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polygonid_flutter_sdk.yml
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name: polygonid_flutter_sdk
on:
push:
branches: [ main, develop ]
pull_request:
branches: [ main, develop ]
workflow_dispatch:
# 4 jobs are configured:
# 1. common: runs setup, clean, generate, format, analyze, test and reports
# 2. ios: runs tests on iOS devices
# 3. android: runs tests on Android devices
# 4. publish: publishes the package to pub.dev (only dry run)
jobs:
common:
runs-on: ubuntu-latest
steps:
- name: checkout
uses: actions/checkout@v3
- name: Setup Flutter SDK
uses: subosito/flutter-action@v2
with:
flutter-version: '3.10.4'
channel: 'stable'
cache: true
# instead of "channel: stable", you could be more precise by specifying the exact version of Flutter you're using:
# flutter-version: '<FLUTTER_VERSION>'
- name: Verify Flutter version
run: flutter --version
- name: Clean, dependencies and generate for SDK
run: flutter clean&&flutter pub get&&dart run build_runner build --delete-conflicting-outputs
- name: Clean, dependencies and generate for Example
env:
ENV_POLYGON_MUMBAI: ${{ secrets.ENV_POLYGON_MUMBAI }}
ENV_POLYGON_MAINNET: ${{ secrets.ENV_POLYGON_MUMBAI }}
run: cd example&&flutter clean&&flutter pub get&&dart run build_runner build --delete-conflicting-outputs
- name: Format
run: dart format --set-exit-if-changed lib test example
- name: Analyze
run: flutter analyze lib test example
- name: Run tests
run: flutter test --coverage
- name: Upload coverage reports to Codecov
uses: codecov/codecov-action@v3
with:
token: ${{ secrets.CODECOV_TOKEN }}
# job responsible for running Flutter tests on iOS devices
ios:
# needs: common
# Creates a build matrix for your jobs. You can define different variations of an environment to run each job
strategy:
matrix:
device:
# The available simulators are listed by the "xcrun xctrace list devices" command
- "iPhone 13 Pro Max Simulator (16.2)" # the name of the simulator could be different depending on the macos version you are using
# if one of the jobs in the matrix expansion fails, the rest of the jobs will be cancelled
fail-fast: true
runs-on: macos-latest # or macos-latest if you prefer, but be aware that the available simulators could be different if you run a different version
steps:
- name: checkout
uses: actions/checkout@v3
- name: Setup Flutter SDK
uses: subosito/flutter-action@v2
with:
flutter-version: '3.10.4'
channel: 'stable'
cache: true
# instead of "channel: stable", you could be more precise by specifying the exact version of Flutter you're using:
# flutter-version: '<FLUTTER_VERSION>'
- name: Verify Flutter version
run: flutter --version
- name: Clean, dependencies and generate for SDK
run: flutter clean&&flutter pub get&&dart run build_runner build --delete-conflicting-outputs
- name: Clean, dependencies and generate for Example
env:
ENV_POLYGON_MUMBAI: ${{ secrets.ENV_POLYGON_MUMBAI }}
ENV_POLYGON_MAINNET: ${{ secrets.ENV_POLYGON_MUMBAI }}
run: cd example&&flutter clean&&flutter pub get&&dart run build_runner build --delete-conflicting-outputs
- name: "List all simulators"
run: "xcrun xctrace list devices"
- name: "Start Simulator"
# the command "xcrun simctl boot" expects a device identifier
# the assignment of the UDID variable consists of retrieving the ID of the simulator
# by extracting it from the command "xcrun xctrace list devices"
run: |
UDID=$(xcrun xctrace list devices | grep "^${{ matrix.device }}" | awk '{gsub(/[()]/,""); print $NF}')
echo $UDID
xcrun simctl boot "${UDID:?No Simulator with this name found}"
#- name: Run integration tests
# run: cd example&&flutter test integration_test/libpolygonid_test.dart --verbose
# job responsible for running Flutter tests on Android devices
# android:
# needs: common
# runs-on: macos-latest
# strategy:
# matrix:
# api-level: [ 32 ] #[ 21, 23, 29, 32 ]
# target: [ google_apis ] #[ default, google_apis ]
# if one of the jobs in the matrix expansion fails, the rest of the jobs will be cancelled
# fail-fast: true
# steps:
# - name: Setup Java
# uses: actions/setup-java@v3
# with:
# distribution: 'zulu'
# java-version: "12.x"
# cache: 'gradle'
# - name: Gradle cache
# uses: gradle/gradle-build-action@v2
# - name: AVD cache
# uses: actions/cache@v3
# id: avd-cache
# with:
# path: |
# ~/.android/avd/*
# ~/.android/adb*
# key: avd-${{ matrix.api-level }}
# - name: create AVD and generate snapshot for caching
# if: (github.base_ref == 'develop' || github.base_ref == 'main') && steps.avd-cache.outputs.cache-hit != 'true'
# uses: reactivecircus/android-emulator-runner@v2
# with:
# api-level: ${{ matrix.api-level }}
# target: ${{ matrix.target }}
# force-avd-creation: false
# emulator-options: -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none
# disable-animations: false
# arch: x86_64
# profile: Nexus 6
# script: echo "Generated AVD snapshot for caching."
#- name: Run integration tests
# if: github.base_ref == 'develop' || github.base_ref == 'main'
# more info on https://github.com/ReactiveCircus/android-emulator-runner
# uses: reactivecircus/android-emulator-runner@v2
# with:
# api-level: ${{ matrix.api-level }}
# target: ${{ matrix.target }}
# force-avd-creation: false
# emulator-options: -no-snapshot-save -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none
# disable-animations: true
# arch: x86_64
# profile: Nexus 6
# script: cd example&&flutter test integration_test/libpolygonid_test.dart --verbose
# job responsible for publishing the package to pub.dev
publish:
needs: [ common ] #, ios , android ]
runs-on: ubuntu-latest
steps:
- name: Publish dry run
if: github.base_ref == 'main'
run: flutter pub publish --dry-run