button",BS_AUTORADIOBUTTON,91,167,29,10
LTEXT "随机缩放:",IDC_STATIC,85,295,42,8
EDITTEXT IDC_EDIT9,122,293,24,14,ES_AUTOHSCROLL
CONTROL "噪点",IDC_RADIO6,"Button",BS_AUTORADIOBUTTON,110,91,32,10
CONTROL "关闭画刷",IDC_RADIO8,"Button",BS_AUTORADIOBUTTON,110,106,48,10
LTEXT "变化:",IDC_STATIC,85,280,20,8
EDITTEXT IDC_EDIT6,106,278,25,14,ES_AUTOHSCROLL
CONTROL "纹理减淡",IDC_RADIO15,"Button",BS_AUTORADIOBUTTON,66,106,41,10
CONTROL "",IDC_BUTTON7,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,17,182,31,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
CONTROL "纹理4",IDC_RADIO12,"Button",BS_AUTORADIOBUTTON,128,167,29,10
CONTROL "",IDC_BUTTON18,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,89,182,31,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
CONTROL "",IDC_BUTTON19,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,51,182,32,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
CONTROL "纹理5",IDC_RADIO18,"Button",BS_AUTORADIOBUTTON | WS_GROUP | WS_TABSTOP,17,217,28,10
CONTROL "纹理6",IDC_RADIO19,"Button",BS_AUTORADIOBUTTON,51,217,29,10
CONTROL "纹理7",IDC_RADIO20,"Button",BS_AUTORADIOBUTTON,91,217,29,10
CONTROL "",IDC_BUTTON20,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,127,182,31,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
CONTROL "纹理8",IDC_RADIO21,"Button",BS_AUTORADIOBUTTON,128,217,29,10
CONTROL "",IDC_BUTTON8,"Button",BS_OWNERDRAW | BS_BITMAP | BS_FLAT | WS_TABSTOP,127,133,31,32,WS_EX_DLGMODALFRAME | WS_EX_STATICEDGE
END
IDD_VIEW_RES DIALOGEX 0, 0, 333, 189
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_VSCROLL | WS_SYSMENU
CAPTION "资源管理"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
PUSHBUTTON "返回",IDCANCEL,235,160,50,14
LISTBOX IDC_LIST2,20,20,280,91,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
LTEXT "当前资源目录",IDC_STATIC,15,7,49,8
PUSHBUTTON "浏览",IDC_BUTTON10,257,124,37,14
EDITTEXT IDC_EDIT1,55,123,199,14,ES_AUTOHSCROLL
LTEXT "输入:",IDC_STATIC,27,126,20,8
PUSHBUTTON "添加",IDC_BUTTON1,136,143,50,14
END
IDD_SET_UNIT DIALOGEX 0, 0, 318, 170
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "单位设置"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "确定",IDOK,90,139,50,14
PUSHBUTTON "取消",IDCANCEL,194,137,50,14
GROUPBOX "",IDC_STATIC,19,14,151,112
LTEXT "模型单位:",IDC_STATIC,25,30,31,8
CONTROL "毫米",IDC_RADIO1,"Button",BS_AUTORADIOBUTTON,30,50,30,10
CONTROL "厘米",IDC_RADIO2,"Button",BS_AUTORADIOBUTTON,77,51,30,10
CONTROL "分米",IDC_RADIO3,"Button",BS_AUTORADIOBUTTON,125,50,30,10
CONTROL "米",IDC_RADIO4,"Button",BS_AUTORADIOBUTTON,32,74,23,10
CONTROL "英尺",IDC_RADIO5,"Button",BS_AUTORADIOBUTTON,78,75,30,10
CONTROL "英寸",IDC_RADIO6,"Button",BS_AUTORADIOBUTTON,126,75,30,10
LTEXT "自定义:",IDC_STATIC,32,97,24,8
EDITTEXT IDC_EDIT1,69,95,40,14,ES_AUTOHSCROLL
LTEXT "(分米)",IDC_STATIC,114,98,20,8
GROUPBOX "说明",IDC_STATIC,184,19,118,106
EDITTEXT IDC_EDIT2,187,33,110,82,ES_MULTILINE | ES_AUTOVSCROLL | ES_READONLY,WS_EX_CLIENTEDGE
END
IDD_SET_PHYSICS DIALOGEX 0, 0, 318, 164
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "物理引擎设置"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "确定",IDOK,63,133,50,14
PUSHBUTTON "取消",IDCANCEL,206,135,50,14
CONTROL " 启用物理引擎",IDC_CHECK1,"Button",BS_AUTOCHECKBOX | BS_TOP | WS_TABSTOP,23,23,59,10
GROUPBOX "",IDC_STATIC,14,14,141,108
LTEXT "重力加速度:",IDC_STATIC,22,61,38,8
EDITTEXT IDC_EDIT1,63,57,41,14,ES_AUTOHSCROLL
LTEXT "(分米/秒^2)",IDC_STATIC,107,61,39,8
LTEXT "",IDC_STATIC,23,69,8,8
CONTROL "允许自动休眠",IDC_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,22,42,57,10
LTEXT "全局混合力:",IDC_STATIC,23,78,38,8
EDITTEXT IDC_EDIT2,62,75,42,14,ES_AUTOHSCROLL
LTEXT "",IDC_STATIC,23,99,8,8
LTEXT "模拟迭代步数:",IDC_STATIC,22,98,44,8
EDITTEXT IDC_EDIT3,73,94,40,14,ES_AUTOHSCROLL
GROUPBOX "说明",IDC_STATIC,165,19,139,110
EDITTEXT IDC_EDIT4,171,31,129,93,ES_AUTOHSCROLL | ES_READONLY
END
IDD_SELECT_TEX DIALOGEX 0, 0, 231, 182
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "地形纹理"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "确定",IDOK,87,163,50,14
LTEXT "纹理贴图:",IDC_STATIC,31,21,31,8
PUSHBUTTON "浏览...",IDC_BUTTON1,134,16,50,14
PUSHBUTTON "删除",IDC_BUTTON2,135,39,50,14
LTEXT "覆盖范围:",IDC_STATIC,32,74,31,8
EDITTEXT IDC_EDIT1,68,72,54,14,ES_AUTOHSCROLL | ES_NUMBER
LTEXT "(影响清晰度,建议20-200米)",IDC_STATIC,130,74,91,8
LTEXT "法线贴图:",IDC_STATIC,31,111,31,8
CONTROL "",IDC_STATIC_PIC2,"Static",SS_GRAYFRAME,70,106,53,43,WS_EX_DLGMODALFRAME
PUSHBUTTON "浏览...",IDC_BUTTON3,133,109,50,14
PUSHBUTTON "删除",IDC_BUTTON4,133,129,50,14
LTEXT "(添加纹理贴图后才有作用)",IDC_STATIC,23,130,48,16
CONTROL "",IDC_STATIC_PIC1,"Static",SS_GRAYFRAME,71,15,53,43,WS_EX_DLGMODALFRAME
GROUPBOX "",IDC_STATIC,15,6,211,89
GROUPBOX "",IDC_STATIC,15,99,211,56
END
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080404b0"
BEGIN
VALUE "CompanyName", "<星游工作室>"
VALUE "FileDescription", "SceneEditor"
VALUE "FileVersion", "1.0.0.1"
VALUE "InternalName", "SceneEditor.exe"
VALUE "LegalCopyright", " (C) <天涯>。保留所有权利。"
VALUE "OriginalFilename", "SceneEditor.exe"
VALUE "ProductName", "<场景编辑器>"
VALUE "ProductVersion", "1.0.0.1"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x804, 1200
END
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_ABOUTBOX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 359
TOPMARGIN, 7
BOTTOMMARGIN, 119
END
IDD_NEW_SCENE, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 344
TOPMARGIN, 7
BOTTOMMARGIN, 205
END
IDD_NEW_SKY, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 335
TOPMARGIN, 7
BOTTOMMARGIN, 211
END
IDD_EDIT_TERRAIN, DIALOG
BEGIN
TOPMARGIN, 5
BOTTOMMARGIN, 316
HORZGUIDE, 287
HORZGUIDE, 302
HORZGUIDE, 313
END
IDD_VIEW_RES, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 314
TOPMARGIN, 7
BOTTOMMARGIN, 182
END
IDD_SET_UNIT, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 311
TOPMARGIN, 7
BOTTOMMARGIN, 163
END
IDD_SET_PHYSICS, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 311
TOPMARGIN, 7
BOTTOMMARGIN, 157
END
IDD_SELECT_TEX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 224
TOPMARGIN, 7
BOTTOMMARGIN, 175
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog Info
//
IDD_NEW_SKY DLGINIT
BEGIN
IDC_COMBO1, 0x403, 9, 0
0xeccc, 0xd5bf, 0xb7f1, 0xa5b6, "\000"
IDC_COMBO1, 0x403, 7, 0
0xeccc, 0xd5bf, 0xe6c3, "\000"
IDC_COMBO1, 0x403, 7, 0
0xeccc, 0xd5bf, 0xd0ba, "\000"
0
END
IDD_NEW_SCENE DLGINIT
BEGIN
IDC_COMBO2, 0x403, 2, 0
0x0031,
IDC_COMBO2, 0x403, 2, 0
0x0032,
IDC_COMBO2, 0x403, 2, 0
0x0033,
IDC_COMBO2, 0x403, 2, 0
0x0034,
IDC_COMBO2, 0x403, 2, 0
0x0035,
IDC_COMBO2, 0x403, 2, 0
0x0036,
IDC_COMBO2, 0x403, 2, 0
0x0037,
IDC_COMBO2, 0x403, 2, 0
0x0038,
IDC_COMBO2, 0x403, 2, 0
0x0039,
IDC_COMBO2, 0x403, 3, 0
0x3031, "\000"
IDC_COMBO4, 0x403, 3, 0
0x3536, "\000"
IDC_COMBO4, 0x403, 4, 0
0x3231, 0x0039,
IDC_COMBO4, 0x403, 4, 0
0x3532, 0x0037,
IDC_COMBO4, 0x403, 4, 0
0x3135, 0x0033,
IDC_COMBO4, 0x403, 5, 0
0x3031, 0x3532, "\000"
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDP_OLE_INIT_FAILED "OLE 初始化失败。请确保 OLE 库是正确的版本。"
IDS_OBJPro_Wnd "物体属性"
IDS_SCENE_SET "场景设置"
END
STRINGTABLE
BEGIN
IDR_MAINFRAME "SceneEditor\n\nSceneEditor\n\n\nSceneEditor.Document\nSceneEditor.Document"
END
STRINGTABLE
BEGIN
AFX_IDS_APP_TITLE "SceneEditor"
AFX_IDS_IDLEMESSAGE "就绪"
END
STRINGTABLE
BEGIN
ID_INDICATOR_EXT "EXT"
ID_INDICATOR_CAPS "CAP"
ID_INDICATOR_NUM "NUM"
ID_INDICATOR_SCRL "SCRL"
ID_INDICATOR_OVR "OVR"
ID_INDICATOR_REC "REC"
END
STRINGTABLE
BEGIN
ID_FILE_NEW "创建新文档\n新建"
ID_FILE_OPEN "打开现有文档\n打开"
ID_FILE_CLOSE "关闭活动文档\n关闭"
ID_FILE_SAVE "保存活动文档\n保存"
ID_FILE_SAVE_AS "用新名称保存活动文档\n另存为"
ID_FILE_PAGE_SETUP "更改打印选项\n页面设置"
ID_FILE_PRINT_SETUP "更改打印机选项和打印选项\n打印设置"
ID_FILE_PRINT "打印活动文档\n打印"
ID_FILE_PRINT_DIRECT "使用当前选项打印活动文档\n快速打印"
ID_FILE_PRINT_PREVIEW "显示整页\n打印预览"
END
STRINGTABLE
BEGIN
ID_APP_ABOUT "显示程序信息、版本号和版权信息\n关于"
ID_APP_EXIT "退出应用程序;提示保存文档\n退出"
END
STRINGTABLE
BEGIN
ID_FILE_MRU_FILE1 "打开此文档"
ID_FILE_MRU_FILE2 "打开此文档"
ID_FILE_MRU_FILE3 "打开此文档"
ID_FILE_MRU_FILE4 "打开此文档"
ID_FILE_MRU_FILE5 "打开此文档"
ID_FILE_MRU_FILE6 "打开此文档"
ID_FILE_MRU_FILE7 "打开此文档"
ID_FILE_MRU_FILE8 "打开此文档"
ID_FILE_MRU_FILE9 "打开此文档"
ID_FILE_MRU_FILE10 "打开此文档"
ID_FILE_MRU_FILE11 "打开此文档"
ID_FILE_MRU_FILE12 "打开此文档"
ID_FILE_MRU_FILE13 "打开此文档"
ID_FILE_MRU_FILE14 "打开此文档"
ID_FILE_MRU_FILE15 "打开此文档"
ID_FILE_MRU_FILE16 "打开此文档"
END
STRINGTABLE
BEGIN
ID_NEXT_PANE "切换到下一个窗格\n下一窗格"
ID_PREV_PANE "切换回上一个窗格\n上一窗格"
END
STRINGTABLE
BEGIN
ID_WINDOW_SPLIT "将活动窗口拆分为多个窗格\n拆分"
END
STRINGTABLE
BEGIN
ID_EDIT_CLEAR "清除所选内容\n清除"
ID_EDIT_CLEAR_ALL "清除全部内容\n全部清除"
ID_EDIT_COPY "重做"
ID_EDIT_CUT "撤销一步"
ID_EDIT_FIND "查找指定的文本\n查找"
ID_EDIT_PASTE "插入剪贴板内容\n粘贴"
ID_EDIT_REPEAT "重复上一操作\n重复"
ID_EDIT_REPLACE "用其他文本替换特定的文本\n替换"
ID_EDIT_SELECT_ALL "选定整个文档\n全选"
ID_EDIT_UNDO "撤消上一操作\n撤消"
ID_EDIT_REDO "重做上次撤消的操作\n重做"
END
STRINGTABLE
BEGIN
ID_VIEW_TOOLBAR "新建场景、打开场景、保存等工具"
ID_VIEW_STATUS_BAR "显示或隐藏状态栏\n切换状态栏"
END
STRINGTABLE
BEGIN
AFX_IDS_SCSIZE "更改窗口大小"
AFX_IDS_SCMOVE "更改窗口位置"
AFX_IDS_SCMINIMIZE "将窗口缩小成图标"
AFX_IDS_SCMAXIMIZE "将窗口放大到最大尺寸"
AFX_IDS_SCNEXTWINDOW "切换到下一个文档窗口"
AFX_IDS_SCPREVWINDOW "切换到上一个文档窗口"
AFX_IDS_SCCLOSE "关闭活动窗口并提示保存文档"
END
STRINGTABLE
BEGIN
AFX_IDS_SCRESTORE "将窗口恢复到正常大小"
AFX_IDS_SCTASKLIST "激活任务列表"
END
STRINGTABLE
BEGIN
AFX_IDS_PREVIEW_CLOSE "关闭打印预览模式\n取消预览"
END
STRINGTABLE
BEGIN
IDS_STATUS_PANE1 "窗格 1"
IDS_STATUS_PANE2 "窗格 2"
IDS_TOOLBAR_STANDARD "工具条"
IDS_TOOLBAR_CUSTOMIZE "自定义..."
END
STRINGTABLE
BEGIN
IDS_FILE_VIEW "文件视图"
IDS_CLASS_VIEW "场景视图"
IDS_OUTPUT_WND "小地图"
IDS_PROPERTIES_WND "地形"
END
STRINGTABLE
BEGIN
IDS_EXPLORER "资源管理器"
IDS_EDIT_MENU "编辑"
END
STRINGTABLE
BEGIN
IDS_BUILD_TAB "生成"
IDS_DEBUG_TAB "调试"
IDS_FIND_TAB "查找"
END
STRINGTABLE
BEGIN
ID_SCENE_SAVE "保存场景"
ID_MOVE_OBJ "移动物体"
ID_ROTATE_OBJ "旋转物体"
ID_SCALE_OBJ "缩放物体"
ID_COPY_OBJ "复制选中物体"
ID_DELETE_OBJ "删除选中物体"
ID_FIND_OBJ "在场景搜索物体"
ID_SELECT_OBJ "选择物体"
END
STRINGTABLE
BEGIN
ID_VIEW_EDIT_BAR "选择、移动、缩放、旋转工具栏"
ID_VIEW_FILE_SHOW "显示添加到场景的资源文件视图"
ID_VIEW_SCENE_SHOW "显示添加到场景的景物的视图"
ID_VIEW_TERRAIN_SHOW "显示地形编辑面板"
ID_VIEW_PRO_SHOW "显示场景物体的属性"
END
STRINGTABLE
BEGIN
ID_VIEW_MINIMAP_SHOW "显示小地图"
ID_VIEW_SET_BAR "显示设置、选择设置、物理引擎开关、浏览模式"
END
STRINGTABLE
BEGIN
ID_HIDE_CURRENT "隐藏当前选中物体"
ID_FRAME_MODE "线框模式显示"
END
STRINGTABLE
BEGIN
ID_ENTITY_MODE "实体模式显示"
ID_SHOW_ALL "显示所有的模型实体"
ID_SHOW_ALL_COLLIDE "显示所有碰撞体"
ID_SHOW_ALL_LIGHT "显示所有灯光"
ID_SHOW_ALL_SOUND "以实体的形式显示所有声音外形"
ID_SHOW_HIDE "显示最近隐藏的一个物体"
ID_HIDE_OTHER "隐藏其他"
ID_SHOW_ALLHIDE "显示所有隐藏"
ID_PHX_ON "关闭物理引擎"
ID_PHX_OFF "打开物理引擎"
ID_EDIT_MODE "编辑模式"
ID_PLAY_MODE "即时浏览模式"
ID_SELECT_BOX "选择碰撞体"
END
STRINGTABLE
BEGIN
ID_ADD_RES "添加资源到编辑器"
ID_SCENE_NEW "新建一个场景"
ID_SCENE_OPEN "从文件打开一个场景"
END
STRINGTABLE
BEGIN
ID_SELECT_MESH "选择实体"
ID_SHOW_ALL_PAETICLE "显示所有的粒子的指示器"
ID_Terrain_New "创建地形"
ID_Destroy_Terrain "从场景删除地形"
END
#endif // 中文(简体,中国) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
LANGUAGE 4, 2
#include "res\SceneEditor.rc2" // 非 Microsoft Visual C++ 编辑的资源
#include "l.CHS\afxres.rc" // 标准组件
#include "l.CHS\afxprint.rc" // 打印/打印预览资源
#if !defined(_AFXDLL)
#include "l.CHS\afxribbon.rc" // MFC 功能区和控件条资源
#endif
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED